Player Matchup

Cthulhu
Cthulhu
Bubbagump3
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,847 Elo+
Party 1
Vulcan
Vulcan
GinjaNinja99
Vulcan
Level 92
God Stats
0W - 1L
1,694 SR
Queue Stats
62W - 75L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
Wojiwoj
Danzaburou
Level 66
God Stats
2W - 2L
1,336 SR
Queue Stats
161W - 184L
1,471 Elo+
Party 1
Team Averages
Level 59
1,510 SR
1,611 Elo+

VS

Team Averages
Level 106
1,546 SR
1,766 Elo+
Tiamat
Tiamat
Crimstn
Tiamat
Level 28
God Stats
19W - 6L
1,742 SR
Queue Stats
89W - 37L
1,796 Elo+
Party 2
Aphrodite
Aphrodite
Malexaroni
Aphrodite
Level 149
God Stats
5W - 3L
1,500 SR
Queue Stats
191W - 97L
1,852 Elo+
Party 2
Gilgamesh
Gilgamesh
diegosd007
Gilgamesh
Level 142
God Stats
3W - 6L
1,396 SR
Queue Stats
157W - 136L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bubbagump3
Cthulhu
8
0 / 2 / 2
6,050
605
4,050
9,069
5,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
9
1 / 7 / 2
6,495
650
4,334
8,239
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Wojiwoj
Danzaburou
9
1 / 6 / 0
6,417
642
4,271
9,155
2,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Crimstn
Tiamat
12
7 / 2 / 8
8,497
850
9,702
6,263
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Malexaroni
Aphrodite
12
0 / 0 / 14
7,268
727
6,733
6,306
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
diegosd007
Gilgamesh
13
8 / 1 / 7
8,326
833
8,339
8,812
6,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
15
15
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bubbagump3
Cthulhu
0
2
2
0.5
W
Tiamat
Crimstn
Tiamat
7
2
8
5.5
L
Vulcan
1
7
2
0.29
W
Aphrodite
Malexaroni
Aphrodite
0
0
14
7
L
Danzaburou
Wojiwoj
Danzaburou
1
6
0
0.17
W
Gilgamesh
diegosd007
Gilgamesh
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,655
Damage
24,774
26,463
Taken
21,381
10,710
Mitigated
14,242
3,251
Healing
12,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bubbagump3
Cthulhu
4,050
204
161
1,627
9,069
5,728
0
5,990
3,079
10,665
0
W
Tiamat
Crimstn
Tiamat
9,702
1,070
0
2,733
6,263
3,700
657
2,671
3,592
25,187
0
L
Vulcan
4,334
2,265
0
680
8,239
2,391
0
5,824
2,415
14,634
0
W
Aphrodite
Malexaroni
Aphrodite
6,733
858
3,403
4,416
6,306
4,142
442
2,795
3,511
25,142
0
L
Danzaburou
Wojiwoj
Danzaburou
4,271
1,135
0
783
9,155
2,591
0
4,669
4,486
0
12,694
W
Gilgamesh
diegosd007
Gilgamesh
8,339
2,130
0
1,737
8,812
6,400
881
3,515
5,297
0
26,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,962
Gold Earned
24,091
54
Minions Killed
117
1
Camps Cleared
8
488,933
Distance Traveled
579,086
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,050
605
9
1
0
171,074
2
W
Tiamat
8,497
850
43
4
2
178,457
2
L
Vulcan
6,495
650
27
3
0
153,228
2
W
Aphrodite
7,268
727
42
4
2
200,545
2
L
Danzaburou
6,417
642
18
2
1
164,631
2
W
Gilgamesh
8,326
833
32
3
4
200,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role