Player Matchup

Atlas
Atlas
 
Atlas
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
ARTisSIMPLE
Medusa
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,472 Elo+
Party 1
Arachne
Arachne
Gangstaboi
Arachne
Level 113
God Stats
3W - 0L
1,755 SR
Queue Stats
14W - 6L
1,547 Elo+
Party 1
Zhong Kui
Zhong Kui
Heim0
Zhong Kui
Level 86
God Stats
2W - 0L
1,491 SR
Queue Stats
17W - 9L
1,591 Elo+
Party 1
Kuzenbo
Kuzenbo
KILLHO
Kuzenbo
Level 15
God Stats
2W - 1L
1,053 SR
Queue Stats
6W - 4L
1,480 Elo+
Party 1
Team Averages
Level 71
1,460 SR
1,518 Elo+

VS

Team Averages
Level 71
1,459 SR
1,344 Elo+
Thoth
Thoth
AK8_neby222
Thoth
Level 48
God Stats
0W - 2L
1,721 SR
Queue Stats
33W - 64L
1,083 Elo+
Party 2
Yemoja
Yemoja
Cracotte
Yemoja
Level 159
God Stats
3W - 6L
1,194 SR
Queue Stats
120W - 133L
1,339 Elo+
Solo
Artemis
Artemis
DrMeasey
Artemis
Level 65
God Stats
12W - 22L
1,476 SR
Queue Stats
77W - 113L
1,427 Elo+
Party 2
Medusa
Medusa
alexanderbsh
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
josephene
Thor
Level 67
God Stats
7W - 13L
1,406 SR
Queue Stats
121W - 171L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
2 / 2 / 18
9,654
878
9,115
13,891
13,172
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
17
13 / 1 / 8
10,494
954
19,045
7,278
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Gangstaboi
Arachne
18
6 / 2 / 9
10,572
961
7,480
11,860
6,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Heim0
Zhong Kui
16
6 / 0 / 12
9,532
867
8,438
8,515
6,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
KILLHO
Kuzenbo
14
1 / 0 / 14
9,138
831
2,478
6,424
6,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,258
660
5,119
7,063
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Cracotte
Yemoja
13
1 / 3 / 3
7,405
673
4,590
12,587
11,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
DrMeasey
Artemis
12
1 / 7 / 3
7,418
674
8,819
11,959
3,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
15
2 / 5 / 0
8,181
744
8,114
10,347
3,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
12
0 / 8 / 2
7,189
654
4,488
11,506
3,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
14
28
Kills
4
5
Deaths
28
61
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
2
18
5.5
L
0
5
2
0.2
W
Medusa
13
1
8
17
L
Yemoja
Cracotte
Yemoja
1
3
3
0.83
L
Artemis
DrMeasey
Artemis
1
7
3
0.36
W
Arachne
Gangstaboi
Arachne
6
2
9
5.25
W
Zhong Kui
Heim0
Zhong Kui
6
0
12
12
W
Kuzenbo
KILLHO
Kuzenbo
1
0
14
8
L
Medusa
2
5
0
0.4
L
Thor
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,556
Damage
31,130
47,968
Taken
53,462
34,566
Mitigated
23,421
16,154
Healing
2,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,115
1,781
2,209
2,619
13,891
13,172
538
2,579
11,312
22,190
0
L
5,119
170
0
500
7,063
1,418
0
2,197
4,866
20,078
0
W
Medusa
19,045
7,555
0
1,251
7,278
2,899
5,182
1,636
5,642
0
42,680
L
Yemoja
Cracotte
Yemoja
4,590
555
439
629
12,587
11,369
13
4,859
7,728
13,821
0
L
Artemis
DrMeasey
Artemis
8,819
5,368
0
0
11,959
3,521
192
5,551
6,408
0
14,958
W
Arachne
Gangstaboi
Arachne
7,480
5,185
0
4,473
11,860
6,389
2,013
1,618
10,242
0
45,594
W
Zhong Kui
Heim0
Zhong Kui
8,438
1,302
634
2,698
8,515
6,082
889
2,676
5,839
32,460
0
W
Kuzenbo
KILLHO
Kuzenbo
2,478
922
0
2,270
6,424
6,024
259
1,200
5,224
7,088
0
L
Medusa
8,114
2,633
0
516
10,347
3,698
32
2,978
7,369
0
34,458
L
Thor
4,488
525
0
140
11,506
3,415
0
4,446
7,060
0
10,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,390
Gold Earned
37,451
219
Minions Killed
150
0
Camps Cleared
0
1,262,485
Distance Traveled
856,939
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,654
878
20
2
0
267,721
3
L
Thoth
7,258
660
35
3
0
165,180
2
W
Medusa
10,494
954
48
4
0
251,203
0
L
Yemoja
7,405
673
13
1
0
177,535
7
L
Artemis
7,418
674
24
2
0
153,697
0
W
Arachne
10,572
961
79
7
0
265,159
3
W
Zhong Kui
9,532
867
59
5
0
222,048
1
W
Kuzenbo
9,138
831
13
1
0
256,354
0
L
Medusa
8,181
744
56
5
0
212,396
0
L
Thor
7,189
654
22
2
0
148,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role