Player Matchup

Cupid
Cupid
 
Cupid
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BradleyRJ
Chaac
Level 144
God Stats
51W - 43L
1,544 SR
Queue Stats
197W - 201L
1,514 Elo+
Party 1
Ganesha
Ganesha
Cadenbach
Ganesha
Level 101
God Stats
25W - 21L
1,484 SR
Queue Stats
639W - 657L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
Klau5nevermore
Zhong Kui
Level 80
God Stats
2W - 1L
1,536 SR
Queue Stats
49W - 43L
1,506 Elo+
Party 1
Nemesis
Nemesis
Kronicalz
Nemesis
Level 125
God Stats
11W - 6L
1,744 SR
Queue Stats
89W - 94L
1,536 Elo+
Solo
Team Averages
Level 112
1,562 SR
1,509 Elo+

VS

Team Averages
Level 114
1,642 SR
1,525 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
HydroHartless
Odin
Level 105
God Stats
1W - 3L
1,755 SR
Queue Stats
95W - 98L
1,534 Elo+
Solo
Ratatoskr
Ratatoskr
MinahSounrei
Ratatoskr
Level 106
God Stats
4W - 6L
1,387 SR
Queue Stats
236W - 242L
1,516 Elo+
Party 2
Charybdis
Charybdis
P3rsephoneCH
Charybdis
Level 67
God Stats
2W - 1L
1,746 SR
Queue Stats
24W - 22L
1,506 Elo+
Solo
Kuzenbo
Kuzenbo
Rebohim
Kuzenbo
Level 143
God Stats
8W - 5L
1,823 SR
Queue Stats
21W - 29L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
3 / 2 / 0
9,763
574
6,925
10,433
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
BradleyRJ
Chaac
17
5 / 1 / 3
10,176
599
11,514
13,839
10,918
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
Cadenbach
Ganesha
13
0 / 4 / 8
8,907
524
3,634
16,724
12,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Klau5nevermore
Zhong Kui
15
4 / 6 / 3
9,378
552
9,787
14,242
7,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Kronicalz
Nemesis
16
3 / 3 / 4
9,275
546
6,172
14,309
5,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
9 / 6 / 5
9,687
570
14,313
15,262
7,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 2 / 1
8,777
516
5,091
9,631
5,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ratatoskr
MinahSounrei
Ratatoskr
15
1 / 5 / 9
9,086
534
8,599
13,423
9,570
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
P3rsephoneCH
Charybdis
15
4 / 1 / 2
9,457
556
9,513
9,767
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
Rebohim
Kuzenbo
14
1 / 1 / 5
8,781
517
8,400
13,388
7,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
15
Kills
16
16
Deaths
15
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
2
0
1.5
L
Baron Samedi
 
Baron Samedi
9
6
5
1.92
W
Chaac
BradleyRJ
Chaac
5
1
3
6.5
W
Ganesha
Cadenbach
Ganesha
0
4
8
1
L
1
2
1
0.75
W
Zhong Kui
Klau5nevermore
Zhong Kui
4
6
3
0.92
W
Nemesis
Kronicalz
Nemesis
3
3
4
1.67
L
Ratatoskr
MinahSounrei
Ratatoskr
1
5
9
1.1
L
Charybdis
P3rsephoneCH
Charybdis
4
1
2
5
L
Kuzenbo
Rebohim
Kuzenbo
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,032
Damage
45,916
69,547
Taken
61,471
38,397
Mitigated
33,612
23,622
Healing
18,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,925
3,670
676
4,802
10,433
2,629
696
1,740
8,655
0
66,203
L
Baron Samedi
 
Baron Samedi
14,313
1,588
1,982
6,363
15,262
7,340
570
3,792
11,470
49,448
0
W
Chaac
BradleyRJ
Chaac
11,514
1,582
0
4,512
13,839
10,918
268
5,226
8,040
0
67,089
W
Ganesha
Cadenbach
Ganesha
3,634
167
3,236
4,561
16,724
12,435
115
2,401
13,188
28,279
0
L
5,091
212
0
2,446
9,631
5,724
0
646
8,985
0
50,516
W
Zhong Kui
Klau5nevermore
Zhong Kui
9,787
796
0
4,187
14,242
7,006
1,389
5,011
8,138
41,673
0
W
Nemesis
Kronicalz
Nemesis
6,172
1,991
0
1,648
14,309
5,409
0
6,894
7,222
0
64,677
L
Ratatoskr
MinahSounrei
Ratatoskr
8,599
1,070
128
2,818
13,423
9,570
0
3,475
9,948
0
45,575
L
Charybdis
P3rsephoneCH
Charybdis
9,513
5,470
0
3,813
9,767
3,055
1,066
2,812
6,796
0
69,222
L
Kuzenbo
Rebohim
Kuzenbo
8,400
2,589
0
1,006
13,388
7,923
0
2,696
10,692
52,504
3,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,499
Gold Earned
45,788
494
Minions Killed
476
0
Camps Cleared
0
1,649,469
Distance Traveled
1,597,915
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,763
574
174
10
0
304,819
0
L
Baron Samedi
9,687
570
73
4
0
288,432
4
W
Chaac
10,176
599
126
7
0
310,227
7
W
Ganesha
8,907
524
11
1
0
344,937
3
L
Odin
8,777
516
110
6
0
331,634
8
W
Zhong Kui
9,378
552
80
5
0
313,122
1
W
Nemesis
9,275
546
103
6
0
376,364
4
L
Ratatoskr
9,086
534
76
4
0
344,264
1
L
Charybdis
9,457
556
124
7
0
315,906
7
L
Kuzenbo
8,781
517
93
5
0
317,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role