Player Matchup

Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Okimykomi
Terra
Level 146
God Stats
8W - 3L
1,905 SR
Queue Stats
149W - 157L
1,385 Elo+
Solo
Medusa
Medusa
iMurdock Xz
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,234 Elo+
Party 2
Team Averages
Level 86
1,635 SR
1,373 Elo+

VS

Team Averages
Level 33
1,635 SR
1,379 Elo+
Apollo
Apollo
Drorgin16
Apollo
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
RJAngelo
Nu Wa
Level 28
God Stats
2W - 1L
1,702 SR
Queue Stats
28W - 44L
1,386 Elo+
Party 1
Chaac
Chaac
dinosaurdong
Chaac
Level 64
God Stats
2W - 1L
1,702 SR
Queue Stats
20W - 34L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 3 / 0
6,353
635
5,379
5,729
1,361
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
Okimykomi
Terra
9
0 / 3 / 0
5,925
593
2,056
9,517
6,140
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
9
0 / 4 / 0
5,925
593
1,005
7,159
2,100
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Drorgin16
Apollo
11
2 / 0 / 3
6,814
681
3,454
3,331
1,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
RJAngelo
Nu Wa
13
5 / 0 / 5
7,814
781
9,510
3,873
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 0 / 6
7,514
751
6,714
6,750
6,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
10
10
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
W
Apollo
Drorgin16
Apollo
2
0
3
3.5
L
Terra
Okimykomi
Terra
0
3
0
0
W
Nu Wa
RJAngelo
Nu Wa
5
0
5
7.5
W
3
0
6
6
L
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,440
Damage
19,678
22,405
Taken
13,954
9,601
Mitigated
8,888
1,935
Healing
3,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,379
0
0
0
5,729
1,361
0
2,339
3,188
34,965
0
W
Apollo
Drorgin16
Apollo
3,454
1,425
0
850
3,331
1,436
0
1,823
1,508
0
18,624
L
Terra
Okimykomi
Terra
2,056
255
58
600
9,517
6,140
0
4,885
4,120
12,311
0
W
Nu Wa
RJAngelo
Nu Wa
9,510
3,520
0
0
3,873
1,296
867
2,660
1,213
26,426
0
W
6,714
583
211
2,848
6,750
6,156
165
3,234
3,516
0
23,200
L
Medusa
1,005
654
807
470
7,159
2,100
0
1,909
4,840
0
9,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,203
Gold Earned
22,142
118
Minions Killed
114
5
Camps Cleared
5
524,063
Distance Traveled
531,493
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,353
635
66
7
1
176,572
0
W
Apollo
6,814
681
39
4
0
165,237
0
L
Terra
5,925
593
30
3
3
173,065
4
W
Nu Wa
7,814
781
43
4
5
183,321
2
W
Chaac
7,514
751
32
3
0
182,935
1
L
Medusa
5,925
593
22
2
1
174,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role