Player Matchup

Set
Set
Your1Last1Shadow
Set
Level 102
God Stats
11W - 31L
1,213 SR
Queue Stats
687W - 555L
1,507 Elo+
Party 1
Chaac
Chaac
eMAGIC_MIKE
Chaac
Level 120
God Stats
6W - 11L
1,815 SR
Queue Stats
356W - 342L
1,495 Elo+
Solo
Chronos
Chronos
fisher408
Chronos
Level 160
God Stats
3W - 3L
1,773 SR
Queue Stats
304W - 343L
1,451 Elo+
Solo
Anubis
Anubis
lil_poppy007
Anubis
Level 103
God Stats
0W - 1L
1,260 SR
Queue Stats
33W - 45L
1,465 Elo+
Solo
Sol
Sol
xTriance_
Sol
Level 129
God Stats
39W - 30L
1,648 SR
Queue Stats
778W - 723L
1,463 Elo+
Party 1
Team Averages
Level 123
1,542 SR
1,476 Elo+

VS

Team Averages
Level 122
1,583 SR
1,509 Elo+
Neith
Neith
Bigdaddykammy
Neith
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 13L
1,526 Elo+
Party 2
Bastet
Bastet
CallmeZxye
Bastet
Level 141
God Stats
1W - 0L
1,752 SR
Queue Stats
44W - 48L
1,480 Elo+
Party 2
Persephone
Persephone
UnclearAtom3928
Persephone
Level 126
God Stats
5W - 4L
1,522 SR
Queue Stats
234W - 207L
1,481 Elo+
Solo
Cerberus
Cerberus
niiiiiiiiineeyes
Cerberus
Level 127
God Stats
9W - 7L
1,476 SR
Queue Stats
18W - 29L
1,580 Elo+
Solo
Bellona
Bellona
xXOMAR EL PROxX
Bellona
Level 95
God Stats
38W - 26L
1,668 SR
Queue Stats
328W - 269L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 1
9,175
510
5,788
15,417
5,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 5 / 4
6,968
387
8,087
17,630
11,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
fisher408
Chronos
12
0 / 7 / 1
7,477
415
2,220
18,354
4,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
16
5 / 5 / 1
10,005
556
13,732
16,310
11,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 4 / 1
9,001
500
6,476
14,879
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 3
10,580
588
13,729
10,208
3,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bastet
CallmeZxye
Bastet
18
7 / 4 / 8
10,592
588
11,076
15,079
5,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Persephone
UnclearAtom3928
Persephone
18
9 / 1 / 6
11,330
629
21,798
7,383
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 2 / 7
8,777
488
6,325
12,991
10,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 6
9,179
510
7,615
15,690
15,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
11
Kills
26
27
Deaths
12
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
2
3
4.75
W
Bastet
CallmeZxye
Bastet
7
4
8
2.75
W
Persephone
UnclearAtom3928
Persephone
9
1
6
12
L
4
6
1
0.75
L
0
5
4
0.4
L
Chronos
fisher408
Chronos
0
7
1
0.07
L
Anubis
5
5
1
1.1
W
1
2
7
2.25
L
2
4
1
0.63
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,303
Damage
60,543
82,590
Taken
61,351
37,437
Mitigated
36,553
28,875
Healing
21,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,729
5,617
0
3,326
10,208
3,499
3,021
3,991
5,969
0
77,577
W
Bastet
CallmeZxye
Bastet
11,076
2,906
0
5,072
15,079
5,048
0
3,459
11,342
0
69,191
W
Persephone
UnclearAtom3928
Persephone
21,798
1,240
0
2,165
7,383
2,546
196
2,287
4,888
83,429
0
L
5,788
2,438
0
4,997
15,417
5,546
59
3,586
11,720
0
65,678
L
8,087
1,447
248
4,638
17,630
11,663
0
7,679
9,808
0
28,725
L
Chronos
fisher408
Chronos
2,220
489
0
4,198
18,354
4,342
1,284
10,270
7,603
39,452
0
L
Anubis
13,732
1,382
0
7,920
16,310
11,814
0
3,042
13,190
67,328
0
W
6,325
255
0
4,192
12,991
10,388
1,070
4,192
8,406
39,089
0
L
6,476
3,180
0
6,874
14,879
4,072
0
2,685
12,146
61,019
2,631
W
7,615
1,972
55
6,999
15,690
15,072
0
7,062
7,758
0
47,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,626
Gold Earned
50,458
506
Minions Killed
579
0
Camps Cleared
0
1,454,450
Distance Traveled
1,740,512
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,580
588
129
7
0
320,076
1
W
Bastet
10,592
588
117
7
0
387,446
1
W
Persephone
11,330
629
135
8
0
335,530
3
L
Set
9,175
510
110
6
0
309,260
1
L
Chaac
6,968
387
40
2
0
293,828
3
L
Chronos
7,477
415
90
5
0
298,127
3
L
Anubis
10,005
556
126
7
0
251,802
2
W
Cerberus
8,777
488
95
5
0
349,663
8
L
Sol
9,001
500
140
8
0
301,433
3
W
Bellona
9,179
510
103
6
0
347,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role