Player Matchup

Susano
Susano
Impaque
Susano
Level 48
God Stats
1W - 1L
1,318 SR
Queue Stats
32W - 21L
1,708 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Opapppy
Ah Muzen Cab
Level 4
God Stats
1W - 0L
1,317 SR
Queue Stats
1W - 1L
1,285 Elo+
Party 2
Tyr
Tyr
PericoPapii_
Tyr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,285 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
QuantumGHO5T
Morgan Le Fay
Level 78
God Stats
1W - 0L
1,188 SR
Queue Stats
5W - 7L
1,245 Elo+
Solo
Atlas
Atlas
yeehaw69
Atlas
Level 107
God Stats
20W - 9L
1,740 SR
Queue Stats
66W - 46L
1,585 Elo+
Party 3
Team Averages
Level 60
1,413 SR
1,422 Elo+

VS

Team Averages
Level 74
1,580 SR
1,502 Elo+
Fenrir
Fenrir
Augieee
Fenrir
Level 131
God Stats
6W - 5L
1,837 SR
Queue Stats
82W - 50L
1,636 Elo+
Party 4
Bastet
Bastet
Gizmotion88
Bastet
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,316 Elo+
Party 1
Hun Batz
Hun Batz
Golfer8383
Hun Batz
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 62L
1,610 Elo+
Party 4
Thanatos
Thanatos
Ryaz231571
Thanatos
Level 27
God Stats
2W - 4L
1,467 SR
Queue Stats
5W - 12L
1,357 Elo+
Party 1
Discordia
Discordia
goboogi
Discordia
Level 25
God Stats
47W - 35L
1,598 SR
Queue Stats
115W - 92L
1,591 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Impaque
Susano
20
12 / 7 / 21
18,220
759
25,811
26,262
11,243
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
Opapppy
Ah Muzen Cab
20
8 / 8 / 14
17,946
748
12,040
23,329
10,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
9 / 6 / 24
18,150
756
18,455
35,969
45,601
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
QuantumGHO5T
Morgan Le Fay
20
11 / 7 / 18
19,106
796
25,099
26,112
12,611
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Atlas
yeehaw69
Atlas
20
10 / 3 / 24
19,033
793
23,114
28,677
48,480
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Augieee
Fenrir
20
14 / 10 / 12
19,273
803
40,285
38,334
36,457
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bastet
20
0 / 13 / 3
14,938
622
9,057
25,072
8,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
Golfer8383
Hun Batz
20
8 / 8 / 7
17,987
749
23,099
25,125
18,272
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Ryaz231571
Thanatos
20
5 / 13 / 5
16,319
680
8,348
24,152
9,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
goboogi
Discordia
20
3 / 6 / 11
16,834
701
22,326
19,277
8,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
68
50
Kills
30
31
Deaths
50
101
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Augieee
Fenrir
14
10
12
2
L
Bastet
0
13
3
0.12
L
Hun Batz
Golfer8383
Hun Batz
8
8
7
1.44
W
Susano
Impaque
Susano
12
7
21
3.21
W
Ah Muzen Cab
Opapppy
Ah Muzen Cab
8
8
14
1.88
W
9
6
24
3.5
W
Morgan Le Fay
QuantumGHO5T
Morgan Le Fay
11
7
18
2.86
L
Thanatos
Ryaz231571
Thanatos
5
13
5
0.58
L
Discordia
goboogi
Discordia
3
6
11
1.42
W
Atlas
yeehaw69
Atlas
10
3
24
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,519
Damage
103,115
140,349
Taken
131,960
128,740
Mitigated
81,285
38,146
Healing
16,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Augieee
Fenrir
40,285
19,296
0
3,329
38,334
36,457
6,739
11,061
26,478
0
78,415
L
Bastet
9,057
1,643
0
1,847
25,072
8,520
1,158
8,845
16,199
0
45,292
L
Hun Batz
Golfer8383
Hun Batz
23,099
10,117
0
30
25,125
18,272
3,438
12,317
12,337
0
71,572
W
Susano
Impaque
Susano
25,811
6,279
0
6,143
26,262
11,243
161
4,114
22,148
0
71,985
W
Ah Muzen Cab
Opapppy
Ah Muzen Cab
12,040
7,840
0
3,190
23,329
10,805
3,750
1,326
22,003
0
72,328
W
18,455
4,072
0
13,045
35,969
45,601
2,470
8,922
27,047
253
44,838
W
Morgan Le Fay
QuantumGHO5T
Morgan Le Fay
25,099
2,731
0
6,363
26,112
12,611
1,391
2,630
23,482
108,696
0
L
Thanatos
Ryaz231571
Thanatos
8,348
1,861
93
8,195
24,152
9,727
1,315
9,534
14,456
0
54,715
L
Discordia
goboogi
Discordia
22,326
974
162
3,242
19,277
8,309
670
6,539
12,476
69,485
0
W
Atlas
yeehaw69
Atlas
23,114
7,317
968
8,437
28,677
48,480
431
5,334
23,343
52,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,455
Gold Earned
85,351
385
Minions Killed
386
0
Camps Cleared
0
2,284,981
Distance Traveled
2,148,289
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
19,273
803
77
3
0
436,756
0
L
Bastet
14,938
622
63
3
0
456,010
3
L
Hun Batz
17,987
749
106
4
0
461,736
0
W
Susano
18,220
759
75
3
0
456,442
4
W
Ah Muzen Cab
17,946
748
104
4
0
442,023
0
W
Tyr
18,150
756
44
2
0
471,248
0
W
Morgan Le Fay
19,106
796
130
5
0
422,036
0
L
Thanatos
16,319
680
67
3
0
346,411
1
L
Discordia
16,834
701
73
3
0
447,376
0
W
Atlas
19,033
793
32
1
0
493,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role