Player Matchup

Ares
Ares
 
Ares
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Kelkool
Mercury
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,797 Elo+
Party 1
Sun Wukong
Sun Wukong
Michelangelо
Sun Wukong
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,797 Elo+
Party 1
Scylla
Scylla
Zerohpx
Scylla
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,797 Elo+
Party 1
Team Averages
Level 138
1,500 SR
1,678 Elo+

VS

Team Averages
Level 144
1,622 SR
1,595 Elo+
Charybdis
Charybdis
AstonK
Charybdis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 172L
1,619 Elo+
Solo
Janus
Janus
MagicTurtlePTSD
Janus
Level 158
God Stats
19W - 26L
1,605 SR
Queue Stats
209W - 204L
1,579 Elo+
Party 2
Medusa
Medusa
PhatRoller
Medusa
Level 144
God Stats
10W - 5L
1,660 SR
Queue Stats
273W - 275L
1,596 Elo+
Party 2
Atlas
Atlas
jtforrestal
Atlas
Level 129
God Stats
34W - 23L
1,700 SR
Queue Stats
131W - 127L
1,584 Elo+
Party 2
Hun Batz
Hun Batz
littleEntropy
Hun Batz
Level 143
God Stats
5W - 3L
1,646 SR
Queue Stats
176W - 165L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 1 / 4
6,119
510
2,963
5,540
2,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
 
Artemis
11
0 / 0 / 0
6,046
504
3,604
5,565
1,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
Kelkool
Mercury
12
2 / 3 / 5
6,904
575
5,746
7,774
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Michelangelо
Sun Wukong
12
5 / 2 / 3
7,415
618
9,670
12,517
7,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
Zerohpx
Scylla
14
7 / 2 / 1
7,876
656
4,609
5,130
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AstonK
Charybdis
11
3 / 6 / 0
6,732
561
7,839
11,182
6,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 4 / 2
7,041
587
1,771
6,681
2,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
PhatRoller
Medusa
12
1 / 1 / 0
6,798
567
4,413
6,042
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 1
6,039
503
3,927
7,642
3,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
littleEntropy
Hun Batz
11
1 / 3 / 2
6,512
543
4,730
8,690
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
15
Kills
8
8
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
4
3
W
Artemis
 
Artemis
0
0
0
0
L
Charybdis
AstonK
Charybdis
3
6
0
0.5
W
Mercury
Kelkool
Mercury
2
3
5
1.5
L
3
4
2
1
W
Sun Wukong
Michelangelо
Sun Wukong
5
2
3
3.25
L
Medusa
PhatRoller
Medusa
1
1
0
1
W
Scylla
Zerohpx
Scylla
7
2
1
3.75
L
0
1
1
0.5
L
Hun Batz
littleEntropy
Hun Batz
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,592
Damage
22,680
36,526
Taken
40,237
14,955
Mitigated
17,617
14,050
Healing
13,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,963
417
67
2,388
5,540
2,681
0
1,497
4,043
13,106
0
W
Artemis
 
Artemis
3,604
1,380
0
3,480
5,565
1,233
0
364
5,201
0
39,244
L
Charybdis
AstonK
Charybdis
7,839
3,828
0
4,050
11,182
6,753
0
1,091
10,091
0
33,507
W
Mercury
Kelkool
Mercury
5,746
2,330
0
1,892
7,774
2,449
0
1,202
6,572
0
39,659
L
1,771
149
0
749
6,681
2,388
0
2,086
4,595
37,183
2,012
W
Sun Wukong
Michelangelо
Sun Wukong
9,670
2,899
0
5,807
12,517
7,074
45
160
12,357
0
44,591
L
Medusa
PhatRoller
Medusa
4,413
1,528
0
2,778
6,042
1,865
418
903
5,139
0
50,888
W
Scylla
Zerohpx
Scylla
4,609
837
0
416
5,130
1,518
0
1,660
3,470
47,288
0
L
3,927
1,393
131
2,181
7,642
3,834
0
1,790
5,852
16,252
4,464
L
Hun Batz
littleEntropy
Hun Batz
4,730
1,611
0
3,492
8,690
2,777
0
1,702
6,988
0
39,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,360
Gold Earned
33,122
368
Minions Killed
375
0
Camps Cleared
0
1,245,028
Distance Traveled
1,208,274
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,119
510
21
2
0
265,376
6
W
Artemis
6,046
504
79
7
0
222,632
3
L
Charybdis
6,732
561
69
6
0
208,831
3
W
Mercury
6,904
575
76
6
0
270,334
2
L
Janus
7,041
587
85
7
0
241,066
7
W
Sun Wukong
7,415
618
86
7
0
262,969
2
L
Medusa
6,798
567
111
9
0
248,416
5
W
Scylla
7,876
656
106
9
0
223,717
2
L
Atlas
6,039
503
30
3
0
238,902
6
L
Hun Batz
6,512
543
80
7
0
271,059
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role