Player Matchup

Sobek
Sobek
Platinum I
 
Sobek
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
Ioooptime
Gilgamesh
Diamond V
Level 128
God Stats
21W - 23L
1,613 SR
Queue Stats
437W - 396L
2,050 MMR
Party 2
Janus
Janus
Diamond III
SecretUnderdog
Janus
Diamond III
Level 149
God Stats
1W - 4L
1,693 SR
Queue Stats
322W - 313L
2,170 MMR
Party 2
Ullr
Ullr
Diamond V
contemplating921
Ullr
Diamond V
Level 153
God Stats
9W - 8L
1,666 SR
Queue Stats
66W - 53L
2,197 MMR
Solo
Mulan
Mulan
Gold II
tornado299180
Mulan
Gold II
Level 128
God Stats
4W - 3L
1,702 SR
Queue Stats
14W - 5L
1,963 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,635 SR
1,976 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,550 SR
2,064 MMR
Arachne
Arachne
Diamond IV
OutDuell
Arachne
Diamond IV
Level 149
God Stats
36W - 21L
1,878 SR
Queue Stats
278W - 266L
2,166 MMR
Party 1
Ares
Ares
Diamond IV
ShibaStrats
Ares
Diamond IV
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 41L
2,183 MMR
Party 1
Skadi
Skadi
Platinum I
TooWhiteFor2K
Skadi
Platinum I
Level 154
God Stats
6W - 2L
1,500 SR
Queue Stats
475W - 452L
2,006 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
UnleashxInferno
Sun Wukong
Platinum II
Level 150
God Stats
1W - 1L
1,341 SR
Queue Stats
84W - 59L
1,922 MMR
Solo
Persephone
Persephone
Diamond V
zgtaylor2000
Persephone
Diamond V
Level 116
God Stats
15W - 10L
1,530 SR
Queue Stats
229W - 223L
2,042 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
4 / 8 / 5
10,606
505
4,696
26,665
25,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Ioooptime
Gilgamesh
17
7 / 6 / 3
11,026
525
12,449
22,679
15,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
0 / 3 / 8
10,765
513
13,776
13,816
4,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 4 / 2
11,159
531
9,699
17,646
5,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 5 / 6
10,696
509
16,978
25,355
24,491
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
LokiGebAtlas

VS

Bans
BastetCliodhnaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
OutDuell
Arachne
20
7 / 1 / 9
14,328
682
18,412
23,819
11,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
6 / 4 / 10
12,469
594
14,116
23,186
26,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
4 / 4 / 7
14,150
674
21,868
12,584
5,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
UnleashxInferno
Sun Wukong
17
4 / 6 / 7
13,220
630
19,354
26,641
24,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
zgtaylor2000
Persephone
20
5 / 2 / 5
14,518
691
14,331
9,853
3,916
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
64
17
Kills
26
26
Deaths
17
24
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
4
8
5
0.81
L
Gilgamesh
Ioooptime
Gilgamesh
7
6
3
1.42
W
Arachne
OutDuell
Arachne
7
1
9
11.5
L
0
3
8
1.33
W
6
4
10
2.75
W
4
4
7
1.88
W
Sun Wukong
UnleashxInferno
Sun Wukong
4
6
7
1.25
L
3
4
2
1
L
3
5
6
1.2
W
Persephone
zgtaylor2000
Persephone
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,598
Damage
88,081
106,161
Taken
96,083
75,470
Mitigated
71,140
17,051
Healing
34,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,696
449
499
5,505
26,665
25,469
0
11,603
15,062
18,562
0
L
Gilgamesh
Ioooptime
Gilgamesh
12,449
4,824
0
1,717
22,679
15,744
0
4,190
18,489
0
80,145
W
Arachne
OutDuell
Arachne
18,412
12,472
0
10,951
23,819
11,786
4,258
5,509
18,016
0
116,959
L
13,776
859
0
2,041
13,816
4,433
532
6,170
7,646
88,460
0
W
14,116
183
142
6,830
23,186
26,035
949
4,376
18,604
44,810
3,895
W
21,868
9,069
0
1,723
12,584
5,027
8,778
1,782
10,720
0
125,809
W
Sun Wukong
UnleashxInferno
Sun Wukong
19,354
3,977
0
11,908
26,641
24,376
1,537
4,075
22,466
5,874
67,132
L
9,699
3,460
0
2,500
17,646
5,333
0
3,639
14,007
0
92,331
L
16,978
2,736
0
4,789
25,355
24,491
0
4,838
20,517
0
73,415
W
Persephone
zgtaylor2000
Persephone
14,331
180
0
2,643
9,853
3,916
1,836
3,306
6,401
105,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,252
Gold Earned
68,685
635
Minions Killed
687
0
Camps Cleared
0
2,129,907
Distance Traveled
2,165,387
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,606
505
24
1
0
393,923
15
L
Gilgamesh
11,026
525
124
6
0
434,766
1
W
Arachne
14,328
682
150
7
0
523,829
2
L
Janus
10,765
513
179
9
0
452,452
2
W
Ares
12,469
594
62
3
0
416,711
1
W
Skadi
14,150
674
188
9
0
409,207
3
W
Sun Wukong
13,220
630
126
6
0
382,555
3
L
Ullr
11,159
531
174
8
0
438,288
3
L
Mulan
10,696
509
134
6
0
410,478
3
W
Persephone
14,518
691
161
8
0
433,085
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role