Player Matchup

Thanatos
Thanatos
AGodlyBird
Thanatos
Level 105
God Stats
3W - 2L
1,661 SR
Queue Stats
211W - 220L
1,515 Elo+
Solo
Ymir
Ymir
CptReck
Ymir
Level 58
God Stats
5W - 4L
1,414 SR
Queue Stats
178W - 173L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
TheIrish105
Nu Wa
Level 117
God Stats
47W - 39L
1,522 SR
Queue Stats
400W - 433L
1,437 Elo+
Party 1
Anhur
Anhur
Thrillem
Anhur
Level 160
God Stats
13W - 3L
1,683 SR
Queue Stats
228W - 143L
1,717 Elo+
Party 1
Bellona
Bellona
Unlucky_As_Hel
Bellona
Level 160
God Stats
37W - 35L
1,523 SR
Queue Stats
632W - 652L
1,476 Elo+
Solo
Team Averages
Level 120
1,560 SR
1,529 Elo+

VS

Team Averages
Level 128
1,604 SR
1,499 Elo+
King Arthur
King Arthur
GETSKINNYY
King Arthur
Level 155
God Stats
4W - 3L
1,439 SR
Queue Stats
96W - 92L
1,504 Elo+
Party 2
Medusa
Medusa
JudgementJayy
Medusa
Level 118
God Stats
2W - 3L
1,616 SR
Queue Stats
87W - 83L
1,438 Elo+
Party 2
Sol
Sol
WeeTodeed
Sol
Level 100
God Stats
1W - 2L
1,707 SR
Queue Stats
7W - 13L
1,474 Elo+
Solo
Loki
Loki
XxBRIDG3STON3xX
Loki
Level 109
God Stats
18W - 11L
1,688 SR
Queue Stats
393W - 368L
1,580 Elo+
Solo
Ares
Ares
corpsefiesta
Ares
Level 156
God Stats
6W - 10L
1,574 SR
Queue Stats
463W - 483L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AGodlyBird
Thanatos
15
9 / 4 / 7
9,674
605
11,005
12,958
4,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
CptReck
Ymir
13
3 / 3 / 11
8,550
534
6,240
15,760
13,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
7 / 2 / 9
10,443
653
14,521
8,008
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Thrillem
Anhur
16
7 / 2 / 3
9,968
623
12,651
9,930
3,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 4 / 5
9,456
591
12,501
16,140
12,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GETSKINNYY
King Arthur
14
2 / 7 / 4
8,695
543
9,333
17,286
12,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 6 / 1
8,599
537
6,274
11,694
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 7 / 3
8,531
533
12,398
13,888
4,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
8 / 6 / 2
9,213
576
12,081
14,043
4,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 5
7,689
481
6,379
17,094
13,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
30
Kills
15
15
Deaths
30
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AGodlyBird
Thanatos
9
4
7
3.13
W
Ymir
CptReck
Ymir
3
3
11
2.83
L
King Arthur
GETSKINNYY
King Arthur
2
7
4
0.57
L
3
6
1
0.58
W
7
2
9
5.75
W
Anhur
Thrillem
Anhur
7
2
3
4.25
W
4
4
5
1.63
L
1
7
3
0.36
L
8
6
2
1.5
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,918
Damage
46,465
62,796
Taken
74,005
36,318
Mitigated
37,415
23,308
Healing
16,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AGodlyBird
Thanatos
11,005
3,684
0
9,903
12,958
4,798
0
3,709
9,249
0
53,324
W
Ymir
CptReck
Ymir
6,240
2,169
407
1,681
15,760
13,166
0
7,551
8,209
18,739
0
L
King Arthur
GETSKINNYY
King Arthur
9,333
320
0
5,617
17,286
12,103
0
3,757
13,358
0
56,166
L
6,274
2,212
0
2,575
11,694
3,187
0
4,087
7,473
0
54,594
W
14,521
2,397
0
2,495
8,008
2,720
546
2,666
5,342
70,389
0
W
Anhur
Thrillem
Anhur
12,651
7,383
0
3,365
9,930
3,326
252
2,883
7,047
0
83,433
W
12,501
4,451
0
5,457
16,140
12,308
404
2,134
14,006
2,521
48,004
L
12,398
4,378
0
4,273
13,888
4,192
985
5,501
8,075
60,946
0
L
12,081
3,919
375
541
14,043
4,435
0
2,360
11,551
0
53,128
L
6,379
672
191
2,964
17,094
13,498
0
5,405
11,385
16,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,091
Gold Earned
42,727
474
Minions Killed
407
0
Camps Cleared
0
1,541,487
Distance Traveled
1,427,797
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,674
605
81
5
0
336,009
0
W
Ymir
8,550
534
23
1
0
309,633
4
L
King Arthur
8,695
543
101
6
0
281,101
4
L
Medusa
8,599
537
107
7
0
277,070
4
W
Nu Wa
10,443
653
127
8
0
300,019
12
W
Anhur
9,968
623
141
9
0
280,044
5
W
Bellona
9,456
591
102
6
0
315,782
3
L
Sol
8,531
533
103
6
0
278,509
5
L
Loki
9,213
576
76
5
0
295,686
0
L
Ares
7,689
481
20
1
0
295,431
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role