Player Matchup

Chaac
Chaac
Silver III
 
Chaac
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Silver IV
Ar5eni
Susano
Silver IV
Level 149
God Stats
6W - 4L
1,754 SR
Queue Stats
86W - 94L
1,204 MMR
Party 2
Aphrodite
Aphrodite
Gold IV
FrostFM
Aphrodite
Gold IV
Level 159
God Stats
62W - 41L
1,637 SR
Queue Stats
484W - 500L
1,274 MMR
Solo
Neith
Neith
Silver IV
OpiumPsychosis
Neith
Silver IV
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 140L
1,204 MMR
Party 2
Athena
Athena
Silver IV
sai1930
Athena
Silver IV
Level 69
God Stats
10W - 9L
1,461 SR
Queue Stats
71W - 99L
660 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,571 SR
1,169 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,511 SR
1,281 MMR
Amaterasu
Amaterasu
Silver III
 
Amaterasu
Silver III
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
 
Tsukuyomi
Silver V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver II
BrokenPatch
Fafnir
Silver II
Level 92
God Stats
6W - 4L
1,655 SR
Queue Stats
45W - 62L
1,006 MMR
Solo
Chang'e
Chang'e
Silver II
KanekkiKun
Chang'e
Silver II
Level 88
God Stats
249W - 210L
1,520 SR
Queue Stats
426W - 433L
1,167 MMR
Solo
Skadi
Skadi
Silver III
albedochan2
Skadi
Silver III
Level 67
God Stats
2W - 3L
1,380 SR
Queue Stats
99W - 104L
1,231 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
1 / 5 / 7
10,479
524
10,640
20,395
17,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
Ar5eni
Susano
17
5 / 4 / 9
11,353
568
12,774
16,430
6,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
FrostFM
Aphrodite
18
4 / 3 / 6
11,276
564
12,231
14,126
6,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
5 / 1 / 3
12,050
603
14,225
10,380
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
sai1930
Athena
16
2 / 1 / 10
10,339
517
7,018
17,717
19,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
CliodhnaThothHou YiApollo

VS

Bans
SetBastetVamanaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
3 / 5 / 4
10,175
509
13,572
21,253
18,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
 
Tsukuyomi
15
6 / 4 / 0
9,881
494
9,873
13,678
4,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
13
1 / 1 / 6
9,095
455
8,523
16,115
23,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
KanekkiKun
Chang'e
16
4 / 7 / 3
10,050
503
12,845
16,780
5,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
0 / 2 / 1
10,509
525
6,714
10,956
3,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
17
Kills
14
14
Deaths
19
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
5
7
0.9
L
Amaterasu
 
Amaterasu
3
5
4
1
L
Tsukuyomi
 
Tsukuyomi
6
4
0
1.5
W
Susano
Ar5eni
Susano
5
4
9
2.38
L
Fafnir
1
1
6
4
W
Aphrodite
FrostFM
Aphrodite
4
3
6
2.33
L
Chang'e
KanekkiKun
Chang'e
4
7
3
0.79
W
5
1
3
6.5
L
0
2
1
0.25
W
Athena
sai1930
Athena
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,888
Damage
51,527
79,048
Taken
78,782
54,865
Mitigated
55,408
39,142
Healing
23,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,640
2,955
0
9,073
20,395
17,800
618
2,375
17,906
6,600
61,421
L
Amaterasu
 
Amaterasu
13,572
7,436
71
9,323
21,253
18,087
530
4,343
16,910
0
67,694
L
Tsukuyomi
 
Tsukuyomi
9,873
2,186
0
4,246
13,678
4,959
52
3,409
10,269
0
51,228
W
Susano
Ar5eni
Susano
12,774
2,605
0
3,709
16,430
6,618
582
4,031
12,204
0
77,379
L
Fafnir
8,523
1,832
0
3,750
16,115
23,194
109
6,079
10,036
24,864
0
W
Aphrodite
FrostFM
Aphrodite
12,231
1,270
8,072
8,149
14,126
6,693
784
5,663
8,191
75,767
0
L
Chang'e
KanekkiKun
Chang'e
12,845
1,371
1,217
4,710
16,780
5,617
804
5,775
11,005
67,480
0
W
14,225
4,147
0
6,829
10,380
4,381
1,913
1,621
8,757
0
115,668
L
6,714
1,840
0
659
10,956
3,551
0
966
9,990
0
95,735
W
Athena
sai1930
Athena
7,018
1,928
219
3,091
17,717
19,373
123
6,817
10,622
20,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,497
Gold Earned
49,710
604
Minions Killed
578
0
Camps Cleared
0
2,013,736
Distance Traveled
1,975,506
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,479
524
124
6
0
395,771
6
L
Amaterasu
10,175
509
143
7
0
389,788
3
L
Tsukuyomi
9,881
494
93
5
0
432,082
5
W
Susano
11,353
568
109
5
0
427,448
0
L
Fafnir
9,095
455
25
1
0
401,105
4
W
Aphrodite
11,276
564
144
7
0
376,494
5
L
Chang'e
10,050
503
124
6
0
354,031
9
W
Neith
12,050
603
197
10
0
370,875
6
L
Skadi
10,509
525
193
10
0
398,500
6
W
Athena
10,339
517
30
2
0
443,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role