Player Matchup

Janus
Janus
Gold II
CourrptGeneral-
Janus
Gold II
Level 160
God Stats
6W - 5L
1,281 SR
Queue Stats
196W - 190L
1,685 MMR
Solo
Apollo
Apollo
Gold V
ItsRykoSmite
Apollo
Gold V
Level 145
God Stats
4W - 1L
1,940 SR
Queue Stats
31W - 23L
1,642 MMR
Solo
Ganesha
Ganesha
Silver I
Kreezymeister
Ganesha
Silver I
Level 86
God Stats
1W - 4L
1,890 SR
Queue Stats
24W - 26L
1,674 MMR
Party 2
Agni
Agni
Gold I
Markitus488
Agni
Gold I
Level 157
God Stats
28W - 17L
1,690 SR
Queue Stats
170W - 166L
1,639 MMR
Solo
Awilix
Awilix
Bronze III
schuettster
Awilix
Bronze III
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,646 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,660 SR
1,657 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,597 SR
1,657 MMR
Hera
Hera
Gold I
Deepsie
Hera
Gold I
Level 160
God Stats
20W - 9L
2,018 SR
Queue Stats
169W - 156L
1,680 MMR
Solo
Medusa
Medusa
Gold V
I MisterKnopf I
Medusa
Gold V
Level 154
God Stats
3W - 3L
1,179 SR
Queue Stats
118W - 97L
1,636 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
danthedonke
Sun Wukong
Gold II
Level 129
God Stats
7W - 1L
1,641 SR
Queue Stats
29W - 25L
1,674 MMR
Solo
Mercury
Mercury
Silver I
l Sazurox I
Mercury
Silver I
Level 129
God Stats
2W - 4L
1,646 SR
Queue Stats
27W - 11L
1,637 MMR
Party 1
Athena
Athena
Gold V
x19_stefan_96x
Athena
Gold V
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,923
470
9,402
10,626
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
17
1 / 5 / 1
10,767
567
8,371
17,967
5,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
13
0 / 3 / 4
8,576
451
8,330
18,918
22,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 4 / 1
9,170
483
10,397
14,815
5,438
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
15
3 / 8 / 0
9,666
509
3,629
18,283
6,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
CliodhnaBastetKali

VS

Bans
ThothAtlasLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Deepsie
Hera
17
5 / 1 / 7
11,280
594
10,456
6,547
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 2 / 5
12,476
657
12,998
17,711
7,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
danthedonke
Sun Wukong
18
4 / 1 / 6
11,947
629
11,790
23,410
16,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mercury
l Sazurox I
Mercury
20
11 / 2 / 4
12,768
672
20,008
15,397
5,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 0 / 13
10,174
535
6,157
15,563
17,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
6
Kills
25
25
Deaths
6
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Hera
Deepsie
Hera
5
1
7
8.5
W
5
2
5
3.75
L
Apollo
1
5
1
0.3
L
Ganesha
0
3
4
0.67
L
0
4
1
0.13
W
Sun Wukong
danthedonke
Sun Wukong
4
1
6
7
W
Mercury
l Sazurox I
Mercury
11
2
4
6.5
L
Awilix
3
8
0
0.38
W
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,129
Damage
61,409
80,609
Taken
78,628
43,772
Mitigated
50,413
22,072
Healing
30,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,402
251
0
1,149
10,626
3,822
0
3,096
7,530
59,782
0
W
Hera
Deepsie
Hera
10,456
1,906
126
2,883
6,547
2,852
3,028
4,144
2,403
75,448
0
W
12,998
5,726
0
7,681
17,711
7,536
4,564
4,353
13,358
0
110,223
L
Apollo
8,371
6,231
0
7,100
17,967
5,354
1,134
2,578
15,389
0
96,405
L
Ganesha
8,330
615
346
2,482
18,918
22,241
0
4,078
14,840
26,734
0
L
10,397
1,008
0
5,677
14,815
5,438
0
2,776
12,039
66,385
0
W
Sun Wukong
danthedonke
Sun Wukong
11,790
2,512
0
13,604
23,410
16,249
2,493
12,995
10,415
0
81,909
W
Mercury
l Sazurox I
Mercury
20,008
11,167
0
1,016
15,397
5,930
1,776
5,080
10,317
0
120,202
L
Awilix
3,629
812
0
5,318
18,283
6,917
0
4,085
14,198
0
43,958
W
6,157
1,937
695
4,722
15,563
17,846
767
6,204
9,102
20,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,102
Gold Earned
58,645
526
Minions Killed
649
0
Camps Cleared
0
1,861,291
Distance Traveled
2,021,129
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,923
470
119
6
0
381,723
6
W
Hera
11,280
594
112
6
0
394,131
7
W
Medusa
12,476
657
181
10
0
362,177
3
L
Apollo
10,767
567
177
9
0
355,267
5
L
Ganesha
8,576
451
5
0
0
389,737
3
L
Agni
9,170
483
135
7
0
331,329
4
W
Sun Wukong
11,947
629
155
8
0
361,568
6
W
Mercury
12,768
672
179
9
0
463,832
2
L
Awilix
9,666
509
90
5
0
403,235
2
W
Athena
10,174
535
22
1
0
439,421
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role