Player Matchup

Thoth
Thoth
Platinum IV
CousinEddy4
Thoth
Platinum IV
Level 142
God Stats
11W - 10L
1,455 SR
Queue Stats
234W - 218L
1,792 MMR
Solo
Mulan
Mulan
Gold I
HiddenGM
Mulan
Gold I
Level 47
God Stats
9W - 6L
1,759 SR
Queue Stats
64W - 38L
1,779 MMR
Solo
Apollo
Apollo
Platinum V
Idylliad
Apollo
Platinum V
Level 155
God Stats
3W - 6L
1,790 SR
Queue Stats
101W - 95L
1,772 MMR
Party 2
Ares
Ares
Platinum V
ValstraxHD
Ares
Platinum V
Level 147
God Stats
3W - 1L
1,747 SR
Queue Stats
39W - 31L
1,773 MMR
Party 2
Fenrir
Fenrir
Platinum V
ηocturnal
Fenrir
Platinum V
Level 65
God Stats
2W - 1L
1,745 SR
Queue Stats
36W - 28L
1,781 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,699 SR
1,780 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,705 SR
1,732 MMR
Vamana
Vamana
Gold I
 
Vamana
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Platinum V
BLaurin17
Eset
Platinum V
Level 129
God Stats
2W - 1L
1,892 SR
Queue Stats
70W - 51L
1,845 MMR
Party 1
Medusa
Medusa
Gold I
Emulsify
Medusa
Gold I
Level 157
God Stats
1W - 1L
1,736 SR
Queue Stats
238W - 225L
1,757 MMR
Solo
Janus
Janus
Platinum III
Mancheese
Janus
Platinum III
Level 149
God Stats
2W - 2L
1,868 SR
Queue Stats
141W - 124L
1,820 MMR
Party 1
Da Ji
Da Ji
Gold I
alphaquegently
Da Ji
Gold I
Level 129
God Stats
2W - 2L
1,528 SR
Queue Stats
119W - 122L
1,738 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 7
13,986
636
11,050
8,196
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
HiddenGM
Mulan
20
10 / 0 / 8
15,014
682
23,345
24,307
23,679
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Idylliad
Apollo
20
1 / 3 / 6
13,687
622
8,813
14,256
6,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 2 / 9
11,914
542
4,191
20,520
25,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
ηocturnal
Fenrir
20
7 / 6 / 6
14,097
641
16,653
19,728
7,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
BastetKali

VS

Bans
HeimdallrCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
0 / 6 / 1
10,119
460
3,283
22,048
11,135
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
16
5 / 2 / 1
10,732
488
8,201
16,253
15,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Emulsify
Medusa
17
1 / 4 / 1
10,742
488
8,121
13,405
4,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Mancheese
Janus
19
3 / 3 / 4
12,029
547
7,573
12,437
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 9 / 4
10,390
472
8,410
19,466
6,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
24
Kills
12
12
Deaths
24
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
6
1
0.08
L
Eset
5
2
1
2.75
W
3
1
7
6.5
L
Medusa
Emulsify
Medusa
1
4
1
0.38
W
Mulan
HiddenGM
Mulan
10
0
8
14
W
Apollo
Idylliad
Apollo
1
3
6
1.33
L
Janus
Mancheese
Janus
3
3
4
1.67
W
3
2
9
3.75
L
3
9
4
0.56
W
Fenrir
ηocturnal
Fenrir
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,052
Damage
35,588
87,007
Taken
83,609
66,391
Mitigated
40,811
32,750
Healing
18,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,283
1,053
0
4,660
22,048
11,135
1,776
0
22,048
0
70,048
L
Eset
8,201
449
244
2,724
16,253
15,680
0
4,579
11,128
34,469
5,175
W
11,050
545
0
2,200
8,196
3,386
3,167
1,224
6,808
115,248
0
L
Medusa
Emulsify
Medusa
8,121
3,400
0
3,911
13,405
4,391
1,564
3,561
9,787
0
83,590
W
Mulan
HiddenGM
Mulan
23,345
6,727
0
10,287
24,307
23,679
3,265
4,277
18,824
0
113,619
W
Apollo
Idylliad
Apollo
8,813
4,951
0
6,843
14,256
6,095
9,163
2,644
11,612
0
124,057
L
Janus
Mancheese
Janus
7,573
97
79
1,952
12,437
3,399
0
2,795
9,510
93,063
0
W
4,191
178
513
5,080
20,520
25,730
709
4,067
16,453
24,883
1,179
L
8,410
1,836
0
4,975
19,466
6,206
0
3,677
15,675
0
62,505
W
Fenrir
ηocturnal
Fenrir
16,653
7,132
0
7,827
19,728
7,501
1,253
5,184
14,544
0
90,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,698
Gold Earned
54,012
722
Minions Killed
653
0
Camps Cleared
0
2,175,547
Distance Traveled
2,065,263
37
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,119
460
139
6
0
382,852
7
L
Eset
10,732
488
56
3
0
427,697
8
W
Thoth
13,986
636
194
9
0
438,014
11
L
Medusa
10,742
488
158
7
0
405,062
6
W
Mulan
15,014
682
163
7
0
449,947
14
W
Apollo
13,687
622
203
9
0
428,799
5
L
Janus
12,029
547
201
9
0
444,211
4
W
Ares
11,914
542
30
1
0
443,290
5
L
Da Ji
10,390
472
99
5
0
405,441
4
W
Fenrir
14,097
641
132
6
0
415,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role