Player Matchup

Atlas
Atlas
Charco45
Atlas
Level 160
God Stats
21W - 6L
1,858 SR
Queue Stats
155W - 73L
1,931 Elo+
Party 2
Izanami
Izanami
On1tra
Izanami
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zeus
Zeus
xGiovannix345
Zeus
Level 160
God Stats
111W - 32L
1,890 SR
Queue Stats
1,001W - 426L
1,820 Elo+
Party 2
Team Averages
Level 123
1,749 SR
1,750 Elo+

VS

Team Averages
Level 97
1,457 SR
1,601 Elo+
Nox
Nox
AkhioFly
Nox
Level 25
God Stats
1W - 1L
1,761 SR
Queue Stats
39W - 17L
1,732 Elo+
Party 1
Skadi
Skadi
AlphaKeKs
Skadi
Level 145
God Stats
0W - 5L
1,200 SR
Queue Stats
185W - 206L
1,673 Elo+
Solo
Atlas
Atlas
Wildeboy117
Atlas
Level 120
God Stats
1W - 3L
1,410 SR
Queue Stats
85W - 91L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Charco45
Atlas
16
4 / 1 / 11
11,215
863
9,588
14,422
14,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
On1tra
Izanami
15
3 / 3 / 6
9,593
738
6,233
8,130
2,497
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 3 / 5
10,973
844
12,054
9,011
3,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 6
8,160
628
6,302
8,154
5,497
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
AlphaKeKs
Skadi
13
2 / 7 / 3
8,599
661
7,480
11,758
3,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 5 / 2
9,893
761
9,243
12,516
12,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
15
Kills
7
7
Deaths
15
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
L
Skadi
AlphaKeKs
Skadi
2
7
3
0.5
W
Atlas
Charco45
Atlas
4
1
11
9.5
W
Izanami
On1tra
Izanami
3
3
6
2
L
5
5
2
1.2
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,875
Damage
23,025
31,563
Taken
32,428
20,161
Mitigated
21,399
7,827
Healing
3,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,302
738
0
0
8,154
5,497
0
5,683
2,255
18,540
0
L
Skadi
AlphaKeKs
Skadi
7,480
2,575
0
0
11,758
3,714
0
9,593
1,970
0
36,321
W
Atlas
Charco45
Atlas
9,588
3,216
492
4,444
14,422
14,543
532
7,236
6,871
26,759
0
W
Izanami
On1tra
Izanami
6,233
2,772
92
815
8,130
2,497
403
4,688
3,169
0
30,035
L
9,243
2,688
305
2,745
12,516
12,188
0
6,257
6,067
18,341
0
W
12,054
1,786
0
1,984
9,011
3,121
1,357
3,443
5,431
53,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,781
Gold Earned
26,652
178
Minions Killed
100
9
Camps Cleared
3
694,250
Distance Traveled
695,874
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,160
628
36
3
1
250,771
4
L
Skadi
8,599
661
45
3
1
217,756
4
W
Atlas
11,215
863
28
2
2
248,544
4
W
Izanami
9,593
738
50
4
1
240,546
0
L
Atlas
9,893
761
19
1
1
227,347
3
W
Zeus
10,973
844
100
8
6
205,160
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role