Player Matchup

Camazotz
Camazotz
AtreusTheBOY12
Camazotz
Level 8
God Stats
2W - 0L
1,712 SR
Queue Stats
81W - 70L
1,455 Elo+
Party 2
Tiamat
Tiamat
DwarfInAJar
Tiamat
Level 96
God Stats
2W - 4L
1,193 SR
Queue Stats
255W - 260L
1,468 Elo+
Party 2
Medusa
Medusa
Kilstraker
Medusa
Level 130
God Stats
22W - 15L
1,601 SR
Queue Stats
164W - 177L
1,561 Elo+
Party 3
Jormungandr
Jormungandr
Reydend
Jormungandr
Level 43
God Stats
7W - 2L
1,760 SR
Queue Stats
39W - 39L
1,505 Elo+
Party 3
Cliodhna
Cliodhna
pigchale
Cliodhna
Level 93
God Stats
101W - 69L
1,555 SR
Queue Stats
183W - 172L
1,473 Elo+
Party 2
Team Averages
Level 74
1,564 SR
1,492 Elo+

VS

Team Averages
Level 59
1,457 SR
1,341 Elo+
Mulan
Mulan
Ciobby90
Mulan
Level 6
God Stats
0W - 2L
1,330 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Cerberus
Cerberus
Ericnamito
Cerberus
Level 67
God Stats
1W - 2L
1,311 SR
Queue Stats
8W - 14L
1,275 Elo+
Party 1
Janus
Janus
Mencu
Janus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,275 Elo+
Party 1
Thor
Thor
Riciuuu
Thor
Level 117
God Stats
0W - 1L
1,644 SR
Queue Stats
5W - 12L
1,158 Elo+
Party 1
Neith
Neith
SeSSanu
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
16
3 / 1 / 2
9,609
601
4,906
9,742
7,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
17
4 / 1 / 10
10,720
670
10,065
7,191
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Kilstraker
Medusa
16
8 / 4 / 11
9,764
610
13,223
11,067
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Reydend
Jormungandr
16
9 / 0 / 8
9,965
623
6,038
11,187
12,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
pigchale
Cliodhna
16
9 / 4 / 6
9,913
620
10,236
11,860
4,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ciobby90
Mulan
12
0 / 6 / 2
6,648
416
5,746
11,859
7,151
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
Ericnamito
Cerberus
10
2 / 7 / 2
6,925
433
3,656
14,139
8,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Mencu
Janus
11
1 / 8 / 3
6,733
421
5,704
9,758
1,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thor
Riciuuu
Thor
15
6 / 6 / 2
9,066
567
7,322
12,774
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
SeSSanu
Neith
8
0 / 7 / 3
5,693
356
2,959
6,737
1,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
33
Kills
9
10
Deaths
34
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Camazotz
3
1
2
4
L
Mulan
Ciobby90
Mulan
0
6
2
0.17
W
Tiamat
4
1
10
9
L
Cerberus
Ericnamito
Cerberus
2
7
2
0.43
W
Medusa
Kilstraker
Medusa
8
4
11
3.38
L
Janus
Mencu
Janus
1
8
3
0.31
W
Jormungandr
Reydend
Jormungandr
9
0
8
13
L
Thor
Riciuuu
Thor
6
6
2
1.17
L
Neith
SeSSanu
Neith
0
7
3
0.21
W
Cliodhna
pigchale
Cliodhna
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,468
Damage
25,387
51,047
Taken
55,267
33,320
Mitigated
22,006
19,802
Healing
6,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
4,906
1,057
0
4,905
9,742
7,479
1,666
806
8,936
9,445
40,693
L
Mulan
Ciobby90
Mulan
5,746
1,427
0
752
11,859
7,151
0
1,765
10,094
0
29,740
W
Tiamat
10,065
1,200
0
2,207
7,191
4,783
1,311
2,740
4,451
71,335
0
L
Cerberus
Ericnamito
Cerberus
3,656
94
296
2,450
14,139
8,516
0
4,513
9,626
17,978
0
W
Medusa
Kilstraker
Medusa
13,223
5,638
0
3,892
11,067
3,940
1,939
1,097
9,970
0
66,379
L
Janus
Mencu
Janus
5,704
431
0
290
9,758
1,683
0
4,418
5,340
35,690
0
W
Jormungandr
Reydend
Jormungandr
6,038
1,553
398
3,575
11,187
12,656
263
2,469
8,718
33,414
0
L
Thor
Riciuuu
Thor
7,322
1,578
0
2,383
12,774
3,449
0
4,473
8,301
0
41,966
L
Neith
SeSSanu
Neith
2,959
1,090
0
262
6,737
1,207
0
1,658
5,079
0
15,947
W
Cliodhna
pigchale
Cliodhna
10,236
1,023
0
4,825
11,860
4,462
321
2,248
9,612
0
63,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,971
Gold Earned
35,065
524
Minions Killed
297
0
Camps Cleared
0
1,549,694
Distance Traveled
1,432,638
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,609
601
103
6
0
293,716
5
L
Mulan
6,648
416
72
5
0
288,939
4
W
Tiamat
10,720
670
136
9
0
311,158
0
L
Cerberus
6,925
433
27
2
0
296,652
5
W
Medusa
9,764
610
89
6
0
283,632
0
L
Janus
6,733
421
81
5
0
308,160
1
W
Jormungandr
9,965
623
76
5
0
318,514
6
L
Thor
9,066
567
87
5
0
298,708
6
L
Neith
5,693
356
30
2
0
240,179
0
W
Cliodhna
9,913
620
120
8
0
342,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role