Player Matchup

Pele
Pele
ByCharlieUK
Pele
Level 117
God Stats
2W - 0L
1,185 SR
Queue Stats
6W - 7L
1,262 Elo+
Party 1
Ganesha
Ganesha
FewestOdin90
Ganesha
Level 88
God Stats
1W - 0L
1,846 SR
Queue Stats
2W - 3L
1,202 Elo+
Party 1
Skadi
Skadi
Insomulous
Skadi
Level 109
God Stats
1W - 0L
1,383 SR
Queue Stats
5W - 9L
1,163 Elo+
Party 1
Hera
Hera
Krave Nipped
Hera
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,163 Elo+
Party 1
Cerberus
Cerberus
POPTART SANCHEZ
Cerberus
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 11L
1,163 Elo+
Party 1
Team Averages
Level 100
1,483 SR
1,191 Elo+

VS

Team Averages
Level 87
1,512 SR
1,442 Elo+
Mercury
Mercury
 
Mercury
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
FatherMoe97
Janus
Level 33
God Stats
0W - 2L
1,222 SR
Queue Stats
8W - 14L
1,366 Elo+
Solo
Chaac
Chaac
ZayBiXx_62
Chaac
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,453 Elo+
Party 2
Nox
Nox
capcarbon06
Nox
Level 127
God Stats
13W - 19L
1,605 SR
Queue Stats
715W - 788L
1,390 Elo+
Party 2
Khepri
Khepri
twili874
Khepri
Level 126
God Stats
0W - 1L
1,735 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 3 / 10
11,691
1,063
20,867
15,345
7,128
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
FewestOdin90
Ganesha
15
0 / 4 / 18
8,765
797
4,838
11,848
14,825
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Skadi
17
5 / 2 / 11
9,671
879
13,739
7,837
4,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 4 / 11
8,988
817
6,761
6,468
2,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
17
4 / 4 / 14
9,827
893
6,551
17,611
13,532
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 9 / 3
7,260
660
5,226
11,854
6,119
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 6 / 6
8,064
733
10,394
9,084
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
16
3 / 4 / 8
8,781
798
8,308
14,773
14,617
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 5 / 6
9,091
826
12,448
8,868
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
twili874
Khepri
16
3 / 3 / 7
9,274
843
3,663
12,648
13,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
47
27
Kills
17
17
Deaths
27
64
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
9
3
0.39
W
15
3
10
6.67
L
3
6
6
1
W
Ganesha
FewestOdin90
Ganesha
0
4
18
2.25
W
Skadi
5
2
11
5.25
W
3
4
11
2.13
W
Cerberus
4
4
14
2.75
L
Chaac
3
4
8
1.75
L
6
5
6
1.8
L
Khepri
twili874
Khepri
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,756
Damage
40,039
59,109
Taken
57,227
42,239
Mitigated
39,992
24,102
Healing
11,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,226
1,796
0
461
11,854
6,119
0
4,136
7,718
0
8,322
W
20,867
4,233
923
7,893
15,345
7,128
993
6,416
8,649
0
40,527
L
10,394
1,424
999
700
9,084
2,376
0
3,061
6,023
21,231
0
W
Ganesha
FewestOdin90
Ganesha
4,838
360
392
927
11,848
14,825
828
5,141
6,563
8,291
0
W
Skadi
13,739
6,499
1,719
3,188
7,837
4,072
2,610
3,699
4,058
0
29,509
W
6,761
1,659
564
760
6,468
2,682
975
1,782
4,596
13,131
0
W
Cerberus
6,551
421
842
6,894
17,611
13,532
0
8,597
8,738
14,986
0
L
Chaac
8,308
428
469
3,780
14,773
14,617
0
4,336
10,437
0
15,464
L
12,448
1,545
1,382
1,486
8,868
3,309
0
1,901
6,967
27,952
0
L
Khepri
twili874
Khepri
3,663
106
586
2,063
12,648
13,571
0
4,716
7,932
14,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,942
Gold Earned
42,470
128
Minions Killed
100
0
Camps Cleared
0
1,049,144
Distance Traveled
935,670
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,260
660
4
0
0
166,907
0
W
Pele
11,691
1,063
42
4
0
225,771
1
L
Janus
8,064
733
24
2
0
172,432
0
W
Ganesha
8,765
797
0
0
0
189,509
1
W
Skadi
9,671
879
32
3
0
221,220
4
W
Hera
8,988
817
23
2
0
199,589
0
W
Cerberus
9,827
893
31
3
0
213,055
0
L
Chaac
8,781
798
15
1
0
205,600
0
L
Nox
9,091
826
42
4
0
179,413
0
L
Khepri
9,274
843
15
1
0
211,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role