Player Matchup

Janus
Janus
ChaunceyJ
Janus
Level 133
God Stats
6W - 4L
1,451 SR
Queue Stats
437W - 465L
1,473 Elo+
Solo
Sol
Sol
IIVodII
Sol
Level 45
God Stats
30W - 25L
1,529 SR
Queue Stats
235W - 238L
1,402 Elo+
Solo
Artemis
Artemis
MysticMidnight
Artemis
Level 126
God Stats
9W - 14L
1,260 SR
Queue Stats
184W - 211L
1,410 Elo+
Solo
Mercury
Mercury
SpiderMan2OnPS2
Mercury
Level 68
God Stats
13W - 5L
1,500 SR
Queue Stats
104W - 77L
1,502 Elo+
Solo
Amaterasu
Amaterasu
beeaste
Amaterasu
Level 43
God Stats
7W - 7L
1,327 SR
Queue Stats
56W - 70L
1,253 Elo+
Solo
Team Averages
Level 83
1,413 SR
1,408 Elo+

VS

Team Averages
Level 66
1,601 SR
1,375 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Fluroso
Athena
Level 40
God Stats
13W - 17L
1,734 SR
Queue Stats
159W - 163L
1,423 Elo+
Solo
Nemesis
Nemesis
GianCR_98
Nemesis
Level 62
God Stats
1W - 3L
1,540 SR
Queue Stats
4W - 11L
1,267 Elo+
Party 1
Bellona
Bellona
RDTLondo98
Bellona
Level 4
God Stats
1W - 3L
1,731 SR
Queue Stats
1W - 6L
1,186 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ChaunceyJ
Janus
14
1 / 0 / 5
8,921
525
7,871
8,285
2,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
16
5 / 2 / 4
10,470
616
17,727
12,006
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 0
7,869
463
5,345
9,696
2,925
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
12 / 2 / 1
10,495
617
11,345
11,881
4,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Amaterasu
beeaste
Amaterasu
12
0 / 0 / 4
7,620
448
2,986
8,582
7,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
2 / 2 / 3
8,197
482
6,999
9,593
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
 
Chang'e
14
1 / 5 / 2
8,068
475
11,137
12,610
5,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Fluroso
Athena
12
2 / 1 / 2
7,765
457
4,546
16,379
12,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
GianCR_98
Nemesis
11
2 / 7 / 1
7,221
425
4,825
13,671
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
RDTLondo98
Bellona
10
0 / 4 / 1
6,357
374
2,207
11,625
10,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
19
Kills
7
7
Deaths
19
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
2
3
1.75
L
Chang'e
 
Chang'e
1
5
2
0.4
W
Janus
ChaunceyJ
Janus
1
0
5
3.5
L
Athena
Fluroso
Athena
2
1
2
3
L
Nemesis
GianCR_98
Nemesis
2
7
1
0.36
W
Sol
5
2
4
3.5
W
1
3
0
0.33
L
Bellona
RDTLondo98
Bellona
0
4
1
0.13
W
12
2
1
6.25
W
Amaterasu
beeaste
Amaterasu
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,274
Damage
29,714
50,450
Taken
63,878
21,584
Mitigated
36,072
25,293
Healing
16,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,999
2,747
0
4,118
9,593
3,166
0
2,677
6,916
0
46,628
L
Chang'e
 
Chang'e
11,137
541
1,601
4,792
12,610
5,317
0
5,411
7,199
51,526
0
W
Janus
ChaunceyJ
Janus
7,871
570
0
4,194
8,285
2,882
305
3,775
4,162
60,351
0
L
Athena
Fluroso
Athena
4,546
1,418
241
3,056
16,379
12,140
0
6,171
10,208
27,049
0
L
Nemesis
GianCR_98
Nemesis
4,825
997
0
2,546
13,671
5,116
0
4,348
9,323
0
34,712
W
Sol
17,727
5,398
0
6,948
12,006
3,976
2,829
3,794
8,010
75,096
0
W
5,345
2,091
0
4,925
9,696
2,925
1,712
2,121
7,537
0
42,609
L
Bellona
RDTLondo98
Bellona
2,207
185
17
493
11,625
10,333
0
6,991
4,634
0
18,914
W
11,345
4,091
0
5,278
11,881
4,626
277
3,375
8,264
0
75,438
W
Amaterasu
beeaste
Amaterasu
2,986
469
86
3,862
8,582
7,175
58
1,788
6,794
0
18,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,375
Gold Earned
37,608
500
Minions Killed
324
0
Camps Cleared
0
1,726,121
Distance Traveled
1,614,671
33
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,197
482
87
5
0
289,252
7
L
Chang'e
8,068
475
89
5
0
317,062
3
W
Janus
8,921
525
110
6
0
321,201
3
L
Athena
7,765
457
40
2
0
371,138
2
L
Nemesis
7,221
425
63
4
0
328,016
1
W
Sol
10,470
616
135
8
0
308,725
6
W
Artemis
7,869
463
107
6
0
298,212
5
L
Bellona
6,357
374
45
3
0
309,203
4
W
Mercury
10,495
617
125
7
0
445,009
4
W
Amaterasu
7,620
448
23
1
0
352,974
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role