Player Matchup

Nox
Nox
FCViktorianJr
Nox
Level 69
God Stats
5W - 5L
1,417 SR
Queue Stats
107W - 118L
1,413 Elo+
Party 2
Rama
Rama
Rejnar_cz
Rama
Level 87
God Stats
2W - 2L
1,905 SR
Queue Stats
140W - 137L
1,418 Elo+
Party 2
Tyr
Tyr
enzo-claro
Tyr
Level 108
God Stats
5W - 4L
1,351 SR
Queue Stats
185W - 199L
1,513 Elo+
Party 4
Ares
Ares
memon8s
Ares
Level 28
God Stats
1W - 5L
1,140 SR
Queue Stats
130W - 144L
1,530 Elo+
Party 4
Mulan
Mulan
peixepalho
Mulan
Level 5
God Stats
0W - 2L
1,240 SR
Queue Stats
20W - 30L
1,091 Elo+
Party 4
Team Averages
Level 59
1,411 SR
1,393 Elo+

VS

Team Averages
Level 89
1,482 SR
1,459 Elo+
Hel
Hel
Alexanderus
Hel
Level 112
God Stats
6W - 9L
1,308 SR
Queue Stats
89W - 86L
1,507 Elo+
Party 3
Izanami
Izanami
F6IsGay1000000
Izanami
Level 14
God Stats
19W - 12L
1,500 SR
Queue Stats
191W - 155L
1,432 Elo+
Party 1
Thanatos
Thanatos
K05MYN
Thanatos
Level 104
God Stats
20W - 15L
1,659 SR
Queue Stats
37W - 40L
1,383 Elo+
Party 3
Xing Tian
Xing Tian
Morsay1000000
Xing Tian
Level 86
God Stats
8W - 4L
1,443 SR
Queue Stats
147W - 129L
1,490 Elo+
Party 1
Ganesha
Ganesha
RandomGod1000000
Ganesha
Level 130
God Stats
6W - 2L
1,500 SR
Queue Stats
272W - 236L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,303
573
1,513
5,105
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
8
0 / 6 / 0
5,256
478
3,028
8,670
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 4 / 0
5,629
512
3,050
8,034
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
memon8s
Ares
7
0 / 3 / 0
4,708
428
2,534
8,209
2,167
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mulan
10
0 / 2 / 0
6,058
551
3,686
10,292
5,262
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,149
559
2,446
5,768
1,967
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
5 / 0 / 5
6,333
576
5,882
5,317
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
K05MYN
Thanatos
12
8 / 0 / 3
7,395
672
7,109
4,406
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Morsay1000000
Xing Tian
12
3 / 0 / 1
7,024
639
6,619
7,110
4,777
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
0 / 0 / 10
6,689
608
4,786
4,818
2,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
2
Kills
17
17
Deaths
2
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
W
5
0
5
7.5
L
1
2
0
0.5
W
Thanatos
K05MYN
Thanatos
8
0
3
9.5
W
Xing Tian
Morsay1000000
Xing Tian
3
0
1
3.5
W
0
0
10
5
L
Rama
0
6
0
0
L
1
4
0
0.25
L
Ares
memon8s
Ares
0
3
0
0
L
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,811
Damage
26,842
40,310
Taken
27,419
14,425
Mitigated
11,617
10,059
Healing
14,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,446
55
186
2,739
5,768
1,967
0
1,315
4,453
32,478
0
W
5,882
4,365
0
1,336
5,317
1,238
570
1,467
3,850
0
31,619
L
1,513
198
0
900
5,105
1,825
480
1,967
3,138
33,198
0
W
Thanatos
K05MYN
Thanatos
7,109
1,731
0
7,014
4,406
1,484
0
664
3,742
0
33,468
W
Xing Tian
Morsay1000000
Xing Tian
6,619
758
0
1,145
7,110
4,777
716
0
7,110
32,816
0
W
4,786
889
0
1,625
4,818
2,151
172
601
4,217
23,442
0
L
Rama
3,028
2,646
0
2,126
8,670
1,835
642
2,674
5,996
0
28,687
L
3,050
412
0
1,432
8,034
3,336
0
1,196
6,838
0
28,874
L
Ares
memon8s
Ares
2,534
62
646
1,501
8,209
2,167
0
1,577
6,632
13,852
0
L
Mulan
3,686
517
0
3,454
10,292
5,262
0
6,437
3,855
0
34,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,954
Gold Earned
33,590
292
Minions Killed
314
0
Camps Cleared
0
976,278
Distance Traveled
1,109,856
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,149
559
86
8
0
193,024
8
W
Izanami
6,333
576
81
7
0
198,531
0
L
Nox
6,303
573
75
7
0
194,322
2
W
Thanatos
7,395
672
58
5
0
263,671
2
W
Xing Tian
7,024
639
76
7
0
227,109
4
W
Ganesha
6,689
608
13
1
0
227,521
5
L
Rama
5,256
478
62
6
0
196,005
6
L
Tyr
5,629
512
54
5
0
237,758
0
L
Ares
4,708
428
20
2
0
159,377
1
L
Mulan
6,058
551
81
7
0
188,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role