Player Matchup

Khepri
Khepri
ACalmingVoice
Khepri
Level 160
God Stats
8W - 4L
1,500 SR
Queue Stats
67W - 57L
1,635 Elo+
Party 1
Xbalanque
Xbalanque
Duh_Weird_1
Xbalanque
Level 105
God Stats
3W - 6L
1,499 SR
Queue Stats
332W - 372L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
ITz CHAOS6898
Baron Samedi
Level 68
God Stats
1W - 0L
1,614 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Ravana
Ravana
Rhaenys14
Ravana
Level 118
God Stats
3W - 0L
1,484 SR
Queue Stats
80W - 57L
1,604 Elo+
Solo
Chaac
Chaac
golden4000
Chaac
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 36L
1,649 Elo+
Party 1
Team Averages
Level 117
1,519 SR
1,563 Elo+

VS

Team Averages
Level 107
1,548 SR
1,536 Elo+
Mulan
Mulan
 
Mulan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Kasutiryo
Heimdallr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,548 Elo+
Party 2
Fenrir
Fenrir
LoserFilo
Fenrir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,569 Elo+
Party 2
Tiamat
Tiamat
MoistME
Tiamat
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 354L
1,540 Elo+
Solo
Scylla
Scylla
Wenig Liebe
Scylla
Level 127
God Stats
7W - 9L
1,738 SR
Queue Stats
184W - 177L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 19
13,431
1,221
8,414
13,257
21,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Duh_Weird_1
Xbalanque
19
7 / 3 / 12
13,400
1,218
16,385
9,520
4,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
ITz CHAOS6898
Baron Samedi
18
2 / 1 / 12
12,025
1,093
12,629
9,715
4,635
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ravana
Rhaenys14
Ravana
19
6 / 0 / 11
13,761
1,251
9,271
8,103
5,598
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
19
7 / 4 / 11
13,592
1,236
26,941
19,651
19,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

245

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
3 / 4 / 4
12,305
1,119
13,322
22,777
27,272
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Kasutiryo
Heimdallr
17
3 / 7 / 2
11,911
1,083
10,712
18,103
7,415
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
LoserFilo
Fenrir
17
0 / 2 / 2
10,589
963
3,762
7,704
2,897
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
MoistME
Tiamat
17
0 / 4 / 5
11,635
1,058
14,269
13,488
7,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
18
3 / 6 / 5
12,572
1,143
13,626
16,250
5,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
27
23
Kills
9
9
Deaths
23
65
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
4
4
1.25
W
1
1
19
10.5
W
Xbalanque
Duh_Weird_1
Xbalanque
7
3
12
4.33
W
Baron Samedi
ITz CHAOS6898
Baron Samedi
2
1
12
8
L
Heimdallr
Kasutiryo
Heimdallr
3
7
2
0.57
L
Fenrir
LoserFilo
Fenrir
0
2
2
0.5
L
Tiamat
MoistME
Tiamat
0
4
5
0.63
W
Ravana
Rhaenys14
Ravana
6
0
11
11.5
L
Scylla
3
6
5
0.92
W
Chaac
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,640
Damage
55,691
60,246
Taken
78,322
55,280
Mitigated
49,957
23,174
Healing
6,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
13,322
885
0
2,090
22,777
27,272
0
5,328
17,076
1,071
29,992
W
8,414
355
0
1,514
13,257
21,030
0
5,939
6,788
14,642
0
W
Xbalanque
Duh_Weird_1
Xbalanque
16,385
6,720
0
1,528
9,520
4,127
0
6,143
3,101
0
38,593
W
Baron Samedi
ITz CHAOS6898
Baron Samedi
12,629
405
4,850
5,159
9,715
4,635
0
3,994
5,451
33,068
0
L
Heimdallr
Kasutiryo
Heimdallr
10,712
7,132
0
1,884
18,103
7,415
0
4,868
12,862
0
28,050
L
Fenrir
LoserFilo
Fenrir
3,762
459
0
40
7,704
2,897
0
2,603
4,990
0
6,317
L
Tiamat
MoistME
Tiamat
14,269
403
99
1,669
13,488
7,044
0
3,536
9,754
38,636
0
W
Ravana
Rhaenys14
Ravana
9,271
3,331
0
874
8,103
5,598
0
4,057
3,764
0
31,814
L
Scylla
13,626
714
130
1,047
16,250
5,329
0
4,708
11,323
33,130
0
W
Chaac
26,941
4,200
0
9,249
19,651
19,890
0
6,890
12,407
0
51,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,209
Gold Earned
59,012
225
Minions Killed
192
15
Camps Cleared
3
1,089,548
Distance Traveled
962,180
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,305
1,119
48
4
1
233,952
1
W
Khepri
13,431
1,221
15
1
1
225,009
2
W
Xbalanque
13,400
1,218
60
5
1
181,349
0
W
Baron Samedi
12,025
1,093
59
5
0
213,327
0
L
Heimdallr
11,911
1,083
32
3
1
178,388
0
L
Fenrir
10,589
963
9
1
0
134,733
0
L
Tiamat
11,635
1,058
50
5
0
229,573
0
W
Ravana
13,761
1,251
33
3
13
226,744
3
L
Scylla
12,572
1,143
53
5
1
185,534
0
W
Chaac
13,592
1,236
58
5
0
243,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role