Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver IV
FrodoFrodont
Ah Muzen Cab
Silver IV
Level 137
God Stats
2W - 3L
1,629 SR
Queue Stats
35W - 35L
1,404 MMR
Solo
Chaac
Chaac
Silver I
aparitionzzZ
Chaac
Silver I
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,312 MMR
Party 1
Fenrir
Fenrir
Silver I
insanehero
Fenrir
Silver I
Level 140
God Stats
0W - 4L
1,500 SR
Queue Stats
259W - 265L
1,194 MMR
Solo
Geb
Geb
Bronze IV
pdawgboi
Geb
Bronze IV
Level 143
God Stats
3W - 4L
1,334 SR
Queue Stats
102W - 93L
1,182 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver IV
xKingPWNx
Morgan Le Fay
Silver IV
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
44W - 59L
1,368 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,493 SR
1,292 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,483 SR
1,427 MMR
Kuzenbo
Kuzenbo
Silver V
 
Kuzenbo
Silver V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
GrumpelTiltSkin
Scylla
Gold IV
Level 156
God Stats
14W - 9L
1,674 SR
Queue Stats
121W - 134L
1,408 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Rikiyα
Danzaburou
Gold IV
Level 145
God Stats
8W - 7L
1,374 SR
Queue Stats
144W - 128L
1,410 MMR
Solo
Thor
Thor
Gold IV
TurkTurtle
Thor
Gold IV
Level 148
God Stats
3W - 5L
1,361 SR
Queue Stats
305W - 300L
1,407 MMR
Solo
King Arthur
King Arthur
Gold IV
amercaninja04
King Arthur
Gold IV
Level 128
God Stats
11W - 11L
1,508 SR
Queue Stats
49W - 56L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FrodoFrodont
Ah Muzen Cab
16
3 / 2 / 1
9,386
587
7,556
9,292
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 6 / 0
7,391
462
8,168
19,811
11,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
insanehero
Fenrir
14
2 / 7 / 0
7,946
497
6,302
15,058
5,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 3 / 1
7,480
468
3,906
14,361
11,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
xKingPWNx
Morgan Le Fay
13
1 / 5 / 1
7,921
495
4,806
11,750
3,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ThothAtlasCliodhnaBastet

VS

Bans
ArtioIzanamiArachneCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
1 / 1 / 13
8,502
531
6,994
9,352
10,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 0 / 9
9,293
581
12,355
5,433
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Rikiyα
Danzaburou
18
5 / 3 / 2
10,791
674
7,752
9,408
2,718
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
5 / 2 / 3
9,172
573
6,700
11,998
4,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
amercaninja04
King Arthur
17
7 / 0 / 4
10,375
648
17,550
16,103
15,771
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
6
Kills
23
23
Deaths
6
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
13
7.5
L
Ah Muzen Cab
FrodoFrodont
Ah Muzen Cab
3
2
1
1.75
W
5
0
9
9.5
W
Danzaburou
Rikiyα
Danzaburou
5
3
2
2
W
5
2
3
3.25
W
King Arthur
amercaninja04
King Arthur
7
0
4
9
L
0
6
0
0
L
Fenrir
insanehero
Fenrir
2
7
0
0.29
L
0
3
1
0.17
L
Morgan Le Fay
xKingPWNx
Morgan Le Fay
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,738
Damage
51,351
70,272
Taken
52,294
33,969
Mitigated
35,287
22,069
Healing
14,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,994
2,347
0
3,668
9,352
10,544
114
2,812
6,540
16,749
0
L
Ah Muzen Cab
FrodoFrodont
Ah Muzen Cab
7,556
2,907
0
3,793
9,292
2,844
0
785
8,507
0
83,535
W
12,355
1,238
0
1,949
5,433
1,637
414
1,580
3,853
65,001
0
W
Danzaburou
Rikiyα
Danzaburou
7,752
2,976
0
2,076
9,408
2,718
0
604
8,804
0
78,772
W
6,700
1,366
0
4,547
11,998
4,617
204
2,125
9,873
0
69,972
W
King Arthur
amercaninja04
King Arthur
17,550
3,133
0
2,555
16,103
15,771
28
2,586
13,517
0
76,065
L
8,168
2,188
0
8,117
19,811
11,291
0
1,009
18,802
2,067
47,277
L
Fenrir
insanehero
Fenrir
6,302
1,483
0
5,090
15,058
5,402
0
5,482
9,576
0
53,379
L
3,906
445
0
2,494
14,361
11,010
0
5,897
8,464
19,038
0
L
Morgan Le Fay
xKingPWNx
Morgan Le Fay
4,806
211
0
2,575
11,750
3,422
0
6,176
5,574
42,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,124
Gold Earned
48,133
468
Minions Killed
570
0
Camps Cleared
0
1,571,691
Distance Traveled
1,675,685
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,502
531
17
1
0
343,861
6
L
Ah Muzen Cab
9,386
587
165
10
0
325,053
0
W
Scylla
9,293
581
120
8
0
332,261
8
W
Danzaburou
10,791
674
155
10
0
307,645
0
W
Thor
9,172
573
126
8
0
342,087
3
W
King Arthur
10,375
648
152
10
0
349,831
4
L
Chaac
7,391
462
100
6
0
298,796
0
L
Fenrir
7,946
497
95
6
0
332,702
5
L
Geb
7,480
468
20
1
0
349,225
6
L
Morgan Le Fay
7,921
495
88
6
0
265,915
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role