Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Lemonjuicees
Tiamat
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 54L
1,482 Elo+
Party 1
Izanami
Izanami
SeekNDstroy21
Izanami
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,234 Elo+
Solo
Loki
Loki
Soltani-90
Loki
Level 16
God Stats
2W - 4L
1,294 SR
Queue Stats
23W - 33L
1,324 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VikingFarmer
Morgan Le Fay
Level 141
God Stats
5W - 0L
1,937 SR
Queue Stats
117W - 107L
1,564 Elo+
Party 1
Team Averages
Level 83
1,546 SR
1,421 Elo+

VS

Team Averages
Level 63
1,448 SR
1,506 Elo+
Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
MEW_Alphawolf
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,311 Elo+
Party 2
Gilgamesh
Gilgamesh
Managarm7
Gilgamesh
Level 29
God Stats
1W - 1L
1,490 SR
Queue Stats
2W - 1L
1,719 Elo+
Party 3
Artemis
Artemis
alexander160999
Artemis
Level 35
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
2 / 1 / 9
10,100
842
3,207
13,383
12,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
17
4 / 0 / 11
10,002
834
10,332
8,418
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
17
9 / 1 / 5
10,341
862
12,038
8,749
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 4 / 6
9,497
791
3,661
8,457
4,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
VikingFarmer
Morgan Le Fay
19
5 / 0 / 8
11,003
917
10,780
5,422
2,263
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
1 / 3 / 0
8,752
729
4,359
9,987
3,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
 
Hera
13
0 / 4 / 0
7,383
615
4,887
6,676
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 6 / 4
8,078
673
6,283
8,853
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Managarm7
Gilgamesh
15
2 / 3 / 1
8,907
742
5,565
13,698
6,620
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 6 / 1
8,621
718
8,393
8,851
3,010
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
22
Kills
6
6
Deaths
22
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
9
6.5
L
Nox
 
Nox
1
3
0
0.33
L
Hera
 
Hera
0
4
0
0
W
Tiamat
4
0
11
9.5
L
0
6
4
0.33
L
Gilgamesh
Managarm7
Gilgamesh
2
3
1
0.83
W
Izanami
9
1
5
11.5
W
2
4
6
1.25
W
Morgan Le Fay
VikingFarmer
Morgan Le Fay
5
0
8
9
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,018
Damage
29,487
44,429
Taken
48,065
26,410
Mitigated
17,213
13,750
Healing
2,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,207
516
2,631
3,201
13,383
12,206
750
3,271
9,540
8,432
0
L
Nox
 
Nox
4,359
44
80
166
9,987
3,410
0
5,895
3,866
33,833
0
L
Hera
 
Hera
4,887
718
43
776
6,676
1,885
35
3,594
3,082
15,735
0
W
Tiamat
10,332
375
0
2,525
8,418
4,384
734
2,132
6,145
43,750
0
L
6,283
201
0
366
8,853
2,288
0
5,185
3,596
14,352
0
L
Gilgamesh
Managarm7
Gilgamesh
5,565
1,229
13
1,137
13,698
6,620
0
5,559
7,987
0
31,465
W
Izanami
12,038
7,312
0
3,231
8,749
3,504
4,672
3,782
4,657
0
41,264
W
3,661
656
14
1,142
8,457
4,053
28
3,375
4,922
0
21,601
W
Morgan Le Fay
VikingFarmer
Morgan Le Fay
10,780
585
0
1,006
5,422
2,263
2,181
1,672
3,636
48,725
0
L
8,393
2,357
0
51
8,851
3,010
0
4,086
4,687
0
21,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,943
Gold Earned
41,741
276
Minions Killed
195
0
Camps Cleared
0
1,331,857
Distance Traveled
1,061,382
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,100
842
10
1
0
239,933
0
L
Nox
8,752
729
77
6
0
262,997
0
L
Hera
7,383
615
18
2
0
142,845
1
W
Tiamat
10,002
834
84
7
0
276,668
6
L
Thoth
8,078
673
25
2
0
184,005
0
L
Gilgamesh
8,907
742
41
3
0
260,070
0
W
Izanami
10,341
862
50
4
0
256,563
3
W
Loki
9,497
791
49
4
0
287,834
0
W
Morgan Le Fay
11,003
917
83
7
0
270,859
1
L
Artemis
8,621
718
34
3
0
211,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role