Player Matchup

Ganesha
Ganesha
BuffBipolarBear
Ganesha
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 26L
1,633 Elo+
Party 1
Hera
Hera
Ebruh262
Hera
Level 113
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 32L
1,394 Elo+
Party 1
Osiris
Osiris
SomeFlukyGuy19
Osiris
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Team Averages
Level 107
1,500 SR
1,509 Elo+

VS

Team Averages
Level 136
1,557 SR
1,542 Elo+
Ares
Ares
StickyRandom
Ares
Level 145
God Stats
26W - 21L
1,500 SR
Queue Stats
138W - 127L
1,541 Elo+
Solo
Neith
Neith
SwordsOath
Neith
Level 116
God Stats
13W - 14L
1,532 SR
Queue Stats
98W - 120L
1,610 Elo+
Solo
Persephone
Persephone
maaaahk
Persephone
Level 146
God Stats
8W - 7L
1,640 SR
Queue Stats
89W - 93L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 2
8,228
549
5,754
18,004
11,358
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
12
0 / 7 / 3
8,234
549
3,390
14,157
4,086
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 5 / 2
8,489
566
7,259
12,357
9,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 10
11,115
741
9,502
10,927
10,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
16
8 / 2 / 9
11,008
734
11,436
8,442
3,231
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
maaaahk
Persephone
17
7 / 2 / 11
11,958
797
15,286
7,991
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
1
Kills
20
20
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Hera
0
7
3
0.21
L
1
5
2
0.4
W
5
0
10
10
W
Neith
8
2
9
6.25
W
Persephone
maaaahk
Persephone
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,403
Damage
36,224
44,518
Taken
27,360
24,719
Mitigated
16,958
2,237
Healing
7,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,754
354
233
1,445
18,004
11,358
0
8,818
9,186
33,559
0
L
Hera
3,390
388
0
460
14,157
4,086
0
8,934
5,223
20,797
0
L
7,259
1,532
0
99
12,357
9,275
0
7,579
4,778
0
27,595
W
9,502
714
258
4,040
10,927
10,660
409
3,695
7,232
15,558
0
W
Neith
11,436
2,734
0
1,374
8,442
3,231
856
3,246
5,196
0
38,366
W
Persephone
maaaahk
Persephone
15,286
1,534
0
2,224
7,991
3,067
1,171
2,424
5,565
52,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,951
Gold Earned
34,081
117
Minions Killed
150
5
Camps Cleared
7
677,444
Distance Traveled
775,000
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,228
549
9
1
0
220,235
1
L
Hera
8,234
549
49
3
2
189,804
1
L
Osiris
8,489
566
59
4
3
267,405
2
W
Ares
11,115
741
12
1
0
225,047
2
W
Neith
11,008
734
49
3
0
280,430
4
W
Persephone
11,958
797
89
6
7
269,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role