Player Matchup

Ah Puch
Ah Puch
Angrysneaknator
Ah Puch
Level 138
God Stats
3W - 0L
1,816 SR
Queue Stats
10W - 5L
1,602 Elo+
Party 2
Sun Wukong
Sun Wukong
CoRnHoLeMuNcH96
Sun Wukong
Level 102
God Stats
6W - 5L
1,500 SR
Queue Stats
219W - 207L
1,626 Elo+
Party 1
Agni
Agni
GroovyAsteria
Agni
Level 127
God Stats
11W - 9L
1,810 SR
Queue Stats
140W - 140L
1,458 Elo+
Solo
Izanami
Izanami
Tyr XXI
Izanami
Level 108
God Stats
5W - 3L
1,557 SR
Queue Stats
10W - 5L
1,602 Elo+
Party 2
Guan Yu
Guan Yu
carmego
Guan Yu
Level 109
God Stats
1W - 0L
1,713 SR
Queue Stats
163W - 147L
1,519 Elo+
Party 1
Team Averages
Level 117
1,679 SR
1,561 Elo+

VS

Team Averages
Level 99
1,417 SR
1,505 Elo+
Janus
Janus
A Toxic Jester
Janus
Level 159
God Stats
0W - 3L
1,285 SR
Queue Stats
645W - 636L
1,518 Elo+
Party 3
Aphrodite
Aphrodite
Ashyneck6841
Aphrodite
Level 67
God Stats
236W - 212L
1,572 SR
Queue Stats
353W - 354L
1,482 Elo+
Party 3
Hou Yi
Hou Yi
Kienamaru
Hou Yi
Level 103
God Stats
6W - 12L
1,648 SR
Queue Stats
179W - 187L
1,480 Elo+
Party 3
Osiris
Osiris
SoyroSauce
Osiris
Level 107
God Stats
0W - 2L
1,284 SR
Queue Stats
167W - 177L
1,540 Elo+
Solo
Zhong Kui
Zhong Kui
acidvengence
Zhong Kui
Level 59
God Stats
0W - 1L
1,294 SR
Queue Stats
14W - 15L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 11
9,609
534
11,715
8,231
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
CoRnHoLeMuNcH96
Sun Wukong
18
5 / 2 / 7
10,580
588
10,368
15,944
7,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
8 / 0 / 1
11,421
635
13,719
7,280
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Tyr XXI
Izanami
15
3 / 2 / 7
9,274
515
7,623
8,758
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
carmego
Guan Yu
16
2 / 3 / 2
9,755
542
4,295
14,229
12,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 0
9,504
528
5,376
10,089
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Ashyneck6841
Aphrodite
12
0 / 4 / 0
7,351
408
2,984
15,439
13,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Kienamaru
Hou Yi
13
0 / 5 / 0
7,926
440
5,872
14,077
4,920
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
SoyroSauce
Osiris
15
4 / 4 / 1
9,738
541
10,683
11,964
13,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
acidvengence
Zhong Kui
13
0 / 5 / 1
7,888
438
3,490
15,010
6,782
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
21
Kills
6
7
Deaths
21
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
3
0
11
8.5
L
Aphrodite
Ashyneck6841
Aphrodite
0
4
0
0
W
Sun Wukong
CoRnHoLeMuNcH96
Sun Wukong
5
2
7
4.25
W
8
0
1
8.5
L
Hou Yi
Kienamaru
Hou Yi
0
5
0
0
L
Osiris
SoyroSauce
Osiris
4
4
1
1.13
W
Izanami
Tyr XXI
Izanami
3
2
7
3.25
L
Zhong Kui
acidvengence
Zhong Kui
0
5
1
0.1
W
Guan Yu
carmego
Guan Yu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,720
Damage
28,405
54,442
Taken
66,579
29,600
Mitigated
41,346
22,766
Healing
20,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,376
623
0
4,097
10,089
2,316
0
2,387
7,672
76,326
0
W
11,715
393
148
4,527
8,231
3,827
924
2,509
5,722
33,550
0
L
Aphrodite
Ashyneck6841
Aphrodite
2,984
146
1,539
5,062
15,439
13,666
0
7,510
7,859
24,241
0
W
Sun Wukong
CoRnHoLeMuNcH96
Sun Wukong
10,368
1,732
0
7,749
15,944
7,620
0
2,513
13,251
0
91,893
W
13,719
587
0
2,690
7,280
2,524
142
2,756
4,382
88,839
0
L
Hou Yi
Kienamaru
Hou Yi
5,872
3,230
0
2,455
14,077
4,920
0
3,998
10,079
0
54,317
L
Osiris
SoyroSauce
Osiris
10,683
4,488
0
2,630
11,964
13,662
758
2,024
9,880
0
59,208
W
Izanami
Tyr XXI
Izanami
7,623
6,043
0
2,497
8,758
3,014
1,906
2,002
6,756
0
54,306
L
Zhong Kui
acidvengence
Zhong Kui
3,490
200
0
4,685
15,010
6,782
0
8,849
5,655
47,678
0
W
Guan Yu
carmego
Guan Yu
4,295
961
250
4,905
14,229
12,615
0
2,070
12,159
0
49,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,639
Gold Earned
42,407
582
Minions Killed
513
0
Camps Cleared
0
1,812,201
Distance Traveled
1,599,772
11
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,504
528
145
8
0
349,106
2
W
Ah Puch
9,609
534
49
3
0
365,621
0
L
Aphrodite
7,351
408
46
3
0
293,819
6
W
Sun Wukong
10,580
588
130
7
0
405,270
3
W
Agni
11,421
635
183
10
0
346,757
7
L
Hou Yi
7,926
440
121
7
0
310,131
2
L
Osiris
9,738
541
109
6
0
334,080
13
W
Izanami
9,274
515
110
6
0
337,340
0
L
Zhong Kui
7,888
438
92
5
0
312,636
5
W
Guan Yu
9,755
542
110
6
0
357,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role