Player Matchup

Janus
Janus
Jadiru
Janus
Level 123
God Stats
5W - 1L
1,520 SR
Queue Stats
85W - 62L
1,819 Elo+
Party 2
Chaac
Chaac
Phantσm
Chaac
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
817W - 656L
1,622 Elo+
Party 2
Persephone
Persephone
YangisSmall
Persephone
Level 88
God Stats
7W - 4L
1,724 SR
Queue Stats
38W - 26L
1,676 Elo+
Party 3
Xbalanque
Xbalanque
peanutbutter211
Xbalanque
Level 122
God Stats
19W - 7L
1,763 SR
Queue Stats
76W - 52L
1,733 Elo+
Party 3
Da Ji
Da Ji
wwwwwwerick
Da Ji
Level 160
God Stats
6W - 3L
2,017 SR
Queue Stats
187W - 169L
1,603 Elo+
Solo
Team Averages
Level 129
1,705 SR
1,691 Elo+

VS

Team Averages
Level 132
1,430 SR
1,602 Elo+
Neith
Neith
CorqΩ
Neith
Level 131
God Stats
1W - 3L
1,500 SR
Queue Stats
458W - 424L
1,606 Elo+
Solo
The Morrigan
The Morrigan
EmoGirlSweat
The Morrigan
Level 86
God Stats
3W - 4L
1,462 SR
Queue Stats
9W - 15L
1,519 Elo+
Solo
Atlas
Atlas
FatRay
Atlas
Level 135
God Stats
8W - 6L
1,076 SR
Queue Stats
329W - 312L
1,645 Elo+
Party 1
Thor
Thor
RWkillz
Thor
Level 148
God Stats
4W - 5L
1,612 SR
Queue Stats
75W - 59L
1,603 Elo+
Party 1
Bakasura
Bakasura
XxslipknotxX14
Bakasura
Level 158
God Stats
12W - 15L
1,500 SR
Queue Stats
407W - 436L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jadiru
Janus
20
7 / 6 / 7
12,595
787
13,841
13,175
4,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Phantσm
Chaac
20
5 / 3 / 11
12,275
767
17,004
21,479
22,209
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
YangisSmall
Persephone
19
5 / 3 / 7
12,400
775
14,149
8,333
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
peanutbutter211
Xbalanque
20
4 / 7 / 10
12,435
777
15,188
14,672
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 2 / 8
11,119
695
11,077
14,243
6,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CorqΩ
Neith
19
5 / 3 / 6
11,825
739
16,649
17,976
6,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
EmoGirlSweat
The Morrigan
17
3 / 1 / 4
10,705
669
7,561
5,277
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Atlas
FatRay
Atlas
18
2 / 4 / 9
11,002
688
14,423
22,515
26,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Thor
RWkillz
Thor
18
7 / 8 / 5
11,413
713
10,270
16,528
5,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
19
4 / 7 / 7
11,490
718
8,293
18,224
9,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
52
23
Kills
21
21
Deaths
23
43
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
CorqΩ
Neith
5
3
6
2.67
L
The Morrigan
EmoGirlSweat
The Morrigan
3
1
4
5
L
Atlas
FatRay
Atlas
2
4
9
1.63
W
Janus
Jadiru
Janus
7
6
7
1.75
W
Chaac
Phantσm
Chaac
5
3
11
3.5
L
Thor
RWkillz
Thor
7
8
5
1.19
L
Bakasura
4
7
7
1.07
W
Persephone
YangisSmall
Persephone
5
3
7
2.83
W
Xbalanque
peanutbutter211
Xbalanque
4
7
10
1.29
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,259
Damage
57,196
71,902
Taken
80,520
42,902
Mitigated
48,494
14,937
Healing
6,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CorqΩ
Neith
16,649
6,149
0
2,365
17,976
6,368
98
5,046
12,628
0
52,014
L
The Morrigan
EmoGirlSweat
The Morrigan
7,561
995
0
69
5,277
1,648
385
1,950
3,223
21,173
1,912
L
Atlas
FatRay
Atlas
14,423
4,465
0
1,644
22,515
26,028
187
6,944
15,121
33,543
0
W
Janus
Jadiru
Janus
13,841
1,068
210
1,347
13,175
4,813
0
2,584
10,232
48,670
0
W
Chaac
Phantσm
Chaac
17,004
4,268
0
8,398
21,479
22,209
0
6,940
13,100
0
46,210
L
Thor
RWkillz
Thor
10,270
1,839
0
546
16,528
5,371
0
6,575
9,731
0
19,597
L
Bakasura
8,293
5,169
0
2,236
18,224
9,079
891
6,073
11,827
0
24,131
W
Persephone
YangisSmall
Persephone
14,149
614
0
1,774
8,333
3,029
2,020
2,111
6,030
50,234
0
W
Xbalanque
peanutbutter211
Xbalanque
15,188
6,555
0
2,833
14,672
5,857
4,637
4,725
9,540
0
60,518
W
11,077
3,078
0
375
14,243
6,994
0
3,556
9,923
0
26,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,824
Gold Earned
56,435
335
Minions Killed
217
0
Camps Cleared
0
1,647,670
Distance Traveled
1,341,626
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,825
739
83
5
0
304,163
2
L
The Morrigan
10,705
669
37
2
0
165,266
0
L
Atlas
11,002
688
28
2
0
303,089
3
W
Janus
12,595
787
85
5
0
318,266
4
W
Chaac
12,275
767
68
4
0
332,859
1
L
Thor
11,413
713
17
1
0
261,611
2
L
Bakasura
11,490
718
52
3
0
307,497
0
W
Persephone
12,400
775
70
4
0
345,359
4
W
Xbalanque
12,435
777
82
5
0
281,166
2
W
Da Ji
11,119
695
30
2
0
370,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role