Player Matchup

Aphrodite
Aphrodite
Silver III
 
Aphrodite
Silver III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
Callumharvey
Medusa
Silver I
Level 98
God Stats
9W - 2L
1,769 SR
Queue Stats
59W - 69L
1,294 MMR
Party 1
Geb
Geb
Gold V
Numptyy
Geb
Gold V
Level 154
God Stats
6W - 1L
2,023 SR
Queue Stats
103W - 91L
1,278 MMR
Party 1
Arachne
Arachne
Silver IV
SKIIZMLOLZ
Arachne
Silver IV
Level 123
God Stats
13W - 8L
1,902 SR
Queue Stats
66W - 69L
1,373 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Анорексия
Baron Samedi
Gold V
Level 86
God Stats
9W - 7L
1,500 SR
Queue Stats
235W - 249L
1,323 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,739 SR
1,354 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,491 SR
1,327 MMR
Izanami
Izanami
Bronze IV
Chooomaah
Izanami
Bronze IV
Level 87
God Stats
2W - 6L
1,266 SR
Queue Stats
15W - 39L
1,362 MMR
Party 2
Ra
Ra
Gold V
EDVXRD00
Ra
Gold V
Level 129
God Stats
4W - 6L
1,657 SR
Queue Stats
200W - 199L
1,285 MMR
Solo
Cerberus
Cerberus
Silver I
Pestilencer
Cerberus
Silver I
Level 158
God Stats
31W - 27L
1,530 SR
Queue Stats
621W - 622L
1,308 MMR
Solo
Cabrakan
Cabrakan
Silver II
theMvSshow
Cabrakan
Silver II
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,315 MMR
Solo
Loki
Loki
Bronze IV
wakerz11
Loki
Bronze IV
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 13L
1,362 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
2 / 5 / 12
11,532
524
9,907
15,287
5,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
18
12 / 5 / 5
12,560
571
17,519
15,703
5,059
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
15
1 / 3 / 16
10,928
497
9,993
17,521
15,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
SKIIZMLOLZ
Arachne
20
19 / 1 / 7
15,086
686
26,518
23,803
9,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Анорексия
Baron Samedi
17
2 / 4 / 15
11,360
516
13,011
17,427
13,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AgniThothBastet

VS

Bans
AresMulanCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chooomaah
Izanami
14
1 / 9 / 2
9,116
414
5,463
15,528
4,531
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
6 / 7 / 4
11,519
524
16,255
16,233
6,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Pestilencer
Cerberus
14
3 / 8 / 5
9,653
439
13,948
25,805
26,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cabrakan
theMvSshow
Cabrakan
14
2 / 7 / 7
9,655
439
10,315
24,869
33,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
16
4 / 5 / 7
10,391
472
9,568
16,743
5,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
41
36
Kills
16
18
Deaths
36
55
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
5
12
1.6
W
Medusa
12
5
5
2.9
L
Izanami
Chooomaah
Izanami
1
9
2
0.22
L
6
7
4
1.14
W
Geb
1
3
16
3
L
Cerberus
Pestilencer
Cerberus
3
8
5
0.69
W
Arachne
SKIIZMLOLZ
Arachne
19
1
7
22.5
L
Cabrakan
theMvSshow
Cabrakan
2
7
7
0.79
L
Loki
4
5
7
1.5
W
Baron Samedi
Анорексия
Baron Samedi
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,948
Damage
55,549
89,741
Taken
99,178
49,846
Mitigated
77,160
43,015
Healing
20,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,907
659
4,633
8,757
15,287
5,857
0
7,498
7,421
77,360
0
W
Medusa
17,519
7,149
0
4,761
15,703
5,059
786
6,960
8,613
0
91,004
L
Izanami
Chooomaah
Izanami
5,463
2,305
0
1,479
15,528
4,531
952
4,236
11,252
0
58,886
L
16,255
1,083
1,847
5,424
16,233
6,241
475
5,213
10,980
84,580
0
W
Geb
9,993
778
0
4,058
17,521
15,928
0
6,419
10,858
32,680
3,257
L
Cerberus
Pestilencer
Cerberus
13,948
1,157
0
5,145
25,805
26,967
558
8,182
16,890
58,704
0
W
Arachne
SKIIZMLOLZ
Arachne
26,518
18,924
0
15,688
23,803
9,556
0
11,724
11,913
0
151,320
L
Cabrakan
theMvSshow
Cabrakan
10,315
1,503
0
1,347
24,869
33,582
75
7,734
16,891
28,903
0
L
Loki
9,568
2,692
0
5,479
16,743
5,839
332
5,701
10,882
0
67,742
W
Baron Samedi
Анорексия
Baron Samedi
13,011
1,833
987
4,131
17,427
13,446
360
6,977
10,418
59,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,466
Gold Earned
50,334
576
Minions Killed
563
0
Camps Cleared
0
2,149,448
Distance Traveled
2,009,892
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,532
524
146
7
0
398,246
4
W
Medusa
12,560
571
121
6
0
393,559
3
L
Izanami
9,116
414
121
6
0
394,460
3
L
Ra
11,519
524
169
8
0
418,187
9
W
Geb
10,928
497
30
1
0
469,099
8
L
Cerberus
9,653
439
130
6
0
368,291
2
W
Arachne
15,086
686
174
8
0
529,663
9
L
Cabrakan
9,655
439
31
1
0
395,755
8
L
Loki
10,391
472
112
5
0
433,199
2
W
Baron Samedi
11,360
516
105
5
0
358,881
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role