Player Matchup

Bellona
Bellona
LoPoPoPooo
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,682 Elo+
Party 2
Nu Wa
Nu Wa
Marioj92
Nu Wa
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 218L
1,468 Elo+
Party 1
Artio
Artio
Qunsu
Artio
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,408 Elo+
Party 2
Xbalanque
Xbalanque
Seamus1234
Xbalanque
Level 66
God Stats
1W - 1L
1,268 SR
Queue Stats
110W - 133L
1,481 Elo+
Party 1
Bakasura
Bakasura
iSztygi
Bakasura
Level 87
God Stats
5W - 9L
1,557 SR
Queue Stats
8W - 14L
1,393 Elo+
Party 2
Team Averages
Level 61
1,465 SR
1,486 Elo+

VS

Team Averages
Level 89
1,465 SR
1,473 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
FriedaKohl
Nemesis
Level 98
God Stats
1W - 0L
1,262 SR
Queue Stats
54W - 69L
1,445 Elo+
Solo
Heimdallr
Heimdallr
Kynspear
Heimdallr
Level 39
God Stats
7W - 0L
1,775 SR
Queue Stats
97W - 51L
1,468 Elo+
Party 3
Tiamat
Tiamat
ianobix14
Tiamat
Level 120
God Stats
3W - 4L
1,240 SR
Queue Stats
149W - 99L
1,482 Elo+
Party 3
Atlas
Atlas
wotroyer
Atlas
Level 28
God Stats
18W - 7L
1,551 SR
Queue Stats
109W - 54L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LoPoPoPooo
Bellona
11
0 / 5 / 2
7,156
421
6,513
14,528
9,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Marioj92
Nu Wa
15
7 / 6 / 3
8,960
527
10,060
10,730
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Qunsu
Artio
10
0 / 6 / 7
6,917
407
5,136
20,400
16,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Seamus1234
Xbalanque
14
5 / 5 / 4
8,596
506
13,932
11,195
3,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
iSztygi
Bakasura
14
5 / 10 / 5
9,144
538
10,391
17,570
6,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 2 / 4
10,703
630
14,156
14,790
6,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
FriedaKohl
Nemesis
17
9 / 4 / 3
11,141
655
10,617
13,647
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Kynspear
Heimdallr
15
12 / 2 / 7
10,768
633
17,363
13,461
6,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
ianobix14
Tiamat
16
5 / 4 / 3
10,410
612
11,625
12,303
6,444
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
wotroyer
Atlas
13
1 / 5 / 14
9,510
559
8,025
20,069
20,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
17
Kills
32
32
Deaths
17
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
4
3.5
W
Nemesis
FriedaKohl
Nemesis
9
4
3
2.63
W
Heimdallr
Kynspear
Heimdallr
12
2
7
7.75
L
Bellona
LoPoPoPooo
Bellona
0
5
2
0.2
L
Nu Wa
Marioj92
Nu Wa
7
6
3
1.42
L
Artio
Qunsu
Artio
0
6
7
0.58
L
Xbalanque
Seamus1234
Xbalanque
5
5
4
1.4
L
Bakasura
iSztygi
Bakasura
5
10
5
0.75
W
Tiamat
ianobix14
Tiamat
5
4
3
1.63
W
Atlas
wotroyer
Atlas
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,032
Damage
61,786
74,423
Taken
74,270
39,875
Mitigated
44,126
12,594
Healing
24,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,156
4,710
0
6,932
14,790
6,157
2,428
2,063
12,457
82,444
8,954
W
Nemesis
FriedaKohl
Nemesis
10,617
5,224
0
5,009
13,647
4,764
336
1,567
11,840
0
67,497
W
Heimdallr
Kynspear
Heimdallr
17,363
8,302
0
5,087
13,461
6,004
4,713
2,693
10,503
0
54,081
L
Bellona
LoPoPoPooo
Bellona
6,513
1,174
0
1,919
14,528
9,257
0
8,918
5,610
3,880
26,332
L
Nu Wa
Marioj92
Nu Wa
10,060
3,416
0
1,986
10,730
3,344
191
5,912
4,818
47,327
261
L
Artio
Qunsu
Artio
5,136
1,056
684
2,273
20,400
16,768
0
8,368
12,032
11,725
0
L
Xbalanque
Seamus1234
Xbalanque
13,932
6,164
0
2,116
11,195
3,560
498
4,648
6,547
0
45,754
L
Bakasura
iSztygi
Bakasura
10,391
5,976
0
3,616
17,570
6,946
0
5,026
12,540
0
40,450
W
Tiamat
ianobix14
Tiamat
11,625
755
0
3,606
12,303
6,444
817
5,040
6,846
67,694
0
W
Atlas
wotroyer
Atlas
8,025
2,732
0
3,831
20,069
20,757
300
4,432
15,263
20,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,773
Gold Earned
52,532
309
Minions Killed
480
0
Camps Cleared
0
1,700,939
Distance Traveled
1,566,121
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,703
630
144
8
0
281,310
3
W
Nemesis
11,141
655
116
7
0
373,455
1
W
Heimdallr
10,768
633
74
4
0
305,022
0
L
Bellona
7,156
421
77
5
0
316,085
3
L
Nu Wa
8,960
527
76
4
0
291,488
1
L
Artio
6,917
407
13
1
0
415,619
0
L
Xbalanque
8,596
506
68
4
0
302,263
2
L
Bakasura
9,144
538
75
4
0
375,484
5
W
Tiamat
10,410
612
125
7
0
276,818
3
W
Atlas
9,510
559
21
1
0
329,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role