Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
CovertProphet84
Medusa
Level 29
God Stats
24W - 20L
1,587 SR
Queue Stats
186W - 164L
1,547 Elo+
Party 2
Terra
Terra
EW_Yamoto
Terra
Level 158
God Stats
3W - 0L
1,639 SR
Queue Stats
5W - 9L
1,143 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MASTERCOOL191
Tsukuyomi
Level 129
God Stats
23W - 13L
1,527 SR
Queue Stats
340W - 331L
1,550 Elo+
Party 2
Ah Puch
Ah Puch
MASTERMALL0W
Ah Puch
Level 127
God Stats
14W - 17L
1,596 SR
Queue Stats
205W - 189L
1,556 Elo+
Party 2
Team Averages
Level 112
1,570 SR
1,459 Elo+

VS

Team Averages
Level 86
1,621 SR
1,518 Elo+
Bakasura
Bakasura
 
Bakasura
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Skadi
Skadi
JollyBunny61420
Skadi
Level 102
God Stats
68W - 50L
1,719 SR
Queue Stats
102W - 97L
1,547 Elo+
Solo
Kukulkan
Kukulkan
Loose_canon1
Kukulkan
Level 18
God Stats
0W - 1L
1,463 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Chaac
Chaac
Ubetter_watchout
Chaac
Level 108
God Stats
22W - 28L
1,725 SR
Queue Stats
334W - 353L
1,512 Elo+
Party 1
Sol
Sol
nahhhmann
Sol
Level 100
God Stats
2W - 3L
1,697 SR
Queue Stats
258W - 254L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 5 / 7
7,976
499
3,630
12,361
14,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 0
8,445
528
7,348
7,739
2,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
EW_Yamoto
Terra
13
2 / 1 / 7
8,367
523
4,292
10,074
9,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
MASTERCOOL191
Tsukuyomi
17
10 / 0 / 3
9,909
619
15,583
8,520
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
MASTERMALL0W
Ah Puch
15
6 / 5 / 2
9,366
585
9,952
10,910
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
1 / 5 / 4
8,290
518
4,053
14,609
5,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 6 / 3
8,809
551
8,614
10,386
3,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Loose_canon1
Kukulkan
11
2 / 4 / 1
7,171
448
4,284
6,633
2,361
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 4 / 0
7,308
457
4,653
17,283
12,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 5 / 5
8,614
538
7,890
10,942
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
23
Kills
13
14
Deaths
24
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
5
7
1.1
L
Bakasura
 
Bakasura
1
5
4
0.6
W
3
3
0
1
W
Terra
EW_Yamoto
Terra
2
1
7
5.5
L
3
6
3
0.75
L
Kukulkan
Loose_canon1
Kukulkan
2
4
1
0.63
W
Tsukuyomi
MASTERCOOL191
Tsukuyomi
10
0
3
11.5
W
Ah Puch
MASTERMALL0W
Ah Puch
6
5
2
1.4
L
4
4
0
1
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,805
Damage
29,494
49,604
Taken
59,853
34,419
Mitigated
27,278
12,336
Healing
18,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,630
237
0
1,635
12,361
14,034
280
571
11,312
39,483
0
L
Bakasura
 
Bakasura
4,053
2,581
0
5,844
14,609
5,597
572
2,551
12,058
0
48,047
W
7,348
2,929
0
1,017
7,739
2,963
1,131
3,609
3,998
0
63,452
W
Terra
EW_Yamoto
Terra
4,292
377
390
2,514
10,074
9,908
63
984
8,580
23,942
0
L
8,614
4,210
64
1,258
10,386
3,462
665
4,999
5,387
0
41,886
L
Kukulkan
Loose_canon1
Kukulkan
4,284
214
0
168
6,633
2,361
114
1,294
5,339
27,636
0
W
Tsukuyomi
MASTERCOOL191
Tsukuyomi
15,583
3,339
168
4,298
8,520
3,436
42
2,182
6,242
0
61,048
W
Ah Puch
MASTERMALL0W
Ah Puch
9,952
421
0
2,314
10,910
4,078
699
4,828
5,990
63,355
0
L
4,653
787
0
5,945
17,283
12,369
0
3,537
13,746
0
32,164
L
7,890
2,881
0
4,902
10,942
3,489
0
5,493
5,449
48,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,063
Gold Earned
40,192
433
Minions Killed
409
0
Camps Cleared
0
1,517,532
Distance Traveled
1,426,166
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,976
499
75
5
0
274,986
1
L
Bakasura
8,290
518
115
7
0
337,980
2
W
Medusa
8,445
528
105
7
0
295,641
2
W
Terra
8,367
523
32
2
0
320,057
6
L
Skadi
8,809
551
80
5
0
280,009
1
L
Kukulkan
7,171
448
60
4
0
275,569
0
W
Tsukuyomi
9,909
619
84
5
0
345,686
0
W
Ah Puch
9,366
585
137
9
0
281,162
2
L
Chaac
7,308
457
45
3
0
254,563
2
L
Sol
8,614
538
109
7
0
278,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role