Player Matchup

Nox
Nox
GhostinaFace
Nox
Level 80
God Stats
9W - 8L
1,672 SR
Queue Stats
19W - 26L
1,458 Elo+
Solo
Cerberus
Cerberus
Pachanga1102
Cerberus
Level 106
God Stats
3W - 6L
1,477 SR
Queue Stats
66W - 67L
1,408 Elo+
Party 2
Cupid
Cupid
RandyManuelRD
Cupid
Level 128
God Stats
2W - 9L
1,429 SR
Queue Stats
417W - 465L
1,566 Elo+
Party 2
Team Averages
Level 105
1,526 SR
1,477 Elo+

VS

Team Averages
Level 92
1,513 SR
1,510 Elo+
Zeus
Zeus
MikeMasakii
Zeus
Level 106
God Stats
13W - 4L
1,500 SR
Queue Stats
38W - 27L
1,540 Elo+
Party 1
Neith
Neith
NovaExpress89
Neith
Level 104
God Stats
33W - 40L
1,541 SR
Queue Stats
79W - 95L
1,570 Elo+
Solo
Chaac
Chaac
URxNaCl
Chaac
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 5 / 0
6,989
777
5,988
6,262
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Pachanga1102
Cerberus
9
0 / 6 / 1
6,015
668
3,649
11,394
6,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 3 / 2
5,992
666
5,241
6,690
1,555
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 2 / 2
8,799
978
10,643
4,394
1,380
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 2 / 8
7,705
856
6,719
7,639
2,271
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
URxNaCl
Chaac
11
0 / 1 / 11
6,975
775
2,543
8,826
7,391
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
14
14
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
5
0
1
W
10
2
2
5.5
W
4
2
8
4
L
Cerberus
Pachanga1102
Cerberus
0
6
1
0.08
L
0
3
2
0.33
W
Chaac
URxNaCl
Chaac
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,878
Damage
19,905
24,346
Taken
20,859
9,914
Mitigated
11,042
4,252
Healing
3,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,988
675
0
451
6,262
1,876
0
3,421
2,841
19,795
0
W
10,643
1,045
148
699
4,394
1,380
852
1,552
2,766
23,482
0
W
6,719
1,867
0
1,739
7,639
2,271
1,500
4,265
3,148
0
19,560
L
Cerberus
Pachanga1102
Cerberus
3,649
0
0
1,934
11,394
6,483
0
4,474
6,920
10,619
0
L
5,241
1,889
273
1,594
6,690
1,555
132
3,037
3,653
0
19,024
W
Chaac
URxNaCl
Chaac
2,543
592
0
870
8,826
7,391
293
3,750
4,878
0
19,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,996
Gold Earned
23,479
99
Minions Killed
89
2
Camps Cleared
4
453,002
Distance Traveled
483,577
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,989
777
35
4
0
148,782
2
W
Zeus
8,799
978
37
4
1
161,085
1
W
Neith
7,705
856
26
3
1
149,104
1
L
Cerberus
6,015
668
19
2
0
155,032
1
L
Cupid
5,992
666
45
5
2
149,188
2
W
Chaac
6,975
775
26
3
2
173,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role