Player Matchup

Sylvanus
Sylvanus
GhosttxDragon
Sylvanus
Level 68
God Stats
3W - 7L
1,504 SR
Queue Stats
320W - 308L
1,417 Elo+
Solo
Tyr
Tyr
Halex123
Tyr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,382 Elo+
Solo
Neith
Neith
KHANE986
Neith
Level 118
God Stats
7W - 13L
1,693 SR
Queue Stats
347W - 401L
1,386 Elo+
Party 2
Danzaburou
Danzaburou
Msaber786
Danzaburou
Level 68
God Stats
22W - 29L
1,403 SR
Queue Stats
149W - 191L
1,407 Elo+
Party 2
Sol
Sol
Nasu786
Sol
Level 68
God Stats
4W - 2L
1,523 SR
Queue Stats
42W - 37L
1,386 Elo+
Party 2
Team Averages
Level 78
1,525 SR
1,396 Elo+

VS

Team Averages
Level 57
1,559 SR
1,324 Elo+
Pele
Pele
Carry0rTroll
Pele
Level 50
God Stats
3W - 3L
1,830 SR
Queue Stats
191W - 214L
1,376 Elo+
Solo
Sylvanus
Sylvanus
Martut
Sylvanus
Level 107
God Stats
26W - 20L
1,561 SR
Queue Stats
53W - 52L
1,421 Elo+
Solo
Neith
Neith
carlinhavvv
Neith
Level 48
God Stats
0W - 2L
1,263 SR
Queue Stats
18W - 34L
992 Elo+
Solo
Nu Wa
Nu Wa
miojoloko
Nu Wa
Level 56
God Stats
122W - 136L
1,551 SR
Queue Stats
707W - 778L
1,432 Elo+
Party 1
Arachne
Arachne
xCaioDantas
Arachne
Level 24
God Stats
56W - 43L
1,593 SR
Queue Stats
170W - 196L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GhosttxDragon
Sylvanus
20
6 / 5 / 7
13,930
516
18,410
28,215
22,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
2 / 5 / 5
12,878
477
11,436
21,699
22,884
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
KHANE986
Neith
20
8 / 3 / 7
16,032
594
20,803
19,536
9,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
Msaber786
Danzaburou
20
5 / 7 / 6
14,741
546
14,275
23,668
8,109
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
20
4 / 1 / 7
15,135
561
14,061
15,408
5,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 2
13,814
512
12,867
27,794
25,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
Martut
Sylvanus
20
4 / 6 / 12
14,176
525
18,895
31,541
29,441
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

3
0 / 1 / 0
7,309
271
0
740
144
Nu Wa
miojoloko
Nu Wa
19
3 / 5 / 2
12,753
472
15,293
12,974
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
xCaioDantas
Arachne
20
11 / 6 / 3
15,227
564
23,543
33,933
13,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
40
25
Kills
21
21
Deaths
25
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
Sylvanus
GhosttxDragon
Sylvanus
6
5
7
1.9
W
2
5
5
0.9
W
Neith
KHANE986
Neith
8
3
7
3.83
L
Sylvanus
Martut
Sylvanus
4
6
12
1.67
W
Danzaburou
Msaber786
Danzaburou
5
7
6
1.14
W
Sol
4
1
7
7.5
L
0
1
0
0
L
Nu Wa
miojoloko
Nu Wa
3
5
2
0.8
L
Arachne
xCaioDantas
Arachne
11
6
3
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,985
Damage
70,598
108,526
Taken
106,982
68,451
Mitigated
72,706
51,381
Healing
38,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,867
3,490
0
9,034
27,794
25,876
0
6,786
20,821
456
94,721
W
Sylvanus
GhosttxDragon
Sylvanus
18,410
4,481
5,667
14,302
28,215
22,972
1,541
10,599
17,296
55,007
20,822
W
11,436
2,114
0
5,824
21,699
22,884
488
5,224
16,319
0
75,766
W
Neith
KHANE986
Neith
20,803
7,324
0
8,197
19,536
9,116
2,576
6,299
13,017
0
127,378
L
Sylvanus
Martut
Sylvanus
18,895
5,266
4,584
11,426
31,541
29,441
305
10,191
20,955
78,553
0
W
Danzaburou
Msaber786
Danzaburou
14,275
5,708
0
9,149
23,668
8,109
7,706
8,633
14,785
0
118,722
W
Sol
14,061
4,007
603
7,639
15,408
5,370
5,046
5,351
9,120
108,254
0
L
0
0
0
0
740
144
0
740
0
0
0
L
Nu Wa
miojoloko
Nu Wa
15,293
2,443
177
1,055
12,974
3,265
229
3,879
9,095
86,760
0
L
Arachne
xCaioDantas
Arachne
23,543
17,868
0
11,971
33,933
13,980
1,222
7,875
25,956
0
156,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,716
Gold Earned
63,279
761
Minions Killed
586
0
Camps Cleared
0
2,303,243
Distance Traveled
1,907,934
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,814
512
126
5
0
435,236
9
W
Sylvanus
13,930
516
97
4
0
423,437
1
W
Tyr
12,878
477
106
4
0
466,338
2
W
Neith
16,032
594
195
7
0
451,796
6
L
Sylvanus
14,176
525
101
4
0
447,691
4
W
Danzaburou
14,741
546
161
6
0
441,971
4
W
Sol
15,135
561
202
7
0
519,701
2
L
Neith
7,309
271
0
0
0
0
0
L
Nu Wa
12,753
472
160
6
0
466,332
4
L
Arachne
15,227
564
199
7
0
558,675
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role