Player Matchup

Bastet
Bastet
Hibanaebi
Bastet
Level 20
God Stats
13W - 1L
1,836 SR
Queue Stats
34W - 18L
1,736 Elo+
Party 2
Pele
Pele
mkmikey
Pele
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 118L
1,591 Elo+
Party 1
Baron Samedi
Baron Samedi
ogclapper
Baron Samedi
Level 32
God Stats
5W - 3L
1,574 SR
Queue Stats
50W - 34L
1,611 Elo+
Party 1
Olorun
Olorun
quann527
Olorun
Level 133
God Stats
10W - 4L
1,500 SR
Queue Stats
161W - 145L
1,619 Elo+
Party 1
Medusa
Medusa
reminiscer
Medusa
Level 45
God Stats
2W - 1L
1,986 SR
Queue Stats
5W - 1L
1,852 Elo+
Party 2
Team Averages
Level 66
1,679 SR
1,682 Elo+

VS

Team Averages
Level 82
1,482 SR
1,508 Elo+
Cerberus
Cerberus
BigHen
Cerberus
Level 48
God Stats
9W - 9L
1,485 SR
Queue Stats
342W - 368L
1,485 Elo+
Solo
Fenrir
Fenrir
CWStealth
Fenrir
Level 110
God Stats
1W - 3L
1,522 SR
Queue Stats
83W - 80L
1,488 Elo+
Party 3
Fafnir
Fafnir
JoeyNSB
Fafnir
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 191L
1,644 Elo+
Party 3
Persephone
Persephone
TheListening
Persephone
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 189L
1,552 Elo+
Party 3
Neith
Neith
sofiewofie
Neith
Level 24
God Stats
7W - 10L
1,403 SR
Queue Stats
20W - 33L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Hibanaebi
Bastet
14
3 / 3 / 7
8,242
549
8,139
10,917
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
mkmikey
Pele
16
4 / 0 / 5
9,863
658
11,412
12,459
7,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
ogclapper
Baron Samedi
13
2 / 1 / 6
8,061
537
3,013
3,345
1,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
quann527
Olorun
13
2 / 3 / 7
8,231
549
3,713
6,787
1,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
reminiscer
Medusa
15
5 / 1 / 0
9,038
603
7,204
8,878
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigHen
Cerberus
14
0 / 2 / 0
7,649
510
3,576
11,748
12,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
CWStealth
Fenrir
14
6 / 4 / 2
8,530
569
7,116
12,013
5,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
JoeyNSB
Fafnir
11
0 / 2 / 5
7,392
493
3,527
11,327
10,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
TheListening
Persephone
13
2 / 4 / 3
8,584
572
8,076
8,188
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
11
0 / 4 / 1
6,575
438
2,143
6,886
2,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
16
Kills
8
8
Deaths
16
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BigHen
Cerberus
0
2
0
0
L
Fenrir
CWStealth
Fenrir
6
4
2
1.75
W
Bastet
Hibanaebi
Bastet
3
3
7
2.17
L
Fafnir
JoeyNSB
Fafnir
0
2
5
1.25
L
Persephone
TheListening
Persephone
2
4
3
0.88
W
Pele
mkmikey
Pele
4
0
5
6.5
W
Baron Samedi
ogclapper
Baron Samedi
2
1
6
5
W
Olorun
quann527
Olorun
2
3
7
1.83
W
Medusa
reminiscer
Medusa
5
1
0
5
L
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,481
Damage
24,438
42,386
Taken
50,162
17,516
Mitigated
32,860
16,080
Healing
14,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BigHen
Cerberus
3,576
459
0
4,901
11,748
12,150
0
1,376
10,372
49,906
0
L
Fenrir
CWStealth
Fenrir
7,116
1,540
0
4,107
12,013
5,070
0
1,521
10,492
0
46,384
W
Bastet
Hibanaebi
Bastet
8,139
2,056
0
1,511
10,917
3,466
54
4,843
5,977
0
59,663
L
Fafnir
JoeyNSB
Fafnir
3,527
999
0
2,769
11,327
10,801
0
2,802
7,705
23,119
0
L
Persephone
TheListening
Persephone
8,076
994
0
1,369
8,188
2,515
0
725
7,459
60,026
0
W
Pele
mkmikey
Pele
11,412
1,983
0
5,353
12,459
7,614
304
5,718
6,741
0
72,343
W
Baron Samedi
ogclapper
Baron Samedi
3,013
190
670
678
3,345
1,968
0
1,067
2,278
21,270
0
W
Olorun
quann527
Olorun
3,713
2,821
539
2,660
6,787
1,804
50
1,807
4,980
44,190
0
W
Medusa
reminiscer
Medusa
7,204
2,984
0
4,669
8,878
2,664
396
1,744
7,134
0
61,313
L
Neith
2,143
504
0
1,412
6,886
2,324
0
302
6,584
0
33,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,435
Gold Earned
38,730
472
Minions Killed
434
0
Camps Cleared
0
1,545,928
Distance Traveled
1,478,587
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,649
510
120
8
0
278,391
0
L
Fenrir
8,530
569
86
6
0
340,613
7
W
Bastet
8,242
549
88
6
0
347,676
4
L
Fafnir
7,392
493
35
2
0
285,683
5
L
Persephone
8,584
572
115
8
0
288,754
3
W
Pele
9,863
658
139
9
0
320,934
3
W
Baron Samedi
8,061
537
44
3
0
295,537
4
W
Olorun
8,231
549
92
6
0
283,591
6
W
Medusa
9,038
603
109
7
0
298,190
7
L
Neith
6,575
438
78
5
0
285,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role