Player Matchup

Chaac
Chaac
DragonDad219
Chaac
Level 129
God Stats
7W - 9L
1,704 SR
Queue Stats
801W - 959L
1,428 Elo+
Party 2
Neith
Neith
MermaidMama219
Neith
Level 148
God Stats
25W - 23L
1,347 SR
Queue Stats
1,507W - 1,749L
1,372 Elo+
Party 2
Geb
Geb
StagierArrow798
Geb
Level 103
God Stats
2W - 6L
1,429 SR
Queue Stats
291W - 363L
1,382 Elo+
Party 2
Thoth
Thoth
Storm Seek3r
Thoth
Level 65
God Stats
1W - 6L
1,557 SR
Queue Stats
36W - 69L
1,346 Elo+
Party 2
Ravana
Ravana
rexboi122
Ravana
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 102L
1,493 Elo+
Solo
Team Averages
Level 110
1,507 SR
1,404 Elo+

VS

Team Averages
Level 105
1,597 SR
1,507 Elo+
Arachne
Arachne
Contested Fates
Arachne
Level 89
God Stats
19W - 11L
1,724 SR
Queue Stats
231W - 227L
1,512 Elo+
Solo
Chiron
Chiron
FredFredIBurger
Chiron
Level 133
God Stats
7W - 1L
1,739 SR
Queue Stats
57W - 51L
1,507 Elo+
Solo
Olorun
Olorun
Lord_Othello
Olorun
Level 156
God Stats
1W - 2L
1,522 SR
Queue Stats
41W - 51L
1,504 Elo+
Party 1
Gilgamesh
Gilgamesh
NBD-killzzz
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,535 Elo+
Party 1
Guan Yu
Guan Yu
random-groove16
Guan Yu
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
273W - 299L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
7,775
518
13,231
16,713
7,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
4 / 9 / 1
7,908
527
7,992
10,461
3,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 6 / 2
6,525
435
4,627
15,372
8,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
0 / 9 / 5
6,631
442
3,261
10,663
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
rexboi122
Ravana
12
6 / 5 / 2
8,209
547
7,076
11,654
4,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 4
10,309
687
9,642
12,587
4,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 1 / 11
8,986
599
10,877
8,468
3,037
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
14
7 / 2 / 16
9,491
633
12,192
10,585
4,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
NBD-killzzz
Gilgamesh
13
10 / 5 / 14
9,732
649
12,212
15,485
13,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 4 / 9
8,148
543
7,456
15,897
9,629
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
89
13
Kills
35
35
Deaths
14
13
Assists
54
Player
Kills
Deaths
Assists
KDA
W
11
2
4
6.5
L
2
6
3
0.58
W
4
1
11
9.5
W
Olorun
7
2
16
7.5
L
4
9
1
0.5
W
Gilgamesh
NBD-killzzz
Gilgamesh
10
5
14
3.4
L
1
6
2
0.33
L
0
9
5
0.28
W
3
4
9
1.88
L
Ravana
rexboi122
Ravana
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,187
Damage
52,379
64,863
Taken
63,022
26,749
Mitigated
35,545
12,462
Healing
21,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,642
7,793
0
3,369
12,587
4,883
812
1,140
11,447
0
69,423
L
13,231
2,938
0
4,287
16,713
7,785
0
1,683
15,030
0
55,865
W
10,877
4,346
728
4,747
8,468
3,037
1,378
2,742
5,726
0
52,579
W
Olorun
12,192
7,925
313
4,728
10,585
4,833
1,522
1,603
8,982
42,508
8,737
L
7,992
3,004
0
1,640
10,461
3,873
0
3,546
6,915
0
39,212
W
Gilgamesh
NBD-killzzz
Gilgamesh
12,212
3,556
0
1,218
15,485
13,163
318
1,830
13,655
0
36,619
L
4,627
199
624
3,172
15,372
8,202
0
3,659
11,713
14,817
0
L
3,261
375
0
765
10,663
2,508
0
823
9,840
27,965
0
W
7,456
827
1,155
5,138
15,897
9,629
172
573
15,324
3,370
31,625
L
Ravana
rexboi122
Ravana
7,076
1,893
0
1,974
11,654
4,381
0
1,696
9,958
0
40,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,048
Gold Earned
46,666
333
Minions Killed
381
0
Camps Cleared
0
1,292,562
Distance Traveled
1,497,679
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,309
687
109
7
0
360,308
0
L
Chaac
7,775
518
112
7
0
241,144
0
W
Chiron
8,986
599
90
6
0
278,881
4
W
Olorun
9,491
633
73
5
0
273,519
2
L
Neith
7,908
527
71
5
0
228,858
3
W
Gilgamesh
9,732
649
47
3
0
292,603
1
L
Geb
6,525
435
19
1
0
305,891
2
L
Thoth
6,631
442
58
4
0
246,267
0
W
Guan Yu
8,148
543
62
4
0
292,368
1
L
Ravana
8,209
547
73
5
0
270,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role