Player Matchup

Merlin
Merlin
GageThePanda
Merlin
Level 26
God Stats
3W - 1L
1,701 SR
Queue Stats
4W - 1L
1,736 Elo+
Party 2
Thanatos
Thanatos
TeamLeaderPanda
Thanatos
Level 109
God Stats
2W - 1L
1,601 SR
Queue Stats
12W - 5L
1,755 Elo+
Party 2
Gilgamesh
Gilgamesh
lAmTiny-
Gilgamesh
Level 39
God Stats
2W - 4L
1,474 SR
Queue Stats
30W - 45L
1,393 Elo+
Solo
Team Averages
Level 58
1,592 SR
1,628 Elo+

VS

Team Averages
Level 90
1,544 SR
1,355 Elo+
Jormungandr
Jormungandr
Sweptbackrogue5
Jormungandr
Level 89
God Stats
0W - 2L
1,149 SR
Queue Stats
90W - 90L
1,269 Elo+
Party 1
Thanatos
Thanatos
evil153dr
Thanatos
Level 27
God Stats
4W - 3L
1,929 SR
Queue Stats
87W - 82L
1,297 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xxPRESTOWIGxx
Ah Muzen Cab
Level 155
God Stats
167W - 136L
1,554 SR
Queue Stats
1,284W - 1,415L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 4 / 6
8,072
621
3,237
6,925
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
16
10 / 1 / 2
10,733
826
15,843
14,897
7,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
lAmTiny-
Gilgamesh
14
2 / 3 / 9
9,178
706
7,992
12,287
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Sweptbackrogue5
Jormungandr
13
0 / 5 / 8
8,378
644
10,413
14,949
7,891
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
evil153dr
Thanatos
13
4 / 4 / 3
8,835
680
5,500
9,690
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
xxPRESTOWIGxx
Ah Muzen Cab
13
4 / 3 / 2
8,747
673
10,865
8,567
1,948
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
12
Kills
8
8
Deaths
12
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
4
6
0.75
L
Jormungandr
Sweptbackrogue5
Jormungandr
0
5
8
0.8
W
Thanatos
10
1
2
11
L
Thanatos
evil153dr
Thanatos
4
4
3
1.38
W
Gilgamesh
lAmTiny-
Gilgamesh
2
3
9
2.17
L
Ah Muzen Cab
xxPRESTOWIGxx
Ah Muzen Cab
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,072
Damage
26,778
34,109
Taken
33,206
13,561
Mitigated
12,039
18,596
Healing
9,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
3,237
102
0
288
6,925
2,087
259
2,289
4,636
25,232
0
L
Jormungandr
Sweptbackrogue5
Jormungandr
10,413
718
0
2,800
14,949
7,891
0
1,994
12,583
29,908
0
W
Thanatos
15,843
2,523
0
13,804
14,897
7,048
911
3,887
11,010
0
36,365
L
Thanatos
evil153dr
Thanatos
5,500
1,406
0
3,539
9,690
2,200
0
878
8,634
0
15,647
W
Gilgamesh
lAmTiny-
Gilgamesh
7,992
1,723
0
4,504
12,287
4,426
0
4,783
7,504
0
29,269
L
Ah Muzen Cab
xxPRESTOWIGxx
Ah Muzen Cab
10,865
2,524
0
3,576
8,567
1,948
0
863
7,532
0
37,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,983
Gold Earned
25,960
171
Minions Killed
140
9
Camps Cleared
4
709,760
Distance Traveled
680,338
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,072
621
52
4
2
198,002
2
L
Jormungandr
8,378
644
43
3
0
220,293
0
W
Thanatos
10,733
826
68
5
4
271,945
1
L
Thanatos
8,835
680
25
2
4
243,034
1
W
Gilgamesh
9,178
706
51
4
3
239,813
1
L
Ah Muzen Cab
8,747
673
72
6
0
217,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role