Player Matchup

Medusa
Medusa
JahWasTaken
Medusa
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,179 Elo+
Party 2
Gilgamesh
Gilgamesh
Shikanorii
Gilgamesh
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,179 Elo+
Party 2
Scylla
Scylla
VivezEsp
Scylla
Level 5
God Stats
1W - 0L
1,736 SR
Queue Stats
1W - 2L
1,179 Elo+
Party 2
Team Averages
Level 53
1,579 SR
1,179 Elo+

VS

Team Averages
Level 68
1,482 SR
1,505 Elo+
Atlas
Atlas
PapaRabbi
Atlas
Level 23
God Stats
37W - 19L
1,613 SR
Queue Stats
112W - 86L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
naptown_dayday
Kukulkan
Level 115
God Stats
66W - 54L
1,457 SR
Queue Stats
213W - 232L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
trevkip
Sun Wukong
Level 66
God Stats
6W - 3L
1,377 SR
Queue Stats
72W - 47L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
9 / 0 / 2
8,901
890
12,108
5,380
2,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Shikanorii
Gilgamesh
12
3 / 0 / 9
7,752
775
4,904
9,329
8,395
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
VivezEsp
Scylla
10
0 / 1 / 8
6,486
649
2,412
4,671
1,573
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
PapaRabbi
Atlas
10
0 / 4 / 1
5,788
579
4,151
8,936
4,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
10
1 / 3 / 0
6,106
611
5,221
5,010
1,708
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
trevkip
Sun Wukong
10
0 / 5 / 0
5,935
594
3,052
8,262
3,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
12
Kills
1
1
Deaths
12
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
0
2
10
L
Atlas
PapaRabbi
Atlas
0
4
1
0.13
W
Gilgamesh
Shikanorii
Gilgamesh
3
0
9
7.5
W
Scylla
VivezEsp
Scylla
0
1
8
4
L
Kukulkan
1
3
0
0.33
L
Sun Wukong
trevkip
Sun Wukong
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,424
Damage
12,424
19,380
Taken
22,208
12,066
Mitigated
9,411
4,344
Healing
2,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,108
6,564
0
1,585
5,380
2,098
2,018
1,911
3,379
0
49,373
L
Atlas
PapaRabbi
Atlas
4,151
920
0
1,248
8,936
4,086
0
957
7,979
7,725
0
W
Gilgamesh
Shikanorii
Gilgamesh
4,904
1,173
568
2,180
9,329
8,395
0
3,725
5,320
0
13,835
W
Scylla
VivezEsp
Scylla
2,412
916
0
11
4,671
1,573
311
3,623
922
6,402
0
L
Kukulkan
5,221
187
0
235
5,010
1,708
0
873
4,137
28,433
0
L
Sun Wukong
trevkip
Sun Wukong
3,052
269
0
912
8,262
3,617
0
1,083
7,179
0
15,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,139
Gold Earned
17,829
118
Minions Killed
96
5
Camps Cleared
3
550,090
Distance Traveled
510,616
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,901
890
85
9
3
199,055
3
L
Atlas
5,788
579
12
1
0
158,164
2
W
Gilgamesh
7,752
775
18
2
2
188,307
3
W
Scylla
6,486
649
15
2
0
162,728
0
L
Kukulkan
6,106
611
44
4
2
177,778
3
L
Sun Wukong
5,935
594
40
4
1
174,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role