Player Matchup

Horus
Horus
 
Horus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
KidOogway
Xbalanque
Level 89
God Stats
3W - 2L
1,563 SR
Queue Stats
47W - 41L
1,561 Elo+
Party 1
Ah Puch
Ah Puch
TheHappyApe
Ah Puch
Level 107
God Stats
12W - 14L
1,694 SR
Queue Stats
60W - 62L
1,556 Elo+
Party 1
Poseidon
Poseidon
TheHappyNut
Poseidon
Level 126
God Stats
9W - 4L
1,803 SR
Queue Stats
61W - 66L
1,558 Elo+
Party 1
Achilles
Achilles
ghost_player_57
Achilles
Level 72
God Stats
20W - 13L
1,407 SR
Queue Stats
621W - 552L
1,519 Elo+
Solo
Team Averages
Level 107
1,593 SR
1,539 Elo+

VS

Team Averages
Level 106
1,515 SR
1,510 Elo+
King Arthur
King Arthur
Fuego26-265
King Arthur
Level 89
God Stats
3W - 3L
1,616 SR
Queue Stats
122W - 111L
1,539 Elo+
Solo
Khepri
Khepri
KoBkruffrider59
Khepri
Level 90
God Stats
0W - 1L
1,718 SR
Queue Stats
10W - 18L
1,535 Elo+
Solo
Thor
Thor
Puddle Hawk
Thor
Level 122
God Stats
0W - 1L
1,362 SR
Queue Stats
1W - 2L
1,587 Elo+
Party 2
Scylla
Scylla
Sancho Secreto
Scylla
Level 108
God Stats
0W - 1L
1,576 SR
Queue Stats
0W - 2L
1,308 Elo+
Party 2
Danzaburou
Danzaburou
ScytheVz
Danzaburou
Level 121
God Stats
1W - 3L
1,302 SR
Queue Stats
52W - 56L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 1 / 10
6,847
622
4,313
9,028
8,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
KidOogway
Xbalanque
10
3 / 1 / 6
6,698
609
8,002
6,245
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
TheHappyApe
Ah Puch
11
4 / 1 / 2
6,694
609
2,440
5,945
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
TheHappyNut
Poseidon
13
8 / 2 / 4
7,498
682
9,320
6,026
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
13
2 / 0 / 4
7,595
690
5,196
6,703
6,117
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fuego26-265
King Arthur
10
0 / 2 / 2
5,496
500
3,340
9,021
6,665
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 2 / 0
5,490
499
1,610
9,521
6,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
2 / 5 / 2
5,839
531
3,277
8,023
2,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 5 / 1
5,694
518
4,708
5,921
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ScytheVz
Danzaburou
8
1 / 5 / 2
5,282
480
5,256
6,952
1,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
19
Kills
5
5
Deaths
19
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
10
7
L
King Arthur
Fuego26-265
King Arthur
0
2
2
0.5
W
Xbalanque
KidOogway
Xbalanque
3
1
6
6
L
1
2
0
0.5
L
2
5
2
0.6
L
1
5
1
0.3
L
Danzaburou
ScytheVz
Danzaburou
1
5
2
0.4
W
Ah Puch
TheHappyApe
Ah Puch
4
1
2
5
W
Poseidon
TheHappyNut
Poseidon
8
2
4
5
W
Achilles
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,271
Damage
18,191
33,947
Taken
39,438
19,930
Mitigated
17,757
13,535
Healing
7,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,313
1,974
1,195
3,803
9,028
8,027
0
1,825
7,053
0
14,736
L
King Arthur
Fuego26-265
King Arthur
3,340
491
0
2,231
9,021
6,665
0
731
8,250
0
27,902
W
Xbalanque
KidOogway
Xbalanque
8,002
3,539
0
1,845
6,245
2,080
558
1,838
4,359
0
34,501
L
1,610
162
0
3,164
9,521
6,202
108
2,028
7,461
12,069
0
L
3,277
955
0
410
8,023
2,019
0
2,976
4,815
0
25,577
L
4,708
42
0
551
5,921
1,503
0
3,654
2,105
26,067
0
L
Danzaburou
ScytheVz
Danzaburou
5,256
1,945
0
899
6,952
1,368
99
1,644
5,236
0
26,720
W
Ah Puch
TheHappyApe
Ah Puch
2,440
254
0
2,598
5,945
1,831
450
363
5,534
29,139
0
W
Poseidon
TheHappyNut
Poseidon
9,320
1,563
0
850
6,026
1,875
254
1,384
4,476
44,765
1,007
W
Achilles
5,196
1,393
0
3,244
6,703
6,117
135
474
6,207
0
42,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,332
Gold Earned
27,801
337
Minions Killed
228
0
Camps Cleared
0
1,130,961
Distance Traveled
1,073,122
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,847
622
25
2
0
221,885
1
L
King Arthur
5,496
500
64
6
0
221,568
2
W
Xbalanque
6,698
609
68
6
0
214,782
1
L
Khepri
5,490
499
25
2
0
215,837
0
L
Thor
5,839
531
39
4
0
221,689
0
L
Scylla
5,694
518
52
5
0
205,499
2
L
Danzaburou
5,282
480
48
4
0
208,529
3
W
Ah Puch
6,694
609
61
6
0
227,040
3
W
Poseidon
7,498
682
79
7
0
235,367
2
W
Achilles
7,595
690
104
9
0
231,887
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role