Player Matchup

Loki
Loki
Silver I
Acertijox
Loki
Silver I
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 46L
1,636 MMR
Party 2
Sol
Sol
Gold III
NephlIlm
Sol
Gold III
Level 160
God Stats
3W - 2L
1,503 SR
Queue Stats
66W - 60L
1,598 MMR
Party 1
Bacchus
Bacchus
Gold III
TheKam3leon
Bacchus
Gold III
Level 160
God Stats
13W - 16L
1,349 SR
Queue Stats
258W - 230L
1,572 MMR
Party 1
Discordia
Discordia
Bronze III
iSpaceCat
Discordia
Bronze III
Level 143
God Stats
6W - 7L
1,304 SR
Queue Stats
16W - 18L
1,544 MMR
Party 2
Tyr
Tyr
Gold III
itsRoger
Tyr
Gold III
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 84L
1,595 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,431 SR
1,589 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,500 SR
1,551 MMR
Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
DarkHart453
Nemesis
Gold IV
Level 86
God Stats
5W - 3L
1,285 SR
Queue Stats
57W - 63L
1,563 MMR
Solo
King Arthur
King Arthur
Gold V
RivalLlama
King Arthur
Gold V
Level 105
God Stats
1W - 1L
1,427 SR
Queue Stats
71W - 67L
1,593 MMR
Solo
Geb
Geb
Gold V
TheBunnyKicker
Geb
Gold V
Level 69
God Stats
3W - 0L
1,786 SR
Queue Stats
23W - 23L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
1
0 / 0 / 0
927
185
0
0
0
5
1 / 1 / 0
3,595
719
1,711
1,773
352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
TheKam3leon
Bacchus
5
0 / 1 / 1
3,388
678
966
2,619
1,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
iSpaceCat
Discordia
1
0 / 0 / 0
927
185
0
0
0
6
1 / 0 / 0
3,718
744
2,343
4,187
1,986
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
IzanamiAtlasTiamatCliodhna

VS

Bans
ArachneArtioBastetOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
2 / 0 / 0
3,938
788
1,635
2,985
762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Scylla
 
Scylla
6
0 / 0 / 0
3,408
682
0
1,006
183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
DarkHart453
Nemesis
5
0 / 0 / 0
3,280
656
381
1,563
315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

King Arthur
RivalLlama
King Arthur
6
0 / 1 / 0
3,524
705
1,412
3,798
1,890
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 1 / 1
3,378
676
447
2,517
600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
0
2
W
Scylla
 
Scylla
0
0
0
0
L
Loki
0
0
0
0
W
Nemesis
DarkHart453
Nemesis
0
0
0
0
L
1
1
0
1
W
King Arthur
RivalLlama
King Arthur
0
1
0
0
W
0
1
1
0.5
L
Bacchus
TheKam3leon
Bacchus
0
1
1
0.5
L
Discordia
iSpaceCat
Discordia
0
0
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,020
Damage
3,875
8,579
Taken
11,869
3,564
Mitigated
3,750
4,090
Healing
4,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
1,635
1,223
0
1,899
2,985
762
0
1,716
1,269
0
16,938
W
Scylla
 
Scylla
0
0
0
250
1,006
183
0
0
1,006
13,781
0
L
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
DarkHart453
Nemesis
381
184
0
153
1,563
315
0
0
1,563
0
14,415
L
1,711
945
0
633
1,773
352
0
345
1,428
18,678
0
W
King Arthur
RivalLlama
King Arthur
1,412
38
0
673
3,798
1,890
0
0
3,798
0
14,426
W
447
34
608
955
2,517
600
0
961
1,556
5,986
0
L
Bacchus
TheKam3leon
Bacchus
966
268
0
951
2,619
1,226
0
54
2,565
4,348
0
L
Discordia
iSpaceCat
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
2,343
446
0
2,506
4,187
1,986
0
48
4,139
0
15,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,555
Gold Earned
17,528
77
Minions Killed
156
0
Camps Cleared
0
316,110
Distance Traveled
494,328
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
3,938
788
44
9
0
95,081
1
W
Scylla
3,408
682
34
7
0
92,813
2
L
Loki
927
185
0
0
0
0
0
W
Nemesis
3,280
656
36
7
0
110,720
0
L
Sol
3,595
719
37
7
0
108,203
0
W
King Arthur
3,524
705
30
6
0
89,720
1
W
Geb
3,378
676
12
2
0
105,994
1
L
Bacchus
3,388
678
8
2
0
101,419
1
L
Discordia
927
185
0
0
0
0
0
L
Tyr
3,718
744
32
6
0
106,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role