Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Anubis_CRK
Ares
Level 5
God Stats
3W - 1L
1,599 SR
Queue Stats
3W - 2L
1,729 Elo+
Party 2
Hades
Hades
Nachix3
Hades
Level 35
God Stats
6W - 7L
1,393 SR
Queue Stats
89W - 118L
1,165 Elo+
Party 2
Heimdallr
Heimdallr
oscarsucr1
Heimdallr
Level 36
God Stats
3W - 3L
1,500 SR
Queue Stats
168W - 185L
1,309 Elo+
Party 2
Achilles
Achilles
xLafosse
Achilles
Level 28
God Stats
3W - 5L
1,471 SR
Queue Stats
38W - 49L
1,304 Elo+
Party 2
Team Averages
Level 36
1,493 SR
1,401 Elo+

VS

Team Averages
Level 38
1,441 SR
1,331 Elo+
Scylla
Scylla
Blastefy-
Scylla
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 33L
1,184 Elo+
Party 1
Ymir
Ymir
Ganch0o0-
Ymir
Level 18
God Stats
6W - 11L
1,342 SR
Queue Stats
16W - 25L
1,351 Elo+
Party 1
Charybdis
Charybdis
MiniMattaaa
Charybdis
Level 22
God Stats
9W - 13L
1,340 SR
Queue Stats
63W - 87L
1,252 Elo+
Party 1
Arachne
Arachne
zPriimee-
Arachne
Level 49
God Stats
14W - 12L
1,547 SR
Queue Stats
114W - 131L
1,292 Elo+
Party 1
Chaac
Chaac
zetheyus
Chaac
Level 87
God Stats
2W - 4L
1,477 SR
Queue Stats
149W - 160L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
8 / 2 / 1
9,241
616
8,134
9,651
4,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 3 / 4
6,713
448
2,795
12,026
10,054
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
Nachix3
Hades
13
1 / 2 / 3
8,182
545
6,334
8,364
3,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
oscarsucr1
Heimdallr
11
2 / 3 / 1
7,221
481
8,196
9,100
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
xLafosse
Achilles
13
0 / 3 / 3
7,992
533
3,414
7,166
4,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Blastefy-
Scylla
9
1 / 4 / 1
6,140
409
2,477
6,770
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
11
0 / 2 / 7
7,093
473
3,324
11,710
7,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
MiniMattaaa
Charybdis
11
4 / 2 / 2
6,917
461
9,541
6,540
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
zPriimee-
Arachne
15
7 / 3 / 2
8,578
572
10,531
13,268
4,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
zetheyus
Chaac
4
1 / 0 / 2
5,248
350
1,261
1,907
1,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
11
Kills
13
13
Deaths
11
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
2
1
4.25
W
0
3
4
0.67
L
Scylla
Blastefy-
Scylla
1
4
1
0.38
L
Ymir
0
2
7
1.75
L
Charybdis
MiniMattaaa
Charybdis
4
2
2
2.5
W
Hades
Nachix3
Hades
1
2
3
1.25
W
Heimdallr
oscarsucr1
Heimdallr
2
3
1
0.83
W
Achilles
xLafosse
Achilles
0
3
3
0.5
L
Arachne
zPriimee-
Arachne
7
3
2
2.67
L
Chaac
zetheyus
Chaac
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,873
Damage
27,134
46,307
Taken
40,195
26,033
Mitigated
16,729
17,348
Healing
8,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,134
1,571
130
8,933
9,651
4,133
360
357
9,294
0
53,445
W
2,795
168
311
393
12,026
10,054
360
1,045
10,981
14,354
0
L
Scylla
Blastefy-
Scylla
2,477
627
0
0
6,770
1,368
0
2,153
4,617
20,012
0
L
Ymir
3,324
620
73
3,113
11,710
7,738
0
3,795
7,915
16,422
0
L
Charybdis
MiniMattaaa
Charybdis
9,541
3,360
0
1,626
6,540
1,772
0
568
5,972
0
31,673
W
Hades
Nachix3
Hades
6,334
772
377
3,977
8,364
3,527
1,878
2,750
5,614
36,962
0
W
Heimdallr
oscarsucr1
Heimdallr
8,196
3,316
167
2,052
9,100
3,422
624
1,276
7,824
0
41,001
W
Achilles
xLafosse
Achilles
3,414
994
52
956
7,166
4,897
2,553
373
6,793
0
40,119
L
Arachne
zPriimee-
Arachne
10,531
8,123
0
3,646
13,268
4,744
740
2,582
10,686
0
56,853
L
Chaac
zetheyus
Chaac
1,261
556
47
455
1,907
1,107
0
31
1,876
0
6,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,349
Gold Earned
33,976
335
Minions Killed
215
0
Camps Cleared
0
1,413,595
Distance Traveled
1,310,328
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,241
616
86
6
0
320,519
0
W
Ares
6,713
448
24
2
0
290,803
0
L
Scylla
6,140
409
34
2
0
256,479
0
L
Ymir
7,093
473
23
2
0
329,062
1
L
Charybdis
6,917
461
51
3
0
327,543
0
W
Hades
8,182
545
74
5
0
241,144
0
W
Heimdallr
7,221
481
70
5
0
270,350
0
W
Achilles
7,992
533
81
5
0
290,779
4
L
Arachne
8,578
572
96
6
0
328,199
0
L
Chaac
5,248
350
11
1
0
69,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role