Player Matchup

Zeus
Zeus
Filipok_oow
Zeus
Level 88
God Stats
6W - 1L
1,285 SR
Queue Stats
173W - 169L
1,399 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kadossa
Tsukuyomi
Level 105
God Stats
4W - 7L
1,264 SR
Queue Stats
503W - 485L
1,538 Elo+
Solo
Mulan
Mulan
Lyonka
Mulan
Level 109
God Stats
2W - 4L
1,304 SR
Queue Stats
225W - 232L
1,464 Elo+
Solo
Ao Kuang
Ao Kuang
kiotoshu
Ao Kuang
Level 38
God Stats
2W - 0L
1,697 SR
Queue Stats
39W - 47L
1,344 Elo+
Party 2
Ymir
Ymir
llBlue_Queenll
Ymir
Level 60
God Stats
2W - 0L
1,711 SR
Queue Stats
82W - 102L
1,353 Elo+
Party 2
Team Averages
Level 80
1,452 SR
1,420 Elo+

VS

Team Averages
Level 120
1,499 SR
1,362 Elo+
Thoth
Thoth
 
Thoth
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Andyrew07
Tiamat
Level 101
God Stats
9W - 16L
1,729 SR
Queue Stats
374W - 600L
1,331 Elo+
Party 1
Xing Tian
Xing Tian
MissJellyLeg
Xing Tian
Level 129
God Stats
2W - 9L
1,267 SR
Queue Stats
435W - 691L
1,292 Elo+
Party 1
Chronos
Chronos
corrosivecamper2
Chronos
Level 102
God Stats
0W - 4L
1,500 SR
Queue Stats
73W - 131L
1,348 Elo+
Party 1
Nike
Nike
rutenpitt
Nike
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
175W - 209L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 13
13,440
896
32,595
12,995
5,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Kadossa
Tsukuyomi
20
12 / 6 / 10
13,426
895
24,894
20,665
10,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Lyonka
Mulan
16
3 / 5 / 17
10,417
694
12,737
15,165
8,415
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
kiotoshu
Ao Kuang
16
3 / 7 / 8
10,627
708
7,874
14,750
6,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
1 / 3 / 18
11,448
763
7,623
19,161
23,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
11 / 5 / 8
11,849
790
24,895
10,708
3,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Andyrew07
Tiamat
18
3 / 5 / 12
10,322
688
8,767
16,361
8,316
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
MissJellyLeg
Xing Tian
15
0 / 7 / 11
9,316
621
5,017
25,689
13,549
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 10 / 10
10,402
693
7,166
19,550
8,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
18
8 / 6 / 12
11,070
738
13,718
29,581
14,568
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
79
32
Kills
26
26
Deaths
33
66
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
11
5
8
3
L
Tiamat
Andyrew07
Tiamat
3
5
12
1.8
W
13
5
13
3.9
W
Tsukuyomi
Kadossa
Tsukuyomi
12
6
10
2.83
W
Mulan
Lyonka
Mulan
3
5
17
2.3
L
Xing Tian
MissJellyLeg
Xing Tian
0
7
11
0.79
L
4
10
10
0.9
W
Ao Kuang
kiotoshu
Ao Kuang
3
7
8
1
W
1
3
18
3.33
L
Nike
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,723
Damage
59,563
82,736
Taken
101,889
53,262
Mitigated
48,616
29,074
Healing
26,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
24,895
823
665
1,317
10,708
3,991
831
5,077
5,631
42,105
0
L
Tiamat
Andyrew07
Tiamat
8,767
1,164
1,393
5,474
16,361
8,316
325
10,122
6,239
20,684
0
W
32,595
2,660
1,240
4,048
12,995
5,201
1,421
9,266
3,729
58,431
0
W
Tsukuyomi
Kadossa
Tsukuyomi
24,894
6,092
203
6,979
20,665
10,107
1,287
8,589
12,076
0
47,361
W
Mulan
Lyonka
Mulan
12,737
2,036
2,402
4,889
15,165
8,415
877
9,118
6,047
0
17,875
L
Xing Tian
MissJellyLeg
Xing Tian
5,017
383
884
5,397
25,689
13,549
12
12,031
13,658
11,057
0
L
7,166
942
818
1,357
19,550
8,192
740
6,995
12,555
17,804
0
W
Ao Kuang
kiotoshu
Ao Kuang
7,874
1,806
376
3,452
14,750
6,219
121
8,168
6,582
11,187
1,190
W
7,623
585
708
4,777
19,161
23,320
479
10,704
8,457
17,460
0
L
Nike
13,718
2,172
1,775
7,323
29,581
14,568
92
13,216
16,365
0
22,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,358
Gold Earned
52,959
133
Minions Killed
96
0
Camps Cleared
0
1,277,017
Distance Traveled
1,192,822
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,849
790
32
2
0
265,836
0
L
Tiamat
10,322
688
17
1
0
223,100
0
W
Zeus
13,440
896
37
2
0
271,444
1
W
Tsukuyomi
13,426
895
47
3
0
248,441
0
W
Mulan
10,417
694
17
1
0
260,573
0
L
Xing Tian
9,316
621
13
1
0
234,712
0
L
Chronos
10,402
693
18
1
0
218,596
0
W
Ao Kuang
10,627
708
4
0
0
238,828
0
W
Ymir
11,448
763
28
2
0
257,731
0
L
Nike
11,070
738
16
1
0
250,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role