Player Matchup

Nox
Nox
Gold III
CptGrizzly01
Nox
Gold III
Level 126
God Stats
11W - 12L
1,527 SR
Queue Stats
183W - 189L
1,484 MMR
Solo
Izanami
Izanami
Bronze III
FG Inviktugz
Izanami
Bronze III
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 23L
1,414 MMR
Solo
Cliodhna
Cliodhna
Silver III
Lord_of_Cucks
Cliodhna
Silver III
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 96L
1,497 MMR
Solo
Loki
Loki
Silver I
haydenator01
Loki
Silver I
Level 122
God Stats
12W - 14L
1,645 SR
Queue Stats
40W - 44L
1,431 MMR
Solo
Atlas
Atlas
Silver III
high lil man
Atlas
Silver III
Level 119
God Stats
0W - 2L
1,272 SR
Queue Stats
12W - 20L
1,425 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,489 SR
1,450 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,721 SR
1,449 MMR
Agni
Agni
Gold III
Beau is me
Agni
Gold III
Level 129
God Stats
5W - 4L
1,618 SR
Queue Stats
234W - 247L
1,473 MMR
Solo
Hun Batz
Hun Batz
Gold I
Myranox
Hun Batz
Gold I
Level 158
God Stats
7W - 0L
1,761 SR
Queue Stats
270W - 254L
1,491 MMR
Solo
Ymir
Ymir
Silver III
WarMaker49
Ymir
Silver III
Level 85
God Stats
7W - 3L
1,716 SR
Queue Stats
133W - 145L
1,393 MMR
Solo
Skadi
Skadi
Gold IV
Wn_AggRo
Skadi
Gold IV
Level 148
God Stats
15W - 8L
1,854 SR
Queue Stats
118W - 120L
1,432 MMR
Solo
Hercules
Hercules
Gold IV
dieNkill20
Hercules
Gold IV
Level 127
God Stats
4W - 3L
1,655 SR
Queue Stats
141W - 133L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 4
13,244
509
21,578
18,380
6,136
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
FG Inviktugz
Izanami
17
2 / 11 / 6
11,927
459
11,234
22,236
6,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Lord_of_Cucks
Cliodhna
20
2 / 3 / 3
13,242
509
17,350
21,966
17,878
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
8 / 13 / 5
12,157
468
12,749
22,602
6,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 10 / 6
9,797
377
8,346
29,307
30,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ThothArtioBastetArachne

VS

Bans
HeimdallrGilgameshMulanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 16
15,350
590
24,958
18,959
7,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Myranox
Hun Batz
20
9 / 2 / 17
15,545
598
15,913
18,405
8,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
1 / 3 / 27
13,748
529
9,294
32,611
39,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Wn_AggRo
Skadi
20
14 / 6 / 6
15,717
605
26,891
21,546
8,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
dieNkill20
Hercules
20
7 / 1 / 14
14,982
576
12,568
26,401
31,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
122
17
Kills
42
42
Deaths
17
24
Assists
80
Player
Kills
Deaths
Assists
KDA
W
11
5
16
3.8
L
4
5
4
1.2
L
Izanami
FG Inviktugz
Izanami
2
11
6
0.45
L
Cliodhna
Lord_of_Cucks
Cliodhna
2
3
3
1.17
W
Hun Batz
Myranox
Hun Batz
9
2
17
8.75
W
1
3
27
4.83
W
Skadi
Wn_AggRo
Skadi
14
6
6
2.83
W
Hercules
dieNkill20
Hercules
7
1
14
14
L
8
13
5
0.81
L
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,257
Damage
89,624
114,491
Taken
117,922
67,681
Mitigated
96,010
19,122
Healing
50,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,958
1,489
757
6,658
18,959
7,820
951
6,204
12,755
115,792
0
L
21,578
1,716
0
2,049
18,380
6,136
0
5,792
12,550
110,823
0
L
Izanami
FG Inviktugz
Izanami
11,234
5,735
0
4,559
22,236
6,496
637
5,043
17,153
0
76,975
L
Cliodhna
Lord_of_Cucks
Cliodhna
17,350
557
0
8,426
21,966
17,878
318
7,155
14,451
0
114,915
W
Hun Batz
Myranox
Hun Batz
15,913
5,111
0
5,075
18,405
8,322
941
5,987
11,974
0
115,247
W
9,294
1,662
1,614
11,889
32,611
39,977
621
8,234
23,253
43,356
7,075
W
Skadi
Wn_AggRo
Skadi
26,891
16,784
0
8,079
21,546
8,438
8,204
6,982
14,226
0
124,807
W
Hercules
dieNkill20
Hercules
12,568
3,387
640
16,190
26,401
31,453
1,738
4,454
21,947
0
80,921
L
12,749
3,981
0
717
22,602
6,801
0
5,042
17,490
0
69,656
L
8,346
2,643
246
3,125
29,307
30,370
0
10,160
18,833
34,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,367
Gold Earned
75,342
668
Minions Killed
676
0
Camps Cleared
0
2,239,619
Distance Traveled
2,610,795
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
15,350
590
174
7
0
484,353
11
L
Nox
13,244
509
187
7
0
493,564
3
L
Izanami
11,927
459
156
6
0
394,970
6
L
Cliodhna
13,242
509
206
8
0
526,365
4
W
Hun Batz
15,545
598
154
6
0
565,354
4
W
Ymir
13,748
529
42
2
0
529,003
2
W
Skadi
15,717
605
154
6
0
495,259
2
W
Hercules
14,982
576
152
6
0
536,826
4
L
Loki
12,157
468
89
3
0
420,234
1
L
Atlas
9,797
377
30
1
0
404,486
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role