Player Matchup

Xing Tian
Xing Tian
BillDaButcher60
Xing Tian
Level 98
God Stats
1W - 4L
1,500 SR
Queue Stats
154W - 215L
1,363 Elo+
Party 2
Hel
Hel
Heretic Ztorm
Hel
Level 81
God Stats
3W - 7L
1,381 SR
Queue Stats
126W - 177L
1,399 Elo+
Party 2
Horus
Horus
PiriguinAmorfo
Horus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,221 Elo+
Party 1
Susano
Susano
RipAoxd
Susano
Level 26
God Stats
0W - 1L
1,280 SR
Queue Stats
9W - 18L
1,335 Elo+
Party 1
Chang'e
Chang'e
daenydracarys
Chang'e
Level 87
God Stats
1W - 2L
1,589 SR
Queue Stats
20W - 23L
1,558 Elo+
Solo
Team Averages
Level 61
1,450 SR
1,375 Elo+

VS

Team Averages
Level 104
1,553 SR
1,507 Elo+
Izanami
Izanami
Hornet423
Izanami
Level 53
God Stats
4W - 5L
1,598 SR
Queue Stats
32W - 38L
1,369 Elo+
Party 3
Artio
Artio
MistrMayhem
Artio
Level 143
God Stats
5W - 5L
1,545 SR
Queue Stats
51W - 72L
1,450 Elo+
Party 3
Sol
Sol
NlHB
Sol
Level 47
God Stats
32W - 35L
1,488 SR
Queue Stats
107W - 121L
1,428 Elo+
Party 3
Cernunnos
Cernunnos
bowmvn
Cernunnos
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,640 Elo+
Party 3
Gilgamesh
Gilgamesh
gingerloudpack2
Gilgamesh
Level 122
God Stats
5W - 4L
1,634 SR
Queue Stats
21W - 18L
1,647 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BillDaButcher60
Xing Tian
13
1 / 6 / 3
7,684
699
3,893
14,665
13,645
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 7 / 5
9,354
850
9,071
15,149
3,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 11 / 6
7,373
670
3,911
16,358
12,631
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
RipAoxd
Susano
14
3 / 11 / 2
8,757
796
10,854
15,277
3,844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
15
4 / 9 / 5
9,118
829
9,155
14,311
5,910
Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hornet423
Izanami
15
9 / 2 / 21
9,764
888
12,142
8,578
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 30
8,963
815
6,247
13,335
16,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
NlHB
Sol
17
10 / 2 / 23
10,514
956
18,682
10,681
4,036
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
bowmvn
Cernunnos
18
16 / 2 / 13
11,142
1,013
20,805
12,322
5,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
gingerloudpack2
Gilgamesh
15
6 / 3 / 23
9,060
824
10,226
12,712
7,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
154
12
Kills
44
44
Deaths
12
21
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BillDaButcher60
Xing Tian
1
6
3
0.42
L
4
7
5
0.93
W
Izanami
Hornet423
Izanami
9
2
21
9.75
W
3
3
30
6
W
Sol
NlHB
Sol
10
2
23
10.75
L
0
11
6
0.27
L
Susano
RipAoxd
Susano
3
11
2
0.36
W
Cernunnos
bowmvn
Cernunnos
16
2
13
11.25
L
Chang'e
4
9
5
0.72
W
Gilgamesh
gingerloudpack2
Gilgamesh
6
3
23
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,884
Damage
68,102
75,760
Taken
57,628
39,343
Mitigated
35,478
10,013
Healing
18,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BillDaButcher60
Xing Tian
3,893
392
0
98
14,665
13,645
0
5,039
9,626
10,386
0
L
9,071
1,128
1,496
1,617
15,149
3,313
0
4,668
10,481
23,361
0
W
Izanami
Hornet423
Izanami
12,142
8,625
0
2,137
8,578
3,079
342
2,707
5,871
0
30,303
W
6,247
698
2,453
3,631
13,335
16,003
426
6,429
6,906
11,617
0
W
Sol
NlHB
Sol
18,682
6,994
682
4,599
10,681
4,036
4,133
4,534
6,147
40,153
0
L
3,911
1,832
1,235
2,169
16,358
12,631
0
6,181
10,177
0
7,011
L
Susano
RipAoxd
Susano
10,854
1,289
0
0
15,277
3,844
0
5,546
9,731
0
21,903
W
Cernunnos
bowmvn
Cernunnos
20,805
10,773
0
4,342
12,322
5,288
2,322
4,421
7,901
0
54,442
L
Chang'e
9,155
763
1,732
1,666
14,311
5,910
78
3,495
10,816
18,225
0
W
Gilgamesh
gingerloudpack2
Gilgamesh
10,226
3,461
0
989
12,712
7,072
1,694
4,028
8,684
0
17,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,286
Gold Earned
49,443
84
Minions Killed
166
0
Camps Cleared
0
956,185
Distance Traveled
1,174,720
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,684
699
14
1
0
205,543
4
L
Hel
9,354
850
26
2
0
201,025
0
W
Izanami
9,764
888
25
2
0
209,542
0
W
Artio
8,963
815
8
1
0
257,712
2
W
Sol
10,514
956
42
4
0
242,946
1
L
Horus
7,373
670
7
1
0
183,791
0
L
Susano
8,757
796
20
2
0
184,560
1
W
Cernunnos
11,142
1,013
81
7
0
211,164
1
L
Chang'e
9,118
829
17
2
0
181,266
0
W
Gilgamesh
9,060
824
10
1
0
253,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role