Player Matchup

Scylla
Scylla
Gold V
DaddyJungle
Scylla
Gold V
Level 64
God Stats
5W - 4L
1,871 SR
Queue Stats
34W - 42L
1,400 MMR
Solo
Medusa
Medusa
Bronze III
Trevor755
Medusa
Bronze III
Level 149
God Stats
6W - 5L
1,688 SR
Queue Stats
40W - 52L
1,546 MMR
Solo
Chaac
Chaac
Gold IV
hyams9
Chaac
Gold IV
Level 114
God Stats
24W - 31L
1,506 SR
Queue Stats
345W - 478L
1,428 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,688 SR
1,458 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,537 SR
1,456 MMR
Kumbhakarna
Kumbhakarna
Silver II
Coda38
Kumbhakarna
Silver II
Level 142
God Stats
17W - 19L
1,551 SR
Queue Stats
41W - 55L
1,506 MMR
Party 1
Janus
Janus
Silver I
DubzTank
Janus
Silver I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,557 MMR
Party 1
Chiron
Chiron
Silver IV
SUPAMAN2321
Chiron
Silver IV
Level 127
God Stats
0W - 2L
1,558 SR
Queue Stats
10W - 16L
1,304 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
5 / 4 / 7
11,509
677
10,898
14,800
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Trevor755
Medusa
17
6 / 3 / 8
12,545
738
20,385
14,706
5,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
hyams9
Chaac
18
5 / 3 / 7
12,310
724
12,919
20,872
20,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
SolBastetAtlasAh Muzen CabSobek

VS

Bans
PersephoneAchillesGaneshaHou YiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Coda38
Kumbhakarna
15
1 / 3 / 8
11,601
682
5,780
23,570
29,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
DubzTank
Janus
15
2 / 6 / 6
11,140
655
16,167
14,766
5,404
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
17
5 / 7 / 2
11,843
697
12,038
18,177
7,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
16
Kills
8
10
Deaths
16
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Coda38
Kumbhakarna
1
3
8
1.67
W
Scylla
5
4
7
2.13
L
Janus
DubzTank
Janus
2
6
6
0.83
L
Chiron
5
7
2
0.86
W
Medusa
Trevor755
Medusa
6
3
8
3.33
W
Chaac
hyams9
Chaac
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,202
Damage
33,985
50,378
Taken
56,513
30,817
Mitigated
42,435
11,216
Healing
11,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Coda38
Kumbhakarna
5,780
645
0
4,463
23,570
29,526
204
5,729
17,447
12,540
0
W
Scylla
10,898
1,448
0
1,351
14,800
4,337
1,156
7,656
7,144
40,435
0
L
Janus
DubzTank
Janus
16,167
560
0
1,964
14,766
5,404
628
3,552
10,977
57,294
0
L
Chiron
12,038
4,569
1,117
4,313
18,177
7,505
1,156
2,174
15,555
0
53,692
W
Medusa
Trevor755
Medusa
20,385
9,645
0
2,425
14,706
5,696
1,631
6,659
8,047
0
66,236
W
Chaac
hyams9
Chaac
12,919
1,572
0
7,440
20,872
20,784
155
8,029
12,843
0
36,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,364
Gold Earned
34,584
205
Minions Killed
150
10
Camps Cleared
3
939,813
Distance Traveled
911,074
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,601
682
14
1
1
328,564
2
W
Scylla
11,509
677
79
5
4
281,261
2
L
Janus
11,140
655
61
4
0
305,864
7
L
Chiron
11,843
697
75
4
2
276,646
3
W
Medusa
12,545
738
93
5
5
318,789
4
W
Chaac
12,310
724
33
2
1
339,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role