Player Matchup

Ra
Ra
Garnfather
Ra
Level 120
God Stats
10W - 6L
1,286 SR
Queue Stats
116W - 109L
1,715 Elo+
Solo
Bakasura
Bakasura
Lilaiis
Bakasura
Level 86
God Stats
2W - 4L
1,473 SR
Queue Stats
39W - 48L
1,588 Elo+
Solo
Kali
Kali
Tsc_Godtavious
Kali
Level 142
God Stats
5W - 5L
1,500 SR
Queue Stats
498W - 499L
1,563 Elo+
Solo
Sobek
Sobek
Wizdaddy714
Sobek
Level 160
God Stats
1W - 3L
1,727 SR
Queue Stats
98W - 86L
1,640 Elo+
Solo
King Arthur
King Arthur
aypmar
King Arthur
Level 139
God Stats
2W - 8L
1,287 SR
Queue Stats
164W - 174L
1,623 Elo+
Solo
Team Averages
Level 129
1,454 SR
1,626 Elo+

VS

Team Averages
Level 148
1,499 SR
1,697 Elo+
Achilles
Achilles
Ashikiba
Achilles
Level 156
God Stats
2W - 7L
1,088 SR
Queue Stats
310W - 299L
1,678 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DaNextBestGamer
Morgan Le Fay
Level 146
God Stats
9W - 7L
1,429 SR
Queue Stats
128W - 115L
1,496 Elo+
Solo
Erlang Shen
Erlang Shen
ImKeets
Erlang Shen
Level 120
God Stats
2W - 0L
1,756 SR
Queue Stats
86W - 65L
1,847 Elo+
Party 1
Athena
Athena
ManuCop5
Athena
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 67L
1,611 Elo+
Solo
Rama
Rama
Zoxame
Rama
Level 160
God Stats
109W - 45L
1,723 SR
Queue Stats
851W - 359L
1,853 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 3
10,493
552
17,508
13,569
6,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Lilaiis
Bakasura
16
5 / 8 / 3
10,255
540
12,483
16,712
5,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
4 / 5 / 5
9,520
501
8,828
19,243
7,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 7 / 13
9,667
509
11,872
27,835
31,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
aypmar
King Arthur
16
5 / 5 / 3
10,021
527
10,819
19,015
15,343
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ashikiba
Achilles
17
4 / 5 / 8
10,869
572
13,101
17,889
16,074
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
DaNextBestGamer
Morgan Le Fay
17
7 / 5 / 10
11,535
607
19,061
13,067
5,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
ImKeets
Erlang Shen
18
6 / 6 / 15
11,504
605
13,972
19,217
9,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
ManuCop5
Athena
14
1 / 4 / 19
9,703
511
9,913
19,109
19,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
Zoxame
Rama
19
14 / 3 / 3
12,356
650
19,837
16,798
6,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
87
23
Kills
32
32
Deaths
23
27
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Achilles
Ashikiba
Achilles
4
5
8
1.6
W
Morgan Le Fay
DaNextBestGamer
Morgan Le Fay
7
5
10
2.4
L
7
7
3
1.21
W
Erlang Shen
ImKeets
Erlang Shen
6
6
15
2.25
L
Bakasura
Lilaiis
Bakasura
5
8
3
0.81
W
Athena
ManuCop5
Athena
1
4
19
2.63
L
4
5
5
1.3
L
2
7
13
1.21
W
Rama
Zoxame
Rama
14
3
3
5.17
L
King Arthur
aypmar
King Arthur
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,510
Damage
75,884
96,374
Taken
86,080
66,778
Mitigated
56,540
19,073
Healing
22,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Ashikiba
Achilles
13,101
4,427
0
3,122
17,889
16,074
810
1,432
15,750
0
66,067
W
Morgan Le Fay
DaNextBestGamer
Morgan Le Fay
19,061
1,605
0
2,196
13,067
5,848
909
4,705
7,782
67,854
0
L
17,508
1,759
737
2,810
13,569
6,016
0
5,095
8,188
77,567
0
W
Erlang Shen
ImKeets
Erlang Shen
13,972
7,884
0
6,736
19,217
9,027
1,158
9,145
10,072
0
66,188
L
Bakasura
Lilaiis
Bakasura
12,483
7,880
0
2,728
16,712
5,636
77
3,383
13,303
0
59,984
W
Athena
ManuCop5
Athena
9,913
3,214
0
1,788
19,109
19,156
0
8,991
8,676
22,155
0
L
8,828
3,996
0
3,241
19,243
7,858
0
5,569
13,480
0
60,345
L
11,872
2,192
0
7,213
27,835
31,925
0
7,669
19,948
28,811
0
W
Rama
Zoxame
Rama
19,837
16,051
0
8,476
16,798
6,435
2,967
5,270
10,713
0
92,792
L
King Arthur
aypmar
King Arthur
10,819
1,229
0
2,344
19,015
15,343
0
6,349
12,481
0
60,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,956
Gold Earned
55,967
486
Minions Killed
505
0
Camps Cleared
0
1,848,611
Distance Traveled
1,826,915
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,869
572
125
7
0
357,166
2
W
Morgan Le Fay
11,535
607
118
6
0
349,012
1
L
Ra
10,493
552
129
7
0
351,447
2
W
Erlang Shen
11,504
605
106
6
0
396,156
2
L
Bakasura
10,255
540
129
7
0
381,638
2
W
Athena
9,703
511
20
1
0
367,319
7
L
Kali
9,520
501
93
5
0
405,083
0
L
Sobek
9,667
509
23
1
0
361,109
6
W
Rama
12,356
650
136
7
0
357,262
4
L
King Arthur
10,021
527
112
6
0
349,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role