Player Matchup

Sylvanus
Sylvanus
RoKe95
Sylvanus
Level 155
God Stats
3W - 4L
1,500 SR
Queue Stats
521W - 396L
1,523 Elo+
Party 1
Nu Wa
Nu Wa
TRPreSony58
Nu Wa
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
283W - 303L
1,440 Elo+
Solo
Cthulhu
Cthulhu
TheJonathan
Cthulhu
Level 155
God Stats
8W - 5L
1,500 SR
Queue Stats
542W - 417L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
WeemanMcLaren
Danzaburou
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,436 Elo+
Solo
Hou Yi
Hou Yi
thebowner181
Hou Yi
Level 89
God Stats
8W - 3L
1,500 SR
Queue Stats
536W - 471L
1,512 Elo+
Party 1
Team Averages
Level 139
1,500 SR
1,490 Elo+

VS

Team Averages
Level 135
1,511 SR
1,544 Elo+
Sylvanus
Sylvanus
CroMaher
Sylvanus
Level 126
God Stats
3W - 1L
1,806 SR
Queue Stats
228W - 157L
1,558 Elo+
Solo
Cernunnos
Cernunnos
Fzzy
Cernunnos
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 92L
1,596 Elo+
Solo
Osiris
Osiris
Sciupera
Osiris
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,562 Elo+
Solo
Tiamat
Tiamat
flue
Tiamat
Level 121
God Stats
2W - 5L
1,248 SR
Queue Stats
141W - 147L
1,498 Elo+
Solo
Bacchus
Bacchus
jexos99
Bacchus
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 94L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
RoKe95
Sylvanus
18
3 / 4 / 25
12,241
874
15,274
23,218
28,149
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
9 / 1 / 15
12,636
903
20,782
9,690
4,235
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cthulhu
TheJonathan
Cthulhu
18
5 / 5 / 15
11,024
787
19,193
22,077
23,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Danzaburou
WeemanMcLaren
Danzaburou
19
13 / 4 / 15
12,909
922
21,768
16,957
8,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hou Yi
18
5 / 3 / 17
11,523
823
14,299
12,727
5,664
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CroMaher
Sylvanus
18
2 / 3 / 9
10,208
729
11,500
20,529
19,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Fzzy
Cernunnos
17
1 / 8 / 8
9,580
684
13,188
17,304
7,550
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Sciupera
Osiris
17
2 / 8 / 3
9,847
703
11,726
21,067
22,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Tiamat
flue
Tiamat
18
5 / 9 / 4
11,238
803
15,618
19,811
19,823
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bacchus
jexos99
Bacchus
17
6 / 7 / 7
11,046
789
13,035
24,837
35,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
47
35
Kills
16
17
Deaths
35
87
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CroMaher
Sylvanus
2
3
9
2.17
L
Cernunnos
Fzzy
Cernunnos
1
8
8
0.63
W
Sylvanus
RoKe95
Sylvanus
3
4
25
3.88
L
Osiris
Sciupera
Osiris
2
8
3
0.44
W
9
1
15
16.5
W
Cthulhu
TheJonathan
Cthulhu
5
5
15
2.5
W
Danzaburou
WeemanMcLaren
Danzaburou
13
4
15
5.13
L
Tiamat
flue
Tiamat
5
9
4
0.78
L
Bacchus
jexos99
Bacchus
6
7
7
1.36
W
Hou Yi
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,316
Damage
65,067
84,669
Taken
103,548
69,398
Mitigated
104,677
31,748
Healing
33,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CroMaher
Sylvanus
11,500
1,854
9,919
8,831
20,529
19,427
92
11,413
8,729
17,950
0
L
Cernunnos
Fzzy
Cernunnos
13,188
5,493
161
1,882
17,304
7,550
15
10,634
6,430
0
35,004
W
Sylvanus
RoKe95
Sylvanus
15,274
3,289
7,190
7,089
23,218
28,149
609
11,380
10,223
18,515
0
L
Osiris
Sciupera
Osiris
11,726
3,361
1,295
1,646
21,067
22,726
0
11,814
8,809
590
27,101
W
20,782
4,842
927
1,120
9,690
4,235
2,234
5,779
3,783
42,971
0
W
Cthulhu
TheJonathan
Cthulhu
19,193
1,630
3,802
2,240
22,077
23,320
231
6,483
15,267
35,648
0
W
Danzaburou
WeemanMcLaren
Danzaburou
21,768
9,675
1,723
4,470
16,957
8,030
2,945
8,675
8,156
0
41,250
L
Tiamat
flue
Tiamat
15,618
2,193
1,114
5,159
19,811
19,823
54
10,655
8,904
37,871
0
L
Bacchus
jexos99
Bacchus
13,035
2,037
979
2,888
24,837
35,151
0
9,175
15,427
21,080
0
W
Hou Yi
14,299
6,927
490
2,697
12,727
5,664
1,164
7,023
5,579
0
23,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,333
Gold Earned
51,919
183
Minions Killed
153
0
Camps Cleared
0
1,294,514
Distance Traveled
1,155,286
26
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,208
729
14
1
0
283,403
0
L
Cernunnos
9,580
684
52
4
0
173,247
0
W
Sylvanus
12,241
874
11
1
0
226,693
10
L
Osiris
9,847
703
28
2
0
237,444
2
W
Nu Wa
12,636
903
50
4
0
314,310
1
W
Cthulhu
11,024
787
43
3
0
249,536
11
W
Danzaburou
12,909
922
52
4
0
250,176
3
L
Tiamat
11,238
803
46
3
0
205,947
1
L
Bacchus
11,046
789
13
1
0
255,245
4
W
Hou Yi
11,523
823
27
2
0
253,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role