Player Matchup

Sobek
Sobek
Gold I
Kumbalarma
Sobek
Gold I
Level 81
God Stats
7W - 3L
1,500 SR
Queue Stats
337W - 119L
1,870 MMR
Party 2
Chronos
Chronos
Gold V
RenownRubixx
Chronos
Gold V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 45L
1,676 MMR
Party 2
Mulan
Mulan
Gold V
Sаnna
Mulan
Gold V
Level 62
God Stats
1W - 0L
1,860 SR
Queue Stats
4W - 0L
1,695 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,620 SR
1,747 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,586 SR
1,587 MMR
Ares
Ares
Gold III
 
Ares
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Gold I
Rick c1420
Zhong Kui
Gold I
Level 105
God Stats
16W - 13L
1,757 SR
Queue Stats
351W - 347L
1,760 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
1 / 0 / 19
8,223
914
5,495
10,910
10,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos
RenownRubixx
Chronos
13
6 / 1 / 14
8,406
934
9,451
6,262
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Sаnna
Mulan
14
14 / 0 / 7
9,397
1,044
12,903
10,324
6,995
Bans
FenrirBastetThothAh Muzen CabAchilles

VS

Bans
AtlasGebZeusCabrakanSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 7 / 0
5,903
656
5,054
10,717
7,884
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
 
Gilgamesh
9
0 / 6 / 0
5,536
615
5,013
11,520
10,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Rick c1420
Zhong Kui
10
0 / 8 / 0
5,823
647
5,463
11,206
5,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
1
21
Kills
1
1
Deaths
21
40
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
7
0
0.14
L
Gilgamesh
 
Gilgamesh
0
6
0
0
W
Sobek
1
0
19
10.5
W
Chronos
RenownRubixx
Chronos
6
1
14
13
L
Zhong Kui
Rick c1420
Zhong Kui
0
8
0
0
W
Mulan
Sаnna
Mulan
14
0
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,849
Damage
15,530
27,496
Taken
33,443
20,354
Mitigated
24,037
14,281
Healing
3,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,054
146
0
286
10,717
7,884
0
4,300
6,187
11,650
0
L
Gilgamesh
 
Gilgamesh
5,013
1,119
239
990
11,520
10,284
0
5,356
6,164
0
12,118
W
Sobek
5,495
891
1,574
4,887
10,910
10,750
171
3,643
7,081
16,445
0
W
Chronos
RenownRubixx
Chronos
9,451
3,945
0
2,849
6,262
2,609
1,675
3,290
2,892
41,316
3,714
L
Zhong Kui
Rick c1420
Zhong Kui
5,463
415
0
1,495
11,206
5,869
0
4,333
6,873
25,557
0
W
Mulan
Sаnna
Mulan
12,903
3,905
0
4,971
10,324
6,995
435
3,474
6,688
0
26,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,026
Gold Earned
17,262
122
Minions Killed
76
6
Camps Cleared
3
533,257
Distance Traveled
445,771
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,903
656
16
2
2
148,245
4
L
Gilgamesh
5,536
615
11
1
0
157,812
1
W
Sobek
8,223
914
13
1
1
190,801
3
W
Chronos
8,406
934
82
9
4
163,321
1
L
Zhong Kui
5,823
647
49
5
1
139,714
1
W
Mulan
9,397
1,044
27
3
1
179,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role