Player Matchup

Nox
Nox
FuRy x Whale 20
Nox
Level 48
God Stats
2W - 0L
1,640 SR
Queue Stats
3W - 1L
1,223 Elo+
Party 1
Apollo
Apollo
Jacar71
Apollo
Level 83
God Stats
5W - 9L
1,497 SR
Queue Stats
44W - 39L
1,276 Elo+
Party 1
Thanatos
Thanatos
StechkinSs
Thanatos
Level 67
God Stats
36W - 34L
1,615 SR
Queue Stats
446W - 470L
1,506 Elo+
Solo
Sylvanus
Sylvanus
TheJabbaDuckie
Sylvanus
Level 89
God Stats
17W - 8L
1,488 SR
Queue Stats
267W - 267L
1,424 Elo+
Solo
Zeus
Zeus
XcLeonardoXc
Zeus
Level 67
God Stats
1W - 0L
1,823 SR
Queue Stats
7W - 9L
1,124 Elo+
Party 1
Team Averages
Level 71
1,612 SR
1,311 Elo+

VS

Team Averages
Level 28
1,452 SR
1,262 Elo+
Cthulhu
Cthulhu
Gnrl Vortex
Cthulhu
Level 28
God Stats
9W - 13L
1,434 SR
Queue Stats
13W - 24L
1,195 Elo+
Party 2
Tiamat
Tiamat
Hawneyboi
Tiamat
Level 51
God Stats
0W - 1L
1,517 SR
Queue Stats
14W - 28L
1,208 Elo+
Party 2
Thanatos
Thanatos
LB 472
Thanatos
Level 24
God Stats
0W - 3L
1,308 SR
Queue Stats
10W - 23L
1,190 Elo+
Party 2
Ares
Ares
XxSp4ceM0nk3yxX
Ares
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
13W - 28L
1,218 Elo+
Party 2
Set
Set
mph1990s
Set
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 8
11,235
749
6,179
9,338
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Jacar71
Apollo
20
7 / 4 / 6
13,322
888
12,063
13,733
5,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
StechkinSs
Thanatos
20
12 / 1 / 7
12,833
856
14,855
12,503
4,854
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
20
5 / 0 / 9
12,921
861
8,218
14,859
13,302
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 0 / 15
12,287
819
20,324
5,533
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gnrl Vortex
Cthulhu
17
1 / 5 / 1
9,694
646
10,457
18,979
12,604
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
Hawneyboi
Tiamat
18
3 / 7 / 1
10,952
730
12,319
14,679
8,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
LB 472
Thanatos
16
1 / 9 / 2
9,727
648
4,665
15,320
5,622
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 3 / 4
9,545
636
3,324
17,239
17,395
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 8 / 1
10,057
670
3,993
13,628
10,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
15
31
Kills
6
6
Deaths
32
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Cthulhu
Gnrl Vortex
Cthulhu
1
5
1
0.3
L
Tiamat
Hawneyboi
Tiamat
3
7
1
0.5
W
Apollo
Jacar71
Apollo
7
4
6
2.5
L
Thanatos
LB 472
Thanatos
1
9
2
0.22
W
Thanatos
StechkinSs
Thanatos
12
1
7
15.5
W
Sylvanus
5
0
9
9.5
W
5
0
15
12.5
L
0
3
4
0.67
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,639
Damage
34,758
55,966
Taken
79,845
29,013
Mitigated
55,272
28,854
Healing
9,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,179
678
0
1,291
9,338
3,725
2,423
5,047
4,210
33,433
0
L
Cthulhu
Gnrl Vortex
Cthulhu
10,457
519
882
0
18,979
12,604
0
9,812
8,852
30,277
0
L
Tiamat
Hawneyboi
Tiamat
12,319
738
0
1,889
14,679
8,873
0
7,794
6,771
39,498
0
W
Apollo
Jacar71
Apollo
12,063
7,156
0
3,685
13,733
5,354
1,649
5,535
8,086
0
81,769
L
Thanatos
LB 472
Thanatos
4,665
1,093
0
5,957
15,320
5,622
0
4,009
11,311
0
35,862
W
Thanatos
StechkinSs
Thanatos
14,855
3,657
0
8,745
12,503
4,854
1,406
5,798
6,705
0
32,677
W
Sylvanus
8,218
1,735
4,450
9,830
14,859
13,302
440
6,798
7,815
33,135
0
W
20,324
2,245
19
834
5,533
1,778
424
2,922
2,546
44,218
0
L
3,324
108
0
0
17,239
17,395
0
5,764
11,267
13,996
0
L
3,993
2,044
0
857
13,628
10,778
0
6,812
6,816
0
27,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,598
Gold Earned
49,975
328
Minions Killed
230
0
Camps Cleared
0
1,558,981
Distance Traveled
1,397,282
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,235
749
48
3
0
289,278
2
L
Cthulhu
9,694
646
56
4
0
304,999
0
L
Tiamat
10,952
730
59
4
0
274,126
1
W
Apollo
13,322
888
126
8
0
294,615
1
L
Thanatos
9,727
648
51
3
0
261,194
0
W
Thanatos
12,833
856
39
3
0
374,123
1
W
Sylvanus
12,921
861
56
4
0
291,467
4
W
Zeus
12,287
819
59
4
0
309,498
0
L
Ares
9,545
636
16
1
0
293,354
0
L
Set
10,057
670
48
3
0
263,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role