Player Matchup

Ah Puch
Ah Puch
MonkeyDLoony309
Ah Puch
Level 16
God Stats
4W - 0L
1,896 SR
Queue Stats
15W - 14L
1,554 Elo+
Party 2
Sun Wukong
Sun Wukong
Red x8478
Sun Wukong
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
277W - 199L
1,541 Elo+
Party 2
Zhong Kui
Zhong Kui
S1eepingForest
Zhong Kui
Level 158
God Stats
21W - 11L
1,838 SR
Queue Stats
337W - 295L
1,646 Elo+
Party 2
Izanami
Izanami
TTV VizionNF
Izanami
Level 61
God Stats
24W - 15L
1,560 SR
Queue Stats
232W - 240L
1,504 Elo+
Party 2
Susano
Susano
Wasteful Mercy
Susano
Level 115
God Stats
11W - 11L
1,500 SR
Queue Stats
522W - 507L
1,502 Elo+
Party 2
Team Averages
Level 92
1,659 SR
1,550 Elo+

VS

Team Averages
Level 78
1,688 SR
1,619 Elo+
Scylla
Scylla
Daddy2021Dad
Scylla
Level 42
God Stats
23W - 24L
1,496 SR
Queue Stats
103W - 70L
1,571 Elo+
Party 1
Atlas
Atlas
HNC-CodeRed
Atlas
Level 146
God Stats
101W - 87L
1,681 SR
Queue Stats
254W - 282L
1,711 Elo+
Party 1
Fenrir
Fenrir
HNC-Nitroxygen
Fenrir
Level 122
God Stats
3W - 6L
1,979 SR
Queue Stats
233W - 220L
1,629 Elo+
Party 1
Skadi
Skadi
Jagerdeus
Skadi
Level 39
God Stats
3W - 4L
1,783 SR
Queue Stats
282W - 308L
1,479 Elo+
Solo
Ne Zha
Ne Zha
MANNYSAVAGEE
Ne Zha
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 10
18,384
575
31,929
28,472
9,980
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Red x8478
Sun Wukong
20
4 / 4 / 15
17,379
543
24,766
31,566
32,911
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
S1eepingForest
Zhong Kui
20
13 / 1 / 13
19,866
621
27,344
32,132
45,208
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
TTV VizionNF
Izanami
20
10 / 7 / 7
19,212
600
25,885
25,738
9,021
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
6 / 7 / 15
17,051
533
17,112
26,680
11,806
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
8 / 10 / 7
15,103
472
28,665
30,010
8,162
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 8 / 13
15,105
472
29,344
38,693
44,357
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
8 / 6 / 3
15,102
472
22,883
31,186
40,298
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
Jagerdeus
Skadi
20
2 / 9 / 5
14,805
463
12,504
25,083
6,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
20
3 / 11 / 7
13,991
437
9,919
30,523
10,711
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
62
44
Kills
27
27
Deaths
44
60
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Scylla
8
10
7
1.15
L
6
8
13
1.56
L
8
6
3
1.58
L
Skadi
Jagerdeus
Skadi
2
9
5
0.5
L
Ne Zha
3
11
7
0.59
W
11
8
10
2
W
Sun Wukong
Red x8478
Sun Wukong
4
4
15
2.88
W
Zhong Kui
S1eepingForest
Zhong Kui
13
1
13
19.5
W
Izanami
TTV VizionNF
Izanami
10
7
7
1.93
W
6
7
15
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,036
Damage
103,315
144,588
Taken
155,495
108,926
Mitigated
110,120
44,543
Healing
37,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
28,665
2,107
313
5,191
30,010
8,162
852
15,852
14,158
101,143
0
L
29,344
9,735
3,243
6,406
38,693
44,357
418
17,140
21,553
70,457
0
L
22,883
4,940
0
12,092
31,186
40,298
1,008
11,345
19,841
0
83,246
L
Skadi
Jagerdeus
Skadi
12,504
6,434
0
2,484
25,083
6,592
575
9,036
16,047
0
133,381
L
Ne Zha
9,919
2,542
0
7,612
30,523
10,711
0
10,924
19,599
0
98,064
W
31,929
1,488
0
9,260
28,472
9,980
0
14,357
13,783
129,083
0
W
Sun Wukong
Red x8478
Sun Wukong
24,766
4,022
0
10,699
31,566
32,911
797
9,748
21,376
21,207
93,427
W
Zhong Kui
S1eepingForest
Zhong Kui
27,344
4,487
2,871
12,962
32,132
45,208
2,256
12,736
19,090
125,463
2,783
W
Izanami
TTV VizionNF
Izanami
25,885
19,432
0
7,392
25,738
9,021
4,260
10,918
14,518
0
169,091
W
17,112
5,369
0
1,359
26,680
11,806
0
9,409
17,109
0
139,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,892
Gold Earned
74,106
885
Minions Killed
716
0
Camps Cleared
0
3,026,313
Distance Traveled
2,758,261
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
15,103
472
162
5
0
524,809
2
L
Atlas
15,105
472
73
2
0
562,790
0
L
Fenrir
15,102
472
122
4
0
541,735
3
L
Skadi
14,805
463
214
7
0
559,035
2
L
Ne Zha
13,991
437
145
5
0
569,892
1
W
Ah Puch
18,384
575
148
5
0
549,970
9
W
Sun Wukong
17,379
543
197
6
0
652,002
4
W
Zhong Kui
19,866
621
150
5
0
590,900
11
W
Izanami
19,212
600
240
8
0
572,661
2
W
Susano
17,051
533
150
5
0
660,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role