Player Matchup

Discordia
Discordia
 
Discordia
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Cscobie15
Atlas
Level 108
God Stats
26W - 16L
1,420 SR
Queue Stats
390W - 257L
1,584 Elo+
Party 2
Heimdallr
Heimdallr
YellowTipDrip
Heimdallr
Level 125
God Stats
2W - 3L
1,300 SR
Queue Stats
136W - 110L
1,504 Elo+
Party 2
Team Averages
Level 93
1,407 SR
1,529 Elo+

VS

Team Averages
Level 65
1,561 SR
1,374 Elo+
Scylla
Scylla
YUMADBRO_GiGy
Scylla
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,336 Elo+
Party 1
Neith
Neith
YvngRM_
Neith
Level 14
God Stats
17W - 19L
1,446 SR
Queue Stats
17W - 19L
1,392 Elo+
Party 1
Ymir
Ymir
mjgcomputer
Ymir
Level 86
God Stats
2W - 1L
1,736 SR
Queue Stats
35W - 29L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
10 / 0 / 10
10,568
881
14,032
3,843
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
Cscobie15
Atlas
15
6 / 1 / 14
10,671
889
9,241
13,552
12,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
YellowTipDrip
Heimdallr
14
8 / 5 / 13
10,645
887
17,897
11,244
4,465
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 3
7,206
601
4,469
12,936
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
YvngRM_
Neith
13
3 / 8 / 3
9,231
769
6,642
13,429
3,164
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 6 / 3
9,241
770
5,344
20,196
12,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
24
Kills
6
6
Deaths
24
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
10
0
10
15
W
Atlas
Cscobie15
Atlas
6
1
14
13
L
0
10
3
0.15
W
Heimdallr
YellowTipDrip
Heimdallr
8
5
13
2.9
L
Neith
YvngRM_
Neith
3
8
3
0.56
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,170
Damage
16,455
28,639
Taken
46,561
17,968
Mitigated
18,497
7,099
Healing
3,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,032
294
0
625
3,843
1,276
296
1,263
2,451
46,442
0
W
Atlas
Cscobie15
Atlas
9,241
3,046
244
3,279
13,552
12,227
552
4,739
8,418
23,063
0
L
4,469
664
0
330
12,936
2,513
190
8,352
4,584
13,145
0
W
Heimdallr
YellowTipDrip
Heimdallr
17,897
8,667
0
2,951
11,244
4,465
1,822
3,425
7,334
0
43,824
L
Neith
YvngRM_
Neith
6,642
1,702
0
885
13,429
3,164
1,254
8,645
4,784
0
28,377
L
5,344
1,002
127
2,410
20,196
12,820
160
6,276
13,919
14,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,884
Gold Earned
25,678
150
Minions Killed
83
9
Camps Cleared
1
660,853
Distance Traveled
678,043
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,568
881
72
6
6
232,162
1
W
Atlas
10,671
889
23
2
2
238,891
1
L
Scylla
7,206
601
14
1
0
193,711
0
W
Heimdallr
10,645
887
55
5
1
189,800
0
L
Neith
9,231
769
37
3
1
212,694
0
L
Ymir
9,241
770
32
3
0
271,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role