Player Matchup

Hercules
Hercules
BDK x Alpha
Hercules
Level 22
God Stats
2W - 3L
1,469 SR
Queue Stats
4W - 6L
1,515 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Borborgumos
Ah Muzen Cab
Level 29
God Stats
2W - 2L
1,277 SR
Queue Stats
12W - 11L
1,471 Elo+
Party 2
Mercury
Mercury
I_K1lL_U-90
Mercury
Level 88
God Stats
21W - 13L
1,607 SR
Queue Stats
194W - 175L
1,555 Elo+
Party 3
Zeus
Zeus
Mando-World
Zeus
Level 105
God Stats
15W - 23L
1,529 SR
Queue Stats
220W - 217L
1,521 Elo+
Party 3
Sylvanus
Sylvanus
TheBrick_WP
Sylvanus
Level 108
God Stats
3W - 3L
1,514 SR
Queue Stats
38W - 31L
1,526 Elo+
Party 2
Team Averages
Level 70
1,479 SR
1,518 Elo+

VS

Team Averages
Level 63
1,448 SR
1,474 Elo+
Serqet
Serqet
GroomingGems
Serqet
Level 84
God Stats
11W - 21L
1,518 SR
Queue Stats
316W - 405L
1,441 Elo+
Party 1
Izanami
Izanami
Monster01502
Izanami
Level 67
God Stats
17W - 16L
1,361 SR
Queue Stats
487W - 552L
1,447 Elo+
Party 1
Ravana
Ravana
Playboii Harti
Ravana
Level 85
God Stats
4W - 6L
1,717 SR
Queue Stats
250W - 302L
1,476 Elo+
Party 1
Janus
Janus
Sarynxo
Janus
Level 39
God Stats
3W - 4L
1,535 SR
Queue Stats
17W - 21L
1,481 Elo+
Party 1
King Arthur
King Arthur
kodiakkilla
King Arthur
Level 41
God Stats
1W - 6L
1,109 SR
Queue Stats
58W - 80L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BDK x Alpha
Hercules
9
0 / 2 / 0
4,946
495
1,797
4,886
2,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Borborgumos
Ah Muzen Cab
9
0 / 0 / 2
4,882
488
4,267
2,573
616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mercury
I_K1lL_U-90
Mercury
11
5 / 0 / 2
6,540
654
3,069
5,178
1,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 0 / 4
6,183
618
4,228
2,184
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
TheBrick_WP
Sylvanus
10
1 / 0 / 1
5,194
519
3,412
3,370
1,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
8
0 / 1 / 0
5,133
513
645
6,193
2,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Monster01502
Izanami
9
0 / 1 / 0
4,998
500
1,283
4,462
812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 0
5,018
502
1,251
3,526
1,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
Sarynxo
Janus
7
0 / 3 / 0
4,777
478
827
5,259
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
kodiakkilla
King Arthur
10
2 / 1 / 0
5,935
594
2,897
4,835
2,528
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
8
Kills
2
2
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
BDK x Alpha
Hercules
0
2
0
0
W
Ah Muzen Cab
Borborgumos
Ah Muzen Cab
0
0
2
1
L
Serqet
0
1
0
0
W
Mercury
I_K1lL_U-90
Mercury
5
0
2
6
W
2
0
4
4
L
Izanami
Monster01502
Izanami
0
1
0
0
L
0
2
0
0
L
Janus
Sarynxo
Janus
0
3
0
0
W
Sylvanus
TheBrick_WP
Sylvanus
1
0
1
1.5
L
King Arthur
kodiakkilla
King Arthur
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,773
Damage
6,903
18,191
Taken
24,275
7,085
Mitigated
8,727
5,630
Healing
6,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BDK x Alpha
Hercules
1,797
558
0
962
4,886
2,242
345
0
4,886
0
17,335
W
Ah Muzen Cab
Borborgumos
Ah Muzen Cab
4,267
2,090
0
1,250
2,573
616
138
0
2,573
0
22,373
L
Serqet
645
80
0
1,819
6,193
2,786
0
1,495
4,698
0
8,384
W
Mercury
I_K1lL_U-90
Mercury
3,069
1,280
0
655
5,178
1,420
1,021
451
4,727
0
34,767
W
4,228
422
0
880
2,184
1,142
288
376
1,808
28,322
0
L
Izanami
Monster01502
Izanami
1,283
842
0
1,349
4,462
812
0
1,206
3,256
0
32,501
L
1,251
48
0
1,488
3,526
1,081
0
750
2,776
0
23,215
L
Janus
Sarynxo
Janus
827
121
0
1,039
5,259
1,520
160
2,699
2,560
18,725
0
W
Sylvanus
TheBrick_WP
Sylvanus
3,412
1,185
258
1,625
3,370
1,665
96
0
3,370
22,090
7,547
L
King Arthur
kodiakkilla
King Arthur
2,897
258
0
1,084
4,835
2,528
0
1,063
3,633
0
26,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,745
Gold Earned
25,861
280
Minions Killed
247
0
Camps Cleared
0
937,697
Distance Traveled
933,122
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,946
495
44
4
0
181,564
1
W
Ah Muzen Cab
4,882
488
38
4
0
175,719
3
L
Serqet
5,133
513
23
2
0
207,020
4
W
Mercury
6,540
654
64
6
0
241,780
0
W
Zeus
6,183
618
65
7
0
177,755
2
L
Izanami
4,998
500
77
8
0
179,133
2
L
Ravana
5,018
502
56
6
0
208,036
1
L
Janus
4,777
478
34
3
0
155,324
0
W
Sylvanus
5,194
519
69
7
0
160,879
2
L
King Arthur
5,935
594
57
6
0
183,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role