Player Matchup

Scylla
Scylla
Masters
GrimyGremlin
Scylla
Masters
Level 57
God Stats
37W - 9L
2,071 SR
Queue Stats
276W - 81L
2,589 MMR
Party 1
Achilles
Achilles
Masters
lilMMR
Achilles
Masters
Level 54
God Stats
15W - 5L
1,969 SR
Queue Stats
263W - 63L
2,589 MMR
Party 1
Chaac
Chaac
Silver II
pandaloup83
Chaac
Silver II
Level 160
God Stats
6W - 12L
1,772 SR
Queue Stats
91W - 110L
1,632 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 90
1,937 SR
2,270 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,507 SR
1,638 MMR
Gilgamesh
Gilgamesh
Gold V
A Pow3r Ranger
Gilgamesh
Gold V
Level 148
God Stats
14W - 9L
1,127 SR
Queue Stats
181W - 169L
1,593 MMR
Party 2
Hera
Hera
Gold II
BLA1Z3N
Hera
Gold II
Level 159
God Stats
15W - 15L
1,705 SR
Queue Stats
74W - 75L
1,662 MMR
Party 2
Medusa
Medusa
Platinum V
f0rsakenNate
Medusa
Platinum V
Level 98
God Stats
9W - 11L
1,689 SR
Queue Stats
329W - 227L
1,660 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
9 / 1 / 9
10,015
910
12,106
6,123
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
lilMMR
Achilles
14
6 / 1 / 12
9,617
874
13,493
14,045
10,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 2 / 11
8,714
792
5,066
16,328
11,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
FenrirGebAh Muzen CabPersephoneBastet

VS

Bans
ThothSolChironVulcanArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A Pow3r Ranger
Gilgamesh
11
2 / 8 / 1
7,534
685
7,549
16,545
8,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
BLA1Z3N
Hera
11
0 / 5 / 1
6,693
608
4,119
7,646
2,933
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
13
2 / 5 / 2
8,005
728
9,656
10,513
3,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
18
Kills
4
4
Deaths
18
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
A Pow3r Ranger
Gilgamesh
2
8
1
0.31
L
Hera
BLA1Z3N
Hera
0
5
1
0.1
W
Scylla
9
1
9
13.5
L
Medusa
2
5
2
0.6
W
Achilles
lilMMR
Achilles
6
1
12
12
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,665
Damage
21,324
36,496
Taken
34,704
23,443
Mitigated
14,820
12,129
Healing
2,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
A Pow3r Ranger
Gilgamesh
7,549
2,489
0
632
16,545
8,879
0
6,744
9,292
0
16,235
L
Hera
BLA1Z3N
Hera
4,119
1,074
0
1,129
7,646
2,933
0
2,659
4,710
22,113
0
W
Scylla
12,106
1,520
0
2,123
6,123
1,819
1,189
667
5,354
42,733
0
L
Medusa
9,656
4,213
0
589
10,513
3,008
0
3,267
6,700
0
27,701
W
Achilles
lilMMR
Achilles
13,493
3,158
431
3,328
14,045
10,186
732
1,903
11,958
0
34,515
W
5,066
172
0
6,247
16,328
11,438
425
2,031
14,054
2,088
21,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,346
Gold Earned
22,232
143
Minions Killed
107
7
Camps Cleared
4
682,505
Distance Traveled
583,660
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,534
685
21
2
0
180,660
4
L
Hera
6,693
608
39
4
1
186,886
4
W
Scylla
10,015
910
55
5
2
227,517
5
L
Medusa
8,005
728
47
4
3
216,114
3
W
Achilles
9,617
874
47
4
2
229,098
1
W
Chaac
8,714
792
41
4
3
225,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role