Player Matchup

King Arthur
King Arthur
AllenNOcrack
King Arthur
Level 100
God Stats
3W - 4L
1,500 SR
Queue Stats
146W - 172L
1,283 Elo+
Party 1
Poseidon
Poseidon
MagixDt
Poseidon
Level 23
God Stats
30W - 13L
1,830 SR
Queue Stats
83W - 52L
1,689 Elo+
Party 2
Apollo
Apollo
OrzExo
Apollo
Level 137
God Stats
3W - 4L
1,493 SR
Queue Stats
122W - 84L
1,672 Elo+
Party 2
Arachne
Arachne
jazzym-14
Arachne
Level 47
God Stats
21W - 19L
1,633 SR
Queue Stats
163W - 171L
1,559 Elo+
Solo
Cliodhna
Cliodhna
senpieddy
Cliodhna
Level 29
God Stats
0W - 4L
1,234 SR
Queue Stats
74W - 98L
1,242 Elo+
Party 1
Team Averages
Level 67
1,538 SR
1,489 Elo+

VS

Team Averages
Level 69
1,631 SR
1,727 Elo+
Ymir
Ymir
LittleSwervy
Ymir
Level 108
God Stats
2W - 0L
1,296 SR
Queue Stats
163W - 57L
1,870 Elo+
Party 3
Fenrir
Fenrir
MGLoony
Fenrir
Level 49
God Stats
29W - 7L
1,917 SR
Queue Stats
163W - 71L
1,838 Elo+
Party 3
Hachiman
Hachiman
MonsieurrPsycho
Hachiman
Level 119
God Stats
29W - 11L
1,940 SR
Queue Stats
234W - 105L
1,838 Elo+
Party 3
Arachne
Arachne
Otaku_FIGGA_DAVN
Arachne
Level 39
God Stats
4W - 5L
1,500 SR
Queue Stats
196W - 222L
1,461 Elo+
Solo
Tiamat
Tiamat
alexander_ivansc
Tiamat
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AllenNOcrack
King Arthur
14
0 / 4 / 1
8,298
488
3,745
10,481
7,860
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
MagixDt
Poseidon
13
3 / 5 / 3
8,410
495
6,207
9,565
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
OrzExo
Apollo
13
1 / 4 / 0
7,757
456
3,639
9,476
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
jazzym-14
Arachne
13
6 / 4 / 4
8,564
504
9,405
13,504
4,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
senpieddy
Cliodhna
12
0 / 5 / 2
7,206
424
3,413
11,935
7,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 5
10,596
623
9,351
9,913
11,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
MGLoony
Fenrir
16
7 / 3 / 3
10,616
624
10,764
18,398
13,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
16
6 / 1 / 3
10,497
617
11,250
10,295
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 1 / 4
8,815
519
2,146
9,136
3,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 6 / 4
9,380
552
5,327
10,073
5,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
10
Kills
22
22
Deaths
11
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AllenNOcrack
King Arthur
0
4
1
0.13
W
9
0
5
11.5
W
Fenrir
MGLoony
Fenrir
7
3
3
2.83
L
Poseidon
MagixDt
Poseidon
3
5
3
0.9
W
Hachiman
6
1
3
7.5
L
Apollo
OrzExo
Apollo
1
4
0
0.25
W
0
1
4
2
W
0
6
4
0.33
L
Arachne
jazzym-14
Arachne
6
4
4
2
L
Cliodhna
senpieddy
Cliodhna
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,409
Damage
38,838
54,961
Taken
57,815
25,748
Mitigated
38,098
12,140
Healing
19,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AllenNOcrack
King Arthur
3,745
647
0
1,670
10,481
7,860
78
1,721
8,760
0
51,035
W
9,351
2,372
227
1,458
9,913
11,732
79
2,930
6,983
47,616
2,335
W
Fenrir
MGLoony
Fenrir
10,764
3,334
0
6,341
18,398
13,849
0
2,630
15,768
0
55,885
L
Poseidon
MagixDt
Poseidon
6,207
472
0
2,079
9,565
3,165
0
4,985
4,580
55,000
0
W
Hachiman
11,250
5,531
0
5,726
10,295
3,367
2,143
1,064
9,231
0
75,826
L
Apollo
OrzExo
Apollo
3,639
1,617
0
2,166
9,476
2,610
0
588
8,888
0
53,382
W
2,146
1,198
0
2,186
9,136
3,656
918
2,198
6,938
0
46,780
W
5,327
325
0
3,189
10,073
5,494
739
2,215
7,858
51,036
0
L
Arachne
jazzym-14
Arachne
9,405
6,486
0
3,008
13,504
4,914
0
2,744
10,760
0
41,216
L
Cliodhna
senpieddy
Cliodhna
3,413
343
176
3,041
11,935
7,199
0
4,556
7,379
4,080
29,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,235
Gold Earned
49,904
437
Minions Killed
509
0
Camps Cleared
0
1,610,320
Distance Traveled
1,597,070
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,298
488
119
7
0
307,512
8
W
Ymir
10,596
623
69
4
0
302,647
6
W
Fenrir
10,616
624
110
6
0
302,921
5
L
Poseidon
8,410
495
91
5
0
328,615
2
W
Hachiman
10,497
617
120
7
0
312,638
3
L
Apollo
7,757
456
105
6
0
318,711
2
W
Arachne
8,815
519
99
6
0
384,040
2
W
Tiamat
9,380
552
111
7
0
294,824
4
L
Arachne
8,564
504
64
4
0
316,271
2
L
Cliodhna
7,206
424
58
3
0
339,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role