Player Matchup

Athena
Athena
 
Athena
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Carkisx
Poseidon
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 209L
1,400 Elo+
Solo
Chiron
Chiron
ITzlaurata-_
Chiron
Level 85
God Stats
16W - 10L
1,730 SR
Queue Stats
819W - 848L
1,463 Elo+
Solo
Chaac
Chaac
Leamgamer21
Chaac
Level 105
God Stats
5W - 1L
1,500 SR
Queue Stats
86W - 113L
1,378 Elo+
Solo
Camazotz
Camazotz
Rodrigoshow507
Camazotz
Level 48
God Stats
4W - 3L
1,500 SR
Queue Stats
128W - 186L
1,435 Elo+
Solo
Team Averages
Level 91
1,546 SR
1,435 Elo+

VS

Team Averages
Level 77
1,380 SR
1,476 Elo+
Aphrodite
Aphrodite
JeanMoura7
Aphrodite
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
235W - 190L
1,586 Elo+
Party 1
Danzaburou
Danzaburou
JuniorJohn
Danzaburou
Level 97
God Stats
28W - 29L
1,343 SR
Queue Stats
571W - 605L
1,386 Elo+
Solo
Tyr
Tyr
K-_-0lhO
Tyr
Level 33
God Stats
3W - 4L
1,150 SR
Queue Stats
46W - 93L
1,255 Elo+
Solo
Izanami
Izanami
RaphaelBurgos
Izanami
Level 148
God Stats
20W - 18L
1,615 SR
Queue Stats
198W - 147L
1,568 Elo+
Party 1
Loki
Loki
vetake
Loki
Level 78
God Stats
3W - 4L
1,291 SR
Queue Stats
76W - 68L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
3 / 1 / 13
11,101
555
8,117
16,684
18,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Carkisx
Poseidon
19
5 / 6 / 3
11,944
597
13,442
11,961
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
19
10 / 2 / 2
12,691
635
10,237
12,331
4,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 2 / 4
11,883
594
9,926
14,876
10,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Camazotz
17
2 / 1 / 7
10,726
536
9,410
21,244
8,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JeanMoura7
Aphrodite
17
4 / 4 / 4
10,910
546
16,202
17,976
6,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
JuniorJohn
Danzaburou
15
0 / 9 / 2
9,273
464
10,719
17,862
6,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 5 / 6
9,098
455
7,772
18,218
9,989
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
6
0 / 2 / 0
6,380
319
2,415
2,580
778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
vetake
Loki
18
7 / 3 / 2
11,110
556
9,856
14,278
4,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
23
Kills
12
12
Deaths
23
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
1
13
9.5
W
Poseidon
Carkisx
Poseidon
5
6
3
1.08
W
Chiron
10
2
2
5.5
L
Aphrodite
JeanMoura7
Aphrodite
4
4
4
1.5
L
Danzaburou
JuniorJohn
Danzaburou
0
9
2
0.11
L
1
5
6
0.8
W
3
2
4
2.5
L
Izanami
0
2
0
0
W
Camazotz
2
1
7
5.5
L
Loki
vetake
Loki
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,132
Damage
46,964
77,096
Taken
70,914
45,331
Mitigated
29,271
26,596
Healing
26,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,117
2,404
0
2,348
16,684
18,379
147
2,942
13,742
32,925
0
W
Poseidon
Carkisx
Poseidon
13,442
2,057
69
1,518
11,961
4,261
292
5,492
6,469
96,156
0
W
Chiron
10,237
4,433
1,020
5,284
12,331
4,294
2,562
0
12,281
0
96,739
L
Aphrodite
JeanMoura7
Aphrodite
16,202
778
2,066
11,942
17,976
6,982
0
7,776
10,200
85,571
0
L
Danzaburou
JuniorJohn
Danzaburou
10,719
4,615
0
4,096
17,862
6,590
80
5,077
12,785
0
61,745
L
7,772
1,635
0
3,743
18,218
9,989
0
5,573
12,645
0
50,646
W
9,926
2,440
0
5,510
14,876
10,315
0
3,175
11,701
0
79,188
L
Izanami
2,415
1,753
0
533
2,580
778
0
514
2,066
0
18,453
W
Camazotz
9,410
2,449
0
10,847
21,244
8,082
509
4,593
16,651
0
74,803
L
Loki
vetake
Loki
9,856
948
0
4,014
14,278
4,932
0
2,619
11,659
0
69,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,345
Gold Earned
46,771
634
Minions Killed
509
0
Camps Cleared
0
2,069,879
Distance Traveled
1,585,504
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,101
555
49
2
0
446,828
4
W
Poseidon
11,944
597
145
7
0
392,272
4
W
Chiron
12,691
635
172
9
0
381,231
4
L
Aphrodite
10,910
546
154
8
0
361,009
3
L
Danzaburou
9,273
464
115
6
0
324,840
6
L
Tyr
9,098
455
87
4
0
386,787
2
W
Chaac
11,883
594
164
8
0
388,630
2
L
Izanami
6,380
319
40
2
0
92,712
3
W
Camazotz
10,726
536
104
5
0
460,918
1
L
Loki
11,110
556
113
6
0
420,156
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role