Player Matchup

Merlin
Merlin
 
Merlin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Randumgaming
Chiron
Level 103
God Stats
2W - 0L
1,761 SR
Queue Stats
8W - 11L
1,518 Elo+
Party 1
Cupid
Cupid
Serthian
Cupid
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,529 Elo+
Party 1
Nu Wa
Nu Wa
Skratsquatch
Nu Wa
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,458 Elo+
Party 1
Achilles
Achilles
WildFire1376
Achilles
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,440 Elo+
Party 1
Team Averages
Level 79
1,552 SR
1,489 Elo+

VS

Team Averages
Level 58
1,476 SR
1,417 Elo+
Ullr
Ullr
BliNDxVisIoN
Ullr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 29L
1,644 Elo+
Solo
Geb
Geb
FolkFazeWintrz
Geb
Level 37
God Stats
1W - 1L
1,555 SR
Queue Stats
1W - 5L
1,302 Elo+
Party 2
Bellona
Bellona
Leodaheroo
Bellona
Level 4
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
Nocturnal-Ty
Chang'e
Level 119
God Stats
0W - 5L
1,228 SR
Queue Stats
22W - 33L
1,305 Elo+
Solo
Thanatos
Thanatos
squeescu3
Thanatos
Level 42
God Stats
0W - 1L
1,819 SR
Queue Stats
9W - 12L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 0 / 3
4,519
904
2,494
764
200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
11
2 / 0 / 1
5,093
1,019
2,563
2,064
674
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
Serthian
Cupid
8
0 / 0 / 1
4,095
819
1,871
2,289
596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 0 / 3
4,617
923
3,442
790
210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
WildFire1376
Achilles
9
2 / 1 / 0
4,585
917
1,526
4,378
3,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,092
818
1,335
3,088
969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8
0 / 3 / 0
3,894
779
933
4,742
1,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Leodaheroo
Bellona
7
0 / 0 / 0
3,665
733
75
830
317
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Nocturnal-Ty
Chang'e
8
0 / 0 / 0
3,850
770
906
2,130
636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
squeescu3
Thanatos
9
0 / 1 / 0
4,048
810
1,384
3,934
1,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
5
Kills
0
1
Deaths
5
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
3
1.5
L
0
1
1
0.5
L
0
3
0
0
L
Bellona
Leodaheroo
Bellona
0
0
0
0
L
Chang'e
Nocturnal-Ty
Chang'e
0
0
0
0
W
Chiron
2
0
1
2.5
W
Cupid
Serthian
Cupid
0
0
1
0.5
W
1
0
3
2.5
W
Achilles
WildFire1376
Achilles
2
1
0
2
L
Thanatos
squeescu3
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,896
Damage
4,633
10,285
Taken
14,724
5,152
Mitigated
4,898
3,290
Healing
4,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,494
0
0
200
764
200
405
258
506
11,620
0
L
1,335
286
0
628
3,088
969
0
1,824
1,264
0
7,730
L
933
91
167
659
4,742
1,774
0
1,676
3,066
5,159
0
L
Bellona
Leodaheroo
Bellona
75
0
0
0
830
317
0
396
434
0
478
L
Chang'e
Nocturnal-Ty
Chang'e
906
0
515
634
2,130
636
0
1,299
831
4,919
0
W
Chiron
2,563
935
338
1,220
2,064
674
2,084
50
2,014
0
18,788
W
Cupid
Serthian
Cupid
1,871
1,190
84
645
2,289
596
306
115
2,174
0
8,426
W
3,442
556
0
0
790
210
585
279
511
4,931
0
W
Achilles
WildFire1376
Achilles
1,526
188
171
632
4,378
3,472
202
1,137
3,241
453
3,761
L
Thanatos
squeescu3
Thanatos
1,384
161
0
1,463
3,934
1,202
0
810
3,124
0
7,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,909
Gold Earned
19,549
86
Minions Killed
46
0
Camps Cleared
0
518,523
Distance Traveled
425,442
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,519
904
21
4
0
103,680
1
L
Ullr
4,092
818
14
3
0
93,945
0
L
Geb
3,894
779
3
1
0
66,015
0
L
Bellona
3,665
733
1
0
0
27,235
0
L
Chang'e
3,850
770
14
3
0
109,792
0
W
Chiron
5,093
1,019
42
8
0
107,525
0
W
Cupid
4,095
819
13
3
0
101,576
0
W
Nu Wa
4,617
923
3
1
0
102,365
1
W
Achilles
4,585
917
7
1
0
103,377
0
L
Thanatos
4,048
810
14
3
0
128,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role